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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLProgramEffects.h" | 8 #include "GrGLProgramEffects.h" |
| 9 #include "GrDrawEffect.h" | 9 #include "GrDrawEffect.h" |
| 10 #include "gl/GrGLEffect.h" | 10 #include "gl/GrGLEffect.h" |
| (...skipping 221 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 232 EffectKey key, | 232 EffectKey key, |
| 233 const char* outColor, | 233 const char* outColor, |
| 234 const char* inColor, | 234 const char* inColor, |
| 235 int stageIndex) { | 235 int stageIndex) { |
| 236 GrDrawEffect drawEffect(stage, fHasExplicitLocalCoords); | 236 GrDrawEffect drawEffect(stage, fHasExplicitLocalCoords); |
| 237 const GrEffect* effect = stage.getEffect(); | 237 const GrEffect* effect = stage.getEffect(); |
| 238 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); | 238 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); |
| 239 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); | 239 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); |
| 240 | 240 |
| 241 this->emitAttributes(builder, stage); | 241 this->emitAttributes(builder, stage); |
| 242 this->emitTransforms(builder, effect, key, &coords); | 242 this->emitTransforms(builder, drawEffect, &coords); |
| 243 this->emitSamplers(builder, effect, &samplers); | 243 this->emitSamplers(builder, effect, &samplers); |
| 244 | 244 |
| 245 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); | 245 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); |
| 246 fGLEffects.push_back(glEffect); | 246 fGLEffects.push_back(glEffect); |
| 247 | 247 |
| 248 // Enclose custom code in a block to avoid namespace conflicts | 248 // Enclose custom code in a block to avoid namespace conflicts |
| 249 SkString openBrace; | 249 SkString openBrace; |
| 250 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); | 250 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); |
| 251 builder->vsCodeAppend(openBrace.c_str()); | 251 builder->vsCodeAppend(openBrace.c_str()); |
| 252 builder->fsCodeAppend(openBrace.c_str()); | 252 builder->fsCodeAppend(openBrace.c_str()); |
| (...skipping 17 matching lines...) Expand all Loading... |
| 270 // TODO: Make addAttribute mangle the name. | 270 // TODO: Make addAttribute mangle the name. |
| 271 SkString attributeName("aAttr"); | 271 SkString attributeName("aAttr"); |
| 272 attributeName.appendS32(attributeIndices[a]); | 272 attributeName.appendS32(attributeIndices[a]); |
| 273 builder->addEffectAttribute(attributeIndices[a], | 273 builder->addEffectAttribute(attributeIndices[a], |
| 274 stage.getEffect()->vertexAttribType(a), | 274 stage.getEffect()->vertexAttribType(a), |
| 275 attributeName); | 275 attributeName); |
| 276 } | 276 } |
| 277 } | 277 } |
| 278 | 278 |
| 279 void GrGLVertexProgramEffects::emitTransforms(GrGLFullShaderBuilder* builder, | 279 void GrGLVertexProgramEffects::emitTransforms(GrGLFullShaderBuilder* builder, |
| 280 const GrEffect* effect, | 280 const GrDrawEffect& drawEffect, |
| 281 EffectKey effectKey, | |
| 282 TransformedCoordsArray* outCoords)
{ | 281 TransformedCoordsArray* outCoords)
{ |
| 283 SkTArray<Transform, true>& transforms = fTransforms.push_back(); | 282 SkTArray<Transform, true>& transforms = fTransforms.push_back(); |
| 284 EffectKey totalKey = GrBackendEffectFactory::GetTransformKey(effectKey); | 283 EffectKey totalKey = GenTransformKey(drawEffect); |
| 285 int numTransforms = effect->numTransforms(); | 284 int numTransforms = drawEffect.effect()->numTransforms(); |
| 286 transforms.push_back_n(numTransforms); | 285 transforms.push_back_n(numTransforms); |
| 287 for (int t = 0; t < numTransforms; t++) { | 286 for (int t = 0; t < numTransforms; t++) { |
| 288 GrSLType varyingType = kVoid_GrSLType; | 287 GrSLType varyingType = kVoid_GrSLType; |
| 289 const char* uniName; | 288 const char* uniName; |
| 290 switch (get_matrix_type(totalKey, t)) { | 289 switch (get_matrix_type(totalKey, t)) { |
| 291 case kNoPersp_MatrixType: | 290 case kNoPersp_MatrixType: |
| 292 uniName = "StageMatrix"; | 291 uniName = "StageMatrix"; |
| 293 varyingType = kVec2f_GrSLType; | 292 varyingType = kVec2f_GrSLType; |
| 294 break; | 293 break; |
| 295 case kGeneral_MatrixType: | 294 case kGeneral_MatrixType: |
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| 391 EffectKey key, | 390 EffectKey key, |
| 392 const char* outColor, | 391 const char* outColor, |
