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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "SkTwoPointRadialGradient.h" | 9 #include "SkTwoPointRadialGradient.h" |
10 | 10 |
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376 | 376 |
377 fPtsToUnit.setTranslate(-fCenter1.fX, -fCenter1.fY); | 377 fPtsToUnit.setTranslate(-fCenter1.fX, -fCenter1.fY); |
378 fPtsToUnit.postScale(inv, inv); | 378 fPtsToUnit.postScale(inv, inv); |
379 } | 379 } |
380 | 380 |
381 ///////////////////////////////////////////////////////////////////// | 381 ///////////////////////////////////////////////////////////////////// |
382 | 382 |
383 #if SK_SUPPORT_GPU | 383 #if SK_SUPPORT_GPU |
384 | 384 |
385 #include "GrTBackendEffectFactory.h" | 385 #include "GrTBackendEffectFactory.h" |
| 386 #include "gl/GrGLShaderBuilder.h" |
386 #include "SkGr.h" | 387 #include "SkGr.h" |
387 | 388 |
388 // For brevity | 389 // For brevity |
389 typedef GrGLUniformManager::UniformHandle UniformHandle; | 390 typedef GrGLUniformManager::UniformHandle UniformHandle; |
390 | 391 |
391 class GrGLRadial2Gradient : public GrGLGradientEffect { | 392 class GrGLRadial2Gradient : public GrGLGradientEffect { |
392 | 393 |
393 public: | 394 public: |
394 | 395 |
395 GrGLRadial2Gradient(const GrBackendEffectFactory& factory, const GrDrawEffec
t&); | 396 GrGLRadial2Gradient(const GrBackendEffectFactory& factory, const GrDrawEffec
t&); |
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710 #else | 711 #else |
711 | 712 |
712 bool SkTwoPointRadialGradient::asNewEffect(GrContext* context, const SkPaint& pa
int, | 713 bool SkTwoPointRadialGradient::asNewEffect(GrContext* context, const SkPaint& pa
int, |
713 const SkMatrix* localMatrix, GrColor*
paintColor, | 714 const SkMatrix* localMatrix, GrColor*
paintColor, |
714 GrEffect** effect) const { | 715 GrEffect** effect) const { |
715 SkDEBUGFAIL("Should not call in GPU-less build"); | 716 SkDEBUGFAIL("Should not call in GPU-less build"); |
716 return false; | 717 return false; |
717 } | 718 } |
718 | 719 |
719 #endif | 720 #endif |
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