Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(328)

Side by Side Diff: content/common/gpu/media/vaapi_video_encode_accelerator.h

Issue 356903002: Revert "Revert 279650 "Add VaapiVideoEncodeAccelerator for HW-accelerate..."" (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
(Empty)
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_ENCODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_ENCODE_ACCELERATOR_H_
7
8 #include <list>
9 #include <queue>
10
11 #include "base/memory/linked_ptr.h"
12 #include "base/threading/thread.h"
13 #include "content/common/content_export.h"
14 #include "content/common/gpu/media/h264_dpb.h"
15 #include "content/common/gpu/media/va_surface.h"
16 #include "content/common/gpu/media/vaapi_wrapper.h"
17 #include "media/filters/h264_bitstream_buffer.h"
18 #include "media/video/video_encode_accelerator.h"
19
20 namespace content {
21
22 // A VideoEncodeAccelerator implementation that uses VA-API
23 // (http://www.freedesktop.org/wiki/Software/vaapi) for HW-accelerated
24 // video encode.
25 class CONTENT_EXPORT VaapiVideoEncodeAccelerator
26 : public media::VideoEncodeAccelerator {
27 public:
28 explicit VaapiVideoEncodeAccelerator(Display* x_display);
29 virtual ~VaapiVideoEncodeAccelerator();
30
31 // media::VideoEncodeAccelerator implementation.
32 virtual bool Initialize(media::VideoFrame::Format format,
33 const gfx::Size& input_visible_size,
34 media::VideoCodecProfile output_profile,
35 uint32 initial_bitrate,
36 Client* client) OVERRIDE;
37 virtual void Encode(const scoped_refptr<media::VideoFrame>& frame,
38 bool force_keyframe) OVERRIDE;
39 virtual void UseOutputBitstreamBuffer(
40 const media::BitstreamBuffer& buffer) OVERRIDE;
41 virtual void RequestEncodingParametersChange(uint32 bitrate,
42 uint32 framerate) OVERRIDE;
43 virtual void Destroy() OVERRIDE;
44
45 static std::vector<media::VideoEncodeAccelerator::SupportedProfile>
46 GetSupportedProfiles();
47
48 private:
49 // Reference picture list.
50 typedef std::list<scoped_refptr<VASurface> > RefPicList;
51
52 // Encode job for one frame. Created when an input frame is awaiting and
53 // enough resources are available to proceed. Once the job is prepared and
54 // submitted to the hardware, it awaits on the submitted_encode_jobs_ queue
55 // for an output bitstream buffer to become available. Once one is ready,
56 // the encoded bytes are downloaded to it and job resources are released
57 // and become available for reuse.
58 struct EncodeJob {
59 // Input surface for video frame data.
60 scoped_refptr<VASurface> input_surface;
61 // Surface for a reconstructed picture, which is used for reference
62 // for subsequent frames.
63 scoped_refptr<VASurface> recon_surface;
64 // Buffer that will contain output bitstream for this frame.
65 VABufferID coded_buffer;
66 // Reference surfaces required to encode this picture. We keep references
67 // to them here, because we may discard some of them from ref_pic_list*
68 // before the HW job is done.
69 RefPicList reference_surfaces;
70 // True if this job will produce a keyframe. Used to report
71 // to BitstreamBufferReady().
72 bool keyframe;
73
74 EncodeJob();
75 ~EncodeJob();
76 };
77
78 // Encoder state.
79 enum State {
80 kUninitialized,
81 kEncoding,
82 kError,
83 };
84
85 // Holds input frames coming from the client ready to be encoded.
86 struct InputFrameRef;
87 // Holds output buffers coming from the client ready to be filled.
88 struct BitstreamBufferRef;
89
90 // Tasks for each of the VEA interface calls to be executed on the
91 // encoder thread.
92 void InitializeTask();
93 void EncodeTask(const scoped_refptr<media::VideoFrame>& frame,
94 bool force_keyframe);
95 void UseOutputBitstreamBufferTask(scoped_ptr<BitstreamBufferRef> buffer_ref);
96 void RequestEncodingParametersChangeTask(uint32 bitrate, uint32 framerate);
97 void DestroyTask();
98
99 // Prepare and schedule an encode job if we have an input to encode
100 // and enough resources to proceed.
101 void EncodeFrameTask();
102
103 // Fill current_sps_/current_pps_ with current values.
104 void UpdateSPS();
105 void UpdatePPS();
106 void UpdateRates(uint32 bitrate, uint32 framerate);
107
108 // Generate packed SPS and PPS in packed_sps_/packed_pps_, using
109 // values in current_sps_/current_pps_.
110 void GeneratePackedSPS();
111 void GeneratePackedPPS();
112
113 // Check if we have sufficient resources for a new encode job, claim them and
114 // fill current_encode_job_ with them.
115 // Return false if we cannot start a new job yet, true otherwise.
116 bool PrepareNextJob();
117
118 // Begin a new frame, making it a keyframe if |force_keyframe| is true,
119 // updating current_pic_.
120 void BeginFrame(bool force_keyframe);
121
122 // End current frame, updating reference picture lists and storing current
123 // job in the jobs awaiting completion on submitted_encode_jobs_.
124 void EndFrame();
125
126 // Submit parameters for the current frame to the hardware.
127 bool SubmitFrameParameters();
128 // Submit keyframe headers to the hardware if the current frame is a keyframe.
129 bool SubmitHeadersIfNeeded();
130
131 // Upload image data from |frame| to the input surface for current job.
