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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrAAConvexPathRenderer.h" | 9 #include "GrAAConvexPathRenderer.h" |
| 10 | 10 |
| 11 #include "GrContext.h" | 11 #include "GrContext.h" |
| 12 #include "GrDrawState.h" | 12 #include "GrDrawState.h" |
| 13 #include "GrDrawTargetCaps.h" | 13 #include "GrDrawTargetCaps.h" |
| 14 #include "GrEffect.h" | 14 #include "GrEffect.h" |
| 15 #include "GrPathUtils.h" | 15 #include "GrPathUtils.h" |
| 16 #include "GrTBackendEffectFactory.h" | 16 #include "GrTBackendEffectFactory.h" |
| 17 #include "SkString.h" | 17 #include "SkString.h" |
| 18 #include "SkStrokeRec.h" | 18 #include "SkStrokeRec.h" |
| 19 #include "SkTraceEvent.h" | 19 #include "SkTraceEvent.h" |
| 20 | 20 |
| 21 #include "gl/GrGLEffect.h" | 21 #include "gl/GrGLEffect.h" |
| 22 #include "gl/GrGLShaderBuilder.h" |
| 22 #include "gl/GrGLSL.h" | 23 #include "gl/GrGLSL.h" |
| 23 #include "gl/GrGLVertexEffect.h" | 24 #include "gl/GrGLVertexEffect.h" |
| 24 | 25 |
| 25 #include "effects/GrVertexEffect.h" | 26 #include "effects/GrVertexEffect.h" |
| 26 | 27 |
| 27 GrAAConvexPathRenderer::GrAAConvexPathRenderer() { | 28 GrAAConvexPathRenderer::GrAAConvexPathRenderer() { |
| 28 } | 29 } |
| 29 | 30 |
| 30 struct Segment { | 31 struct Segment { |
| 31 enum { | 32 enum { |
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| 708 vOffset, // start vertex | 709 vOffset, // start vertex |
| 709 0, // start index | 710 0, // start index |
| 710 draw.fVertexCnt, | 711 draw.fVertexCnt, |
| 711 draw.fIndexCnt, | 712 draw.fIndexCnt, |
| 712 &devBounds); | 713 &devBounds); |
| 713 vOffset += draw.fVertexCnt; | 714 vOffset += draw.fVertexCnt; |
| 714 } | 715 } |
| 715 | 716 |
| 716 return true; | 717 return true; |
| 717 } | 718 } |
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