| 393 const char* inColor, | 392 const char* inColor, |
| 394 int stageIndex) { | 393 int stageIndex) { |
| 395 GrDrawEffect drawEffect(stage, false); | 394 GrDrawEffect drawEffect(stage, false); |
| 396 const GrEffect* effect = stage.getEffect(); | 395 const GrEffect* effect = stage.getEffect(); |
| 397 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); | 396 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); |
| 398 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); | 397 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); |
| 399 | 398 |
| 400 SkASSERT(0 == stage.getVertexAttribIndexCount()); | 399 SkASSERT(0 == stage.getVertexAttribIndexCount()); |
| 401 this->setupPathTexGen(builder, effect, key, &coords); | 400 this->setupPathTexGen(builder, drawEffect, &coords); |
| 402 this->emitSamplers(builder, effect, &samplers); | 401 this->emitSamplers(builder, effect, &samplers); |
| 403 | 402 |
| 404 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); | 403 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); |
| 405 fGLEffects.push_back(glEffect); | 404 fGLEffects.push_back(glEffect); |
| 406 | 405 |
| 407 // Enclose custom code in a block to avoid namespace conflicts | 406 // Enclose custom code in a block to avoid namespace conflicts |
| 408 SkString openBrace; | 407 SkString openBrace; |
| 409 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); | 408 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); |
| 410 builder->fsCodeAppend(openBrace.c_str()); | 409 builder->fsCodeAppend(openBrace.c_str()); |
| 411 | 410 |
| 412 SkASSERT(!glEffect->isVertexEffect()); | 411 SkASSERT(!glEffect->isVertexEffect()); |
| 413 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords, samp
lers); | 412 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords, samp
lers); |
| 414 | 413 |
| 415 builder->fsCodeAppend("\t}\n"); | 414 builder->fsCodeAppend("\t}\n"); |
| 416 } | 415 } |
| 417 | 416 |
| 418 void GrGLPathTexGenProgramEffects::setupPathTexGen(GrGLFragmentOnlyShaderBuilder
* builder, | 417 void GrGLPathTexGenProgramEffects::setupPathTexGen(GrGLFragmentOnlyShaderBuilder
* builder, |
| 419 const GrEffect* effect, | 418 const GrDrawEffect& drawEffect, |
| 420 EffectKey effectKey, | |
| 421 TransformedCoordsArray* outCoords) { | 419 TransformedCoordsArray* outCoords) { |
| 422 int numTransforms = effect->numTransforms(); | 420 int numTransforms = drawEffect.effect()->numTransforms(); |
| 423 EffectKey totalKey = GrBackendEffectFactory::GetTransformKey(effectKey); | 421 EffectKey totalKey = GenTransformKey(drawEffect); |
| 424 int texCoordIndex = builder->addTexCoordSets(numTransforms); | 422 int texCoordIndex = builder->addTexCoordSets(numTransforms); |
| 425 SkNEW_APPEND_TO_TARRAY(&fTransforms, Transforms, (totalKey, texCoordIndex)); | 423 SkNEW_APPEND_TO_TARRAY(&fTransforms, Transforms, (totalKey, texCoordIndex)); |
| 426 SkString name; | 424 SkString name; |
| 427 for (int t = 0; t < numTransforms; ++t) { | 425 for (int t = 0; t < numTransforms; ++t) { |
| 428 GrSLType type = kGeneral_MatrixType == get_matrix_type(totalKey, t) ? | 426 GrSLType type = kGeneral_MatrixType == get_matrix_type(totalKey, t) ? |
| 429 kVec3f_GrSLType : | 427 kVec3f_GrSLType : |
| 430 kVec2f_GrSLType; | 428 kVec2f_GrSLType; |
| 431 name.printf("%s(gl_TexCoord[%i])", GrGLSLTypeString(type), texCoordIndex
++); | 429 name.printf("%s(gl_TexCoord[%i])", GrGLSLTypeString(type), texCoordIndex
++); |
| 432 SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords, (name, type)); | 430 SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords, (name, type)); |
| 433 } | 431 } |
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| 483 } | 481 } |
| 484 | 482 |
| 485 void GrGLPathTexGenProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, | 483 void GrGLPathTexGenProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, |
| 486 GrGLProgramEffects::EffectK
ey key, | 484 GrGLProgramEffects::EffectK
ey key, |
| 487 const char* outColor, | 485 const char* outColor, |
| 488 const char* inColor, | 486 const char* inColor, |
| 489 int stageIndex) { | 487 int stageIndex) { |
| 490 SkASSERT(NULL != fProgramEffects.get()); | 488 SkASSERT(NULL != fProgramEffects.get()); |
| 491 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIn
dex); | 489 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIn
dex); |
| 492 } | 490 } |
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