132 bool UploadFrame(const scoped_refptr<media::VideoFrame>& frame);
133
134 // Execute encode in hardware. This does not block and will return before
135 // the job is finished.
136 bool ExecuteEncode();
137
138 // Callback that returns a no longer used VASurfaceID to
139 // available_va_surface_ids_ for reuse.
140 void RecycleVASurfaceID(VASurfaceID va_surface_id);
141
142 // Tries to return a bitstream buffer if both a submitted job awaits to
143 // be completed and we have bitstream buffers from the client available
144 // to download the encoded data to.
145 void TryToReturnBitstreamBuffer();
146
147 // Puts the encoder into en error state and notifies client about the error.
148 void NotifyError(Error error);
149
150 // Sets the encoder state on the correct thread.
151 void SetState(State state);
152
153 // VaapiWrapper is the owner of all HW resources (surfaces and buffers)
154 // and will free them on destruction.
155 scoped_ptr<VaapiWrapper> vaapi_wrapper_;
156
157 // Input profile and sizes.
158 media::VideoCodecProfile profile_;
159 gfx::Size visible_size_;
160 gfx::Size coded_size_; // Macroblock-aligned.
161 // Width/height in macroblocks.
162 unsigned int mb_width_;
163 unsigned int mb_height_;
164
165 // Maximum size of the reference list 0.
166 unsigned int max_ref_idx_l0_size_;
167
168 // Initial QP.
169 unsigned int qp_;
170
171 // IDR frame period.
172 unsigned int idr_period_;
173 // I frame period.
174 unsigned int i_period_;
175 // IP period, i.e. how often do we need to have either an I or a P frame in
176 // the stream. Period of 1 means we can have no B frames.
177 unsigned int ip_period_;
178
179 // Size in bytes required for input bitstream buffers.
180 size_t output_buffer_byte_size_;
181
182 Display* x_display_;
183
184 // All of the members below must be accessed on the encoder_thread_,
185 // while it is running.
186
187 // Encoder state. Encode tasks will only run in kEncoding state.
188 State state_;
189
190 // frame_num to be used for the next frame.
191 unsigned int frame_num_;
192 // frame_num of the previous IDR.
193 unsigned int last_idr_frame_num_;
194
195 // Current bitrate in bps.
196 unsigned int bitrate_;
197 // Current fps.
198 unsigned int framerate_;
199 // CPB size in bits, i.e. bitrate in kbps * window size in ms/1000.
200 unsigned int cpb_size_;
201 // True if the parameters have changed and we need to submit a keyframe
202 // with updated parameters.
203 bool encoding_parameters_changed_;
204
205 // Job currently being prepared for encode.
206 scoped_ptr<EncodeJob> current_encode_job_;
207
208 // Current SPS, PPS and their packed versions. Packed versions are their NALUs
209 // in AnnexB format *without* emulation prevention three-byte sequences
210 // (those will be added by the driver).
211 media::H264SPS current_sps_;
212 media::H264BitstreamBuffer packed_sps_;
213 media::H264PPS current_pps_;
214 media::H264BitstreamBuffer packed_pps_;
215
216 // Picture currently being prepared for encode.
217 H264Picture current_pic_;
218
219 // VA surfaces available for reuse.
220 std::vector<VASurfaceID> available_va_surface_ids_;
221
222 // VA buffers for coded frames.
223 std::vector<VABufferID> available_va_buffer_ids_;
224
225 // Currently active reference surfaces.
226 RefPicList ref_pic_list0_;
227
228 // Callback via which finished VA surfaces are returned to us.
229 VASurface::ReleaseCB va_surface_release_cb_;
230
231 // VideoFrames passed from the client, waiting to be encoded.
232 std::queue<linked_ptr<InputFrameRef> > encoder_input_queue_;
233
234 // BitstreamBuffers mapped, ready to be filled.
235 std::queue<linked_ptr<BitstreamBufferRef> > available_bitstream_buffers_;
236
237 // Jobs submitted for encode, awaiting bitstream buffers to become available.
238 std::queue<linked_ptr<EncodeJob> > submitted_encode_jobs_;
239
240 // Encoder thread. All tasks are executed on it.
241 base::Thread encoder_thread_;
242 scoped_refptr<base::MessageLoopProxy> encoder_thread_proxy_;
243
244 const scoped_refptr<base::MessageLoopProxy> child_message_loop_proxy_;
245
246 // To expose client callbacks from VideoEncodeAccelerator.
247 // NOTE: all calls to these objects *MUST* be executed on
248 // child_message_loop_proxy_.
249 scoped_ptr<base::WeakPtrFactory<Client> > client_ptr_factory_;
250 base::WeakPtr<Client> client_;
251
252 // WeakPtr to post from the encoder thread back to the ChildThread, as it may
253 // outlive this. Posting from the ChildThread using base::Unretained(this)
254 // to the encoder thread is safe, because |this| always outlives the encoder
255 // thread (it's a member of this class).
256 base::WeakPtr<VaapiVideoEncodeAccelerator> weak_this_;
257 base::WeakPtrFactory<VaapiVideoEncodeAccelerator> weak_this_ptr_factory_;
258
259 DISALLOW_COPY_AND_ASSIGN(VaapiVideoEncodeAccelerator);
260 };
261
262 } // namespace content
263
264 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_ENCODE_ACCELERATOR_H_
OLDNEW
« no previous file with comments | « content/common/gpu/media/vaapi_video_decode_accelerator.cc ('k') | content/common/gpu/media/vaapi_video_encode_accelerator.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698