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Side by Side Diff: src/core/SkTileGrid.h

Issue 35633002: Replacing SkTDArray with SkAutoSTArray to reduce memory allocation overhead in SkTileGrid::search (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef SkTileGrid_DEFINED 9 #ifndef SkTileGrid_DEFINED
10 #define SkTileGrid_DEFINED 10 #define SkTileGrid_DEFINED
11 11
12 #include "SkBBoxHierarchy.h" 12 #include "SkBBoxHierarchy.h"
13 #include "SkPictureStateTree.h" 13 #include "SkPictureStateTree.h"
14 #include "SkTileGridPicture.h" // for TileGridInfo 14 #include "SkTileGridPicture.h" // for TileGridInfo
15 15
16 /** 16 /**
17 * Subclass of SkBBoxHierarchy that stores elements in buckets that correspond 17 * Subclass of SkBBoxHierarchy that stores elements in buckets that correspond
18 * to tile regions, disposed in a regular grid. This is useful when the tile 18 * to tile regions, disposed in a regular grid. This is useful when the tile
19 * structure that will be use in search() calls is known prior to insertion. 19 * structure that will be use in search() calls is known prior to insertion.
20 * Calls to search will return in constant time. 20 * Calls to search will return in constant time.
21 * 21 *
22 * Note: Current implementation of search() only supports looking-up regions 22 * Note: Current implementation of search() only supports looking-up regions
23 * that are an exact match to a single tile. Implementation could be augmented 23 * that are an exact match to a single tile. Implementation could be augmented
24 * to support arbitrary rectangles, but performance would be sub-optimal. 24 * to support arbitrary rectangles, but performance would be sub-optimal.
25 */ 25 */
26 class SkTileGrid : public SkBBoxHierarchy { 26 class SkTileGrid : public SkBBoxHierarchy {
27 public: 27 public:
28 typedef void* (*SkTileGridNextDatumFunctionPtr)(SkTDArray<void*>** tileData, SkTDArray<int>& tileIndices); 28 enum {
29 // Number of tiles for which data is allocated on the stack in
30 // SkTileGrid::search. If malloc becomes a bottleneck, we may consider
31 // increasing this number. Typical large web page, say 2k x 16k, would
32 // require 512 tiles of size 256 x 256 pixels.
33 kStackAllocationTileCount = 1024
34 };
35
36 typedef void* (*SkTileGridNextDatumFunctionPtr)(SkTDArray<void*>** tileData, SkAutoSTArray<kStackAllocationTileCount, int>& tileIndices);
29 37
30 SkTileGrid(int xTileCount, int yTileCount, const SkTileGridPicture::TileGrid Info& info, 38 SkTileGrid(int xTileCount, int yTileCount, const SkTileGridPicture::TileGrid Info& info,
31 SkTileGridNextDatumFunctionPtr nextDatumFunction); 39 SkTileGridNextDatumFunctionPtr nextDatumFunction);
32 40
33 virtual ~SkTileGrid(); 41 virtual ~SkTileGrid();
34 42
35 /** 43 /**
36 * Insert a data pointer and corresponding bounding box 44 * Insert a data pointer and corresponding bounding box
37 * @param data The data pointer, may be NULL 45 * @param data The data pointer, may be NULL
38 * @param bounds The bounding box, should not be empty 46 * @param bounds The bounding box, should not be empty
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
84 * calls to this method must reflect the order in which the were originally 92 * calls to this method must reflect the order in which the were originally
85 * recorded into the tile grid. 93 * recorded into the tile grid.
86 * 94 *
87 * \param tileData array of pointers to arrays of tile data 95 * \param tileData array of pointers to arrays of tile data
88 * \param tileIndices per-tile data indices, indices are incremented for tiles t hat contain 96 * \param tileIndices per-tile data indices, indices are incremented for tiles t hat contain
89 * the next datum. 97 * the next datum.
90 * \tparam T a type to which it is safe to cast a datum and that has an operator < 98 * \tparam T a type to which it is safe to cast a datum and that has an operator <
91 * such that 'a < b' is true if 'a' was inserted into the tile grid before ' b'. 99 * such that 'a < b' is true if 'a' was inserted into the tile grid before ' b'.
92 */ 100 */
93 template <typename T> 101 template <typename T>
94 void* SkTileGridNextDatum(SkTDArray<void*>** tileData, SkTDArray<int>& tileIndic es) { 102 void* SkTileGridNextDatum(SkTDArray<void*>** tileData, SkAutoSTArray<SkTileGrid: :kStackAllocationTileCount, int>& tileIndices) {
95 T* minVal = NULL; 103 T* minVal = NULL;
96 int tileCount = tileIndices.count(); 104 int tileCount = tileIndices.count();
97 int minIndex = tileCount; 105 int minIndex = tileCount;
98 int maxIndex = 0; 106 int maxIndex = 0;
99 // Find the next Datum; track where it's found so we reduce the size of the second loop. 107 // Find the next Datum; track where it's found so we reduce the size of the second loop.
100 for (int tile = 0; tile < tileCount; ++tile) { 108 for (int tile = 0; tile < tileCount; ++tile) {
101 int pos = tileIndices[tile]; 109 int pos = tileIndices[tile];
102 if (pos != SkTileGrid::kTileFinished) { 110 if (pos != SkTileGrid::kTileFinished) {
103 T* candidate = (T*)(*tileData[tile])[pos]; 111 T* candidate = (T*)(*tileData[tile])[pos];
104 if (NULL == minVal || (*candidate) < (*minVal)) { 112 if (NULL == minVal || (*candidate) < (*minVal)) {
(...skipping 16 matching lines...) Expand all
121 tileIndices[tile] = SkTileGrid::kTileFinished; 129 tileIndices[tile] = SkTileGrid::kTileFinished;
122 } 130 }
123 } 131 }
124 } 132 }
125 return minVal; 133 return minVal;
126 } 134 }
127 return NULL; 135 return NULL;
128 } 136 }
129 137
130 #endif 138 #endif
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