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Unified Diff: src/gpu/SkGpuDevice.cpp

Issue 354533004: Begin atlasing (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Readd missing file Created 6 years, 6 months ago
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Index: src/gpu/SkGpuDevice.cpp
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 3b82a33c9c542dfd95cfd235b6559db788deb5aa..318de8db3d0fd709e7e41daf71c3697242ba1289 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1825,7 +1825,7 @@ static void wrap_texture(GrTexture* texture, int width, int height, SkBitmap* re
}
void SkGpuDevice::EXPERIMENTAL_purge(const SkPicture* picture) {
-
+ fContext->getLayerCache()->purge(picture);
}
bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* picture) {
@@ -1951,28 +1951,68 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* pi
// TODO: need to deal with sample count
bool needsRendering = !fContext->getLayerCache()->lock(layer, desc);
- if (NULL == layer->getTexture()) {
+ if (NULL == layer->texture()) {
continue;
}
layerInfo->fBM = SkNEW(SkBitmap); // fBM is allocated so ReplacementInfo can be POD
- wrap_texture(layer->getTexture(), desc.fWidth, desc.fHeight, layerInfo->fBM);
+ wrap_texture(layer->texture(),
+ layer->rect().isEmpty() ? desc.fWidth : layer->texture()->width(),
+ layer->rect().isEmpty() ? desc.fHeight : layer->texture()->height(),
+ layerInfo->fBM);
SkASSERT(info.fPaint);
layerInfo->fPaint = info.fPaint;
+ if (layer->rect().isEmpty()) {
+ layerInfo->fSrcRect = SkIRect::MakeWH(desc.fWidth, desc.fHeight);
+ } else {
+ layerInfo->fSrcRect = SkIRect::MakeXYWH(layer->rect().fLeft,
+ layer->rect().fTop,
+ layer->rect().width(),
+ layer->rect().height());
+ }
+
if (needsRendering) {
SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
- layer->getTexture()->asRenderTarget()));
+ layer->texture()->asRenderTarget(),
+ SkSurface::kStandard_TextRenderMode,
+ SkSurface::kDontClear_RenderTargetFlag));
SkCanvas* canvas = surface->getCanvas();
+ if (!layer->rect().isEmpty()) {
+ // Add a rect clip to make sure the rendering doesn't
+ // extend beyond the boundaries of the atlased sub-rect
+ SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
+ SkIntToScalar(layer->rect().fTop),
+ SkIntToScalar(layer->rect().width()),
+ SkIntToScalar(layer->rect().height()));
+ canvas->clipRect(bound);
+ // Since 'clear' doesn't respect the clip we need to draw a rect
+ // TODO: ensure none of the atlased layers contain a clear call!
+ SkPaint paint;
+ paint.setColor(SK_ColorTRANSPARENT);
+ canvas->drawRect(bound, paint);
+ } else {
+ canvas->clear(SK_ColorTRANSPARENT);
+ }
+
canvas->setMatrix(info.fCTM);
- canvas->clear(SK_ColorTRANSPARENT);
+
+ if (!layer->rect().isEmpty()) {
+ // info.fCTM maps the layer's top/left to the origin.
+ // Since this layer is atlased the top/left corner needs
+ // to be offset to some arbitrary location in the backing
+ // texture.
+ canvas->translate(SkIntToScalar(layer->rect().fLeft),
+ SkIntToScalar(layer->rect().fTop));
+ }
picture->fPlayback->setDrawLimits(info.fSaveLayerOpID, info.fRestoreOpID);
picture->fPlayback->draw(*canvas, NULL);
picture->fPlayback->