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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrConvolutionEffect.h" | 8 #include "GrConvolutionEffect.h" |
| 9 #include "gl/GrGLEffect.h" | 9 #include "gl/GrGLEffect.h" |
| 10 #include "gl/GrGLShaderBuilder.h" |
| 10 #include "gl/GrGLSL.h" | 11 #include "gl/GrGLSL.h" |
| 11 #include "gl/GrGLTexture.h" | 12 #include "gl/GrGLTexture.h" |
| 12 #include "GrTBackendEffectFactory.h" | 13 #include "GrTBackendEffectFactory.h" |
| 13 | 14 |
| 14 // For brevity | 15 // For brevity |
| 15 typedef GrGLUniformManager::UniformHandle UniformHandle; | 16 typedef GrGLUniformManager::UniformHandle UniformHandle; |
| 16 | 17 |
| 17 class GrGLConvolutionEffect : public GrGLEffect { | 18 class GrGLConvolutionEffect : public GrGLEffect { |
| 18 public: | 19 public: |
| 19 GrGLConvolutionEffect(const GrBackendEffectFactory&, const GrDrawEffect&); | 20 GrGLConvolutionEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
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| 229 } | 230 } |
| 230 | 231 |
| 231 bool useBounds = random->nextBool(); | 232 bool useBounds = random->nextBool(); |
| 232 return GrConvolutionEffect::Create(textures[texIdx], | 233 return GrConvolutionEffect::Create(textures[texIdx], |
| 233 dir, | 234 dir, |
| 234 radius, | 235 radius, |
| 235 kernel, | 236 kernel, |
| 236 useBounds, | 237 useBounds, |
| 237 bounds); | 238 bounds); |
| 238 } | 239 } |
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