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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv
ed. | 3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv
ed. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
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53 , m_frameView(document->view()) | 53 , m_frameView(document->view()) |
54 , m_selectionStart(0) | 54 , m_selectionStart(0) |
55 , m_selectionEnd(0) | 55 , m_selectionEnd(0) |
56 , m_selectionStartPos(-1) | 56 , m_selectionStartPos(-1) |
57 , m_selectionEndPos(-1) | 57 , m_selectionEndPos(-1) |
58 , m_pageLogicalHeight(0) | 58 , m_pageLogicalHeight(0) |
59 , m_pageLogicalHeightChanged(false) | 59 , m_pageLogicalHeightChanged(false) |
60 , m_layoutState(0) | 60 , m_layoutState(0) |
61 , m_renderQuoteHead(0) | 61 , m_renderQuoteHead(0) |
62 , m_renderCounterCount(0) | 62 , m_renderCounterCount(0) |
| 63 , m_hitTestCount(0) |
63 { | 64 { |
64 // init RenderObject attributes | 65 // init RenderObject attributes |
65 setInline(false); | 66 setInline(false); |
66 | 67 |
67 m_minPreferredLogicalWidth = 0; | 68 m_minPreferredLogicalWidth = 0; |
68 m_maxPreferredLogicalWidth = 0; | 69 m_maxPreferredLogicalWidth = 0; |
69 | 70 |
70 setPreferredLogicalWidthsDirty(MarkOnlyThis); | 71 setPreferredLogicalWidthsDirty(MarkOnlyThis); |
71 | 72 |
72 setPositionState(AbsolutePosition); // to 0,0 :) | 73 setPositionState(AbsolutePosition); // to 0,0 :) |
73 } | 74 } |
74 | 75 |
75 RenderView::~RenderView() | 76 RenderView::~RenderView() |
76 { | 77 { |
77 } | 78 } |
78 | 79 |
79 bool RenderView::hitTest(const HitTestRequest& request, HitTestResult& result) | 80 bool RenderView::hitTest(const HitTestRequest& request, HitTestResult& result) |
80 { | 81 { |
81 return hitTest(request, result.hitTestLocation(), result); | 82 return hitTest(request, result.hitTestLocation(), result); |
82 } | 83 } |
83 | 84 |
84 bool RenderView::hitTest(const HitTestRequest& request, const HitTestLocation& l
ocation, HitTestResult& result) | 85 bool RenderView::hitTest(const HitTestRequest& request, const HitTestLocation& l
ocation, HitTestResult& result) |
85 { | 86 { |
86 TRACE_EVENT0("blink", "RenderView::hitTest"); | 87 TRACE_EVENT0("blink", "RenderView::hitTest"); |
| 88 m_hitTestCount++; |
87 | 89 |
88 // We have to recursively update layout/style here because otherwise, when t
he hit test recurses | 90 // We have to recursively update layout/style here because otherwise, when t
he hit test recurses |
89 // into a child document, it could trigger a layout on the parent document,
which can destroy RenderLayers | 91 // into a child document, it could trigger a layout on the parent document,
which can destroy RenderLayers |
90 // that are higher up in the call stack, leading to crashes. | 92 // that are higher up in the call stack, leading to crashes. |
91 // Note that Document::updateLayout calls its parent's updateLayout. | 93 // Note that Document::updateLayout calls its parent's updateLayout. |
92 // FIXME: It should be the caller's responsibility to ensure an up-to-date l
ayout. | 94 // FIXME: It should be the caller's responsibility to ensure an up-to-date l
ayout. |
93 frameView()->updateLayoutAndStyleIfNeededRecursive(); | 95 frameView()->updateLayoutAndStyleIfNeededRecursive(); |
94 return layer()->hitTest(request, location, result); | 96 return layer()->hitTest(request, location, result); |
95 } | 97 } |
96 | 98 |
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992 return viewWidth(IncludeScrollbars) / scale; | 994 return viewWidth(IncludeScrollbars) / scale; |
993 } | 995 } |
994 | 996 |
995 double RenderView::layoutViewportHeight() const | 997 double RenderView::layoutViewportHeight() const |
996 { | 998 { |
997 float scale = m_frameView ? m_frameView->frame().pageZoomFactor() : 1; | 999 float scale = m_frameView ? m_frameView->frame().pageZoomFactor() : 1; |
998 return viewHeight(IncludeScrollbars) / scale; | 1000 return viewHeight(IncludeScrollbars) / scale; |
999 } | 1001 } |
1000 | 1002 |
1001 } // namespace WebCore | 1003 } // namespace WebCore |
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