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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/api.h" | 7 #include "src/api.h" |
8 #include "src/arguments.h" | 8 #include "src/arguments.h" |
9 #include "src/bootstrapper.h" | 9 #include "src/bootstrapper.h" |
10 #include "src/code-stubs.h" | 10 #include "src/code-stubs.h" |
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2352 } | 2352 } |
2353 | 2353 |
2354 // Move back to where the call instruction sequence started. | 2354 // Move back to where the call instruction sequence started. |
2355 after_break_target_ = addr - Assembler::kPatchReturnSequenceAddressOffset; | 2355 after_break_target_ = addr - Assembler::kPatchReturnSequenceAddressOffset; |
2356 } else if (at_debug_break_slot) { | 2356 } else if (at_debug_break_slot) { |
2357 // Address of where the debug break slot starts. | 2357 // Address of where the debug break slot starts. |
2358 addr = addr - Assembler::kPatchDebugBreakSlotAddressOffset; | 2358 addr = addr - Assembler::kPatchDebugBreakSlotAddressOffset; |
2359 | 2359 |
2360 // Continue just after the slot. | 2360 // Continue just after the slot. |
2361 after_break_target_ = addr + Assembler::kDebugBreakSlotLength; | 2361 after_break_target_ = addr + Assembler::kDebugBreakSlotLength; |
2362 } else if (IsDebugBreak(Assembler::target_address_at(addr, *code))) { | 2362 } else { |
2363 // We now know that there is still a debug break call at the target address, | 2363 addr = Assembler::target_address_from_return_address(frame->pc()); |
2364 // so the break point is still there and the original code will hold the | 2364 if (IsDebugBreak(Assembler::target_address_at(addr, *code))) { |
2365 // address to jump to in order to complete the call which is replaced by a | 2365 // We now know that there is still a debug break call at the target |
2366 // call to DebugBreakXXX. | 2366 // address, so the break point is still there and the original code will |
| 2367 // hold the address to jump to in order to complete the call which is |
| 2368 // replaced by a call to DebugBreakXXX. |
2367 | 2369 |
2368 // Find the corresponding address in the original code. | 2370 // Find the corresponding address in the original code. |
2369 addr += original_code->instruction_start() - code->instruction_start(); | 2371 addr += original_code->instruction_start() - code->instruction_start(); |
2370 | 2372 |
2371 // Install jump to the call address in the original code. This will be the | 2373 // Install jump to the call address in the original code. This will be the |
2372 // call which was overwritten by the call to DebugBreakXXX. | 2374 // call which was overwritten by the call to DebugBreakXXX. |
2373 after_break_target_ = Assembler::target_address_at(addr, *original_code); | 2375 after_break_target_ = Assembler::target_address_at(addr, *original_code); |
2374 } else { | 2376 } else { |
2375 // There is no longer a break point present. Don't try to look in the | 2377 // There is no longer a break point present. Don't try to look in the |
2376 // original code as the running code will have the right address. This takes | 2378 // original code as the running code will have the right address. This |
2377 // care of the case where the last break point is removed from the function | 2379 // takes care of the case where the last break point is removed from the |
2378 // and therefore no "original code" is available. | 2380 // function and therefore no "original code" is available. |
2379 after_break_target_ = Assembler::target_address_at(addr, *code); | 2381 after_break_target_ = Assembler::target_address_at(addr, *code); |
| 2382 } |
2380 } | 2383 } |
2381 } | 2384 } |
2382 | 2385 |
2383 | 2386 |
2384 bool Debug::IsBreakAtReturn(JavaScriptFrame* frame) { | 2387 bool Debug::IsBreakAtReturn(JavaScriptFrame* frame) { |
2385 HandleScope scope(isolate_); | 2388 HandleScope scope(isolate_); |
2386 | 2389 |
2387 // If there are no break points this cannot be break at return, as | 2390 // If there are no break points this cannot be break at return, as |
2388 // the debugger statement and stack guard bebug break cannot be at | 2391 // the debugger statement and stack guard bebug break cannot be at |
2389 // return. | 2392 // return. |
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3344 logger_->DebugEvent("Put", message.text()); | 3347 logger_->DebugEvent("Put", message.text()); |
3345 } | 3348 } |
3346 | 3349 |
3347 | 3350 |
3348 void LockingCommandMessageQueue::Clear() { | 3351 void LockingCommandMessageQueue::Clear() { |
3349 LockGuard<Mutex> lock_guard(&mutex_); | 3352 LockGuard<Mutex> lock_guard(&mutex_); |
3350 queue_.Clear(); | 3353 queue_.Clear(); |
3351 } | 3354 } |
3352 | 3355 |
3353 } } // namespace v8::internal | 3356 } } // namespace v8::internal |
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