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1 #include "SkCanvas.h" | 1 #include "SkCanvas.h" |
2 #include "SkCGUtils.h" | 2 #include "SkCGUtils.h" |
3 #include "SkGraphics.h" | 3 #include "SkGraphics.h" |
4 #include "SkImageDecoder.h" | 4 #include "SkImageDecoder.h" |
5 #include "SkOSFile.h" | 5 #include "SkOSFile.h" |
6 #include "SkPaint.h" | 6 #include "SkPaint.h" |
7 #include "SkPicture.h" | 7 #include "SkPicture.h" |
8 #include "SkStream.h" | 8 #include "SkStream.h" |
9 #include "SkWindow.h" | 9 #include "SkWindow.h" |
10 | 10 |
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128 default: | 128 default: |
129 SkDEBUGFAIL("bad verb"); | 129 SkDEBUGFAIL("bad verb"); |
130 SkASSERT(0); | 130 SkASSERT(0); |
131 return 0; | 131 return 0; |
132 } | 132 } |
133 } | 133 } |
134 return moves; | 134 return moves; |
135 } | 135 } |
136 | 136 |
137 class PathCanvas : public SkCanvas { | 137 class PathCanvas : public SkCanvas { |
138 virtual void onDrawPath(const SkPath& path, const SkPaint& paint) { | 138 virtual void drawPath(const SkPath& path, const SkPaint& paint) { |
139 if (nameonly) { | 139 if (nameonly) { |
140 SkDebugf(" %s%d,\n", filename.c_str(), ++count); | 140 SkDebugf(" %s%d,\n", filename.c_str(), ++count); |
141 return; | 141 return; |
142 } | 142 } |
143 SkPath::Iter iter(path, true); | 143 SkPath::Iter iter(path, true); |
144 SkDebugf("<div id=\"%s%d\">\n", filename.c_str(), ++count); | 144 SkDebugf("<div id=\"%s%d\">\n", filename.c_str(), ++count); |
145 SkASSERT(path.getFillType() < SkPath::kInverseWinding_FillType); | 145 SkASSERT(path.getFillType() < SkPath::kInverseWinding_FillType); |
146 SkDebugf("path.setFillType(SkPath::k%s_FillType);\n", | 146 SkDebugf("path.setFillType(SkPath::k%s_FillType);\n", |
147 path.getFillType() == SkPath::kWinding_FillType ? "Winding" : "EvenO
dd"); | 147 path.getFillType() == SkPath::kWinding_FillType ? "Winding" : "EvenO
dd"); |
148 int contours = showPathContour(iter); | 148 int contours = showPathContour(iter); |
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297 } | 297 } |
298 return self; | 298 return self; |
299 } | 299 } |
300 | 300 |
301 - (void)drawRect:(NSRect)dirtyRect { | 301 - (void)drawRect:(NSRect)dirtyRect { |
302 CGContextRef ctx = (CGContextRef)[[NSGraphicsContext currentContext] graphic
sPort]; | 302 CGContextRef ctx = (CGContextRef)[[NSGraphicsContext currentContext] graphic
sPort]; |
303 SkCGDrawBitmap(ctx, fWind->getBitmap(), 0, 0); | 303 SkCGDrawBitmap(ctx, fWind->getBitmap(), 0, 0); |
304 } | 304 } |
305 | 305 |
306 @end | 306 @end |
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