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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgramEffects.h" | 8 #include "GrGLProgramEffects.h" |
9 #include "GrDrawEffect.h" | 9 #include "GrDrawEffect.h" |
10 #include "gl/GrGLEffect.h" | 10 #include "gl/GrGLEffect.h" |
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232 EffectKey key, | 232 EffectKey key, |
233 const char* outColor, | 233 const char* outColor, |
234 const char* inColor, | 234 const char* inColor, |
235 int stageIndex) { | 235 int stageIndex) { |
236 GrDrawEffect drawEffect(stage, fHasExplicitLocalCoords); | 236 GrDrawEffect drawEffect(stage, fHasExplicitLocalCoords); |
237 const GrEffect* effect = stage.getEffect(); | 237 const GrEffect* effect = stage.getEffect(); |
238 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); | 238 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); |
239 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); | 239 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); |
240 | 240 |
241 this->emitAttributes(builder, stage); | 241 this->emitAttributes(builder, stage); |
242 this->emitTransforms(builder, effect, key, &coords); | 242 this->emitTransforms(builder, drawEffect, &coords); |
243 this->emitSamplers(builder, effect, &samplers); | 243 this->emitSamplers(builder, effect, &samplers); |
244 | 244 |
245 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); | 245 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); |
246 fGLEffects.push_back(glEffect); | 246 fGLEffects.push_back(glEffect); |
247 | 247 |
248 // Enclose custom code in a block to avoid namespace conflicts | 248 // Enclose custom code in a block to avoid namespace conflicts |
249 SkString openBrace; | 249 SkString openBrace; |
250 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); | 250 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); |
251 builder->vsCodeAppend(openBrace.c_str()); | 251 builder->vsCodeAppend(openBrace.c_str()); |
252 builder->fsCodeAppend(openBrace.c_str()); | 252 builder->fsCodeAppend(openBrace.c_str()); |
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270 // TODO: Make addAttribute mangle the name. | 270 // TODO: Make addAttribute mangle the name. |
271 SkString attributeName("aAttr"); | 271 SkString attributeName("aAttr"); |
272 attributeName.appendS32(attributeIndices[a]); | 272 attributeName.appendS32(attributeIndices[a]); |
273 builder->addEffectAttribute(attributeIndices[a], | 273 builder->addEffectAttribute(attributeIndices[a], |
274 stage.getEffect()->vertexAttribType(a), | 274 stage.getEffect()->vertexAttribType(a), |
275 attributeName); | 275 attributeName); |
276 } | 276 } |
277 } | 277 } |
278 | 278 |
279 void GrGLVertexProgramEffects::emitTransforms(GrGLFullShaderBuilder* builder, | 279 void GrGLVertexProgramEffects::emitTransforms(GrGLFullShaderBuilder* builder, |
280 const GrEffect* effect, | 280 const GrDrawEffect& drawEffect, |
281 EffectKey effectKey, | |
282 TransformedCoordsArray* outCoords)
{ | 281 TransformedCoordsArray* outCoords)
{ |
283 SkTArray<Transform, true>& transforms = fTransforms.push_back(); | 282 SkTArray<Transform, true>& transforms = fTransforms.push_back(); |
284 EffectKey totalKey = GrBackendEffectFactory::GetTransformKey(effectKey); | 283 EffectKey totalKey = GenTransformKey(drawEffect); |
285 int numTransforms = effect->numTransforms(); | 284 int numTransforms = drawEffect.effect()->numTransforms(); |
286 transforms.push_back_n(numTransforms); | 285 transforms.push_back_n(numTransforms); |
287 for (int t = 0; t < numTransforms; t++) { | 286 for (int t = 0; t < numTransforms; t++) { |
288 GrSLType varyingType = kVoid_GrSLType; | 287 GrSLType varyingType = kVoid_GrSLType; |
289 const char* uniName; | 288 const char* uniName; |
290 switch (get_matrix_type(totalKey, t)) { | 289 switch (get_matrix_type(totalKey, t)) { |
291 case kNoPersp_MatrixType: | 290 case kNoPersp_MatrixType: |
292 uniName = "StageMatrix"; | 291 uniName = "StageMatrix"; |
293 varyingType = kVec2f_GrSLType; | 292 varyingType = kVec2f_GrSLType; |
294 break; | 293 break; |
295 case kGeneral_MatrixType: | 294 case kGeneral_MatrixType: |
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391 EffectKey key, | 390 EffectKey key, |
392 const char* outColor, | 391 const char* outColor, |
393 const char* inColor, | 392 const char* inColor, |
394 int stageIndex) { | 393 int stageIndex) { |
395 GrDrawEffect drawEffect(stage, false); | 394 GrDrawEffect drawEffect(stage, false); |
396 const GrEffect* effect = stage.getEffect(); | 395 const GrEffect* effect = stage.getEffect(); |
397 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); | 396 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); |
398 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); | 397 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); |
399 | 398 |
400 SkASSERT(0 == stage.getVertexAttribIndexCount()); | 399 SkASSERT(0 == stage.getVertexAttribIndexCount()); |
401 this->setupPathTexGen(builder, effect, key, &coords); | 400 this->setupPathTexGen(builder, drawEffect, &coords); |
402 this->emitSamplers(builder, effect, &samplers); | 401 this->emitSamplers(builder, effect, &samplers); |
403 | 402 |
404 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); | 403 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); |
405 fGLEffects.push_back(glEffect); | 404 fGLEffects.push_back(glEffect); |
406 | 405 |
407 // Enclose custom code in a block to avoid namespace conflicts | 406 // Enclose custom code in a block to avoid namespace conflicts |
408 SkString openBrace; | 407 SkString openBrace; |
409 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); | 408 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); |
410 builder->fsCodeAppend(openBrace.c_str()); | 409 builder->fsCodeAppend(openBrace.c_str()); |
411 | 410 |
412 SkASSERT(!glEffect->isVertexEffect()); | 411 SkASSERT(!glEffect->isVertexEffect()); |
413 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords, samp
lers); | 412 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords, samp
lers); |
414 | 413 |
415 builder->fsCodeAppend("\t}\n"); | 414 builder->fsCodeAppend("\t}\n"); |
416 } | 415 } |
417 | 416 |
418 void GrGLPathTexGenProgramEffects::setupPathTexGen(GrGLFragmentOnlyShaderBuilder
* builder, | 417 void GrGLPathTexGenProgramEffects::setupPathTexGen(GrGLFragmentOnlyShaderBuilder
* builder, |
419 const GrEffect* effect, | 418 const GrDrawEffect& drawEffect, |
420 EffectKey effectKey, | |
421 TransformedCoordsArray* outCoords) { | 419 TransformedCoordsArray* outCoords) { |
422 int numTransforms = effect->numTransforms(); | 420 int numTransforms = drawEffect.effect()->numTransforms(); |
423 EffectKey totalKey = GrBackendEffectFactory::GetTransformKey(effectKey); | 421 EffectKey totalKey = GenTransformKey(drawEffect); |
424 int texCoordIndex = builder->addTexCoordSets(numTransforms); | 422 int texCoordIndex = builder->addTexCoordSets(numTransforms); |
425 SkNEW_APPEND_TO_TARRAY(&fTransforms, Transforms, (totalKey, texCoordIndex)); | 423 SkNEW_APPEND_TO_TARRAY(&fTransforms, Transforms, (totalKey, texCoordIndex)); |
426 SkString name; | 424 SkString name; |
427 for (int t = 0; t < numTransforms; ++t) { | 425 for (int t = 0; t < numTransforms; ++t) { |
428 GrSLType type = kGeneral_MatrixType == get_matrix_type(totalKey, t) ? | 426 GrSLType type = kGeneral_MatrixType == get_matrix_type(totalKey, t) ? |
429 kVec3f_GrSLType : | 427 kVec3f_GrSLType : |
430 kVec2f_GrSLType; | 428 kVec2f_GrSLType; |
431 name.printf("%s(gl_TexCoord[%i])", GrGLSLTypeString(type), texCoordIndex
++); | 429 name.printf("%s(gl_TexCoord[%i])", GrGLSLTypeString(type), texCoordIndex
++); |
432 SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords, (name, type)); | 430 SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords, (name, type)); |
433 } | 431 } |
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483 } | 481 } |
484 | 482 |
485 void GrGLPathTexGenProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, | 483 void GrGLPathTexGenProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, |
486 GrGLProgramEffects::EffectK
ey key, | 484 GrGLProgramEffects::EffectK
ey key, |
487 const char* outColor, | 485 const char* outColor, |
488 const char* inColor, | 486 const char* inColor, |
489 int stageIndex) { | 487 int stageIndex) { |
490 SkASSERT(NULL != fProgramEffects.get()); | 488 SkASSERT(NULL != fProgramEffects.get()); |
491 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIn
dex); | 489 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIn
dex); |
492 } | 490 } |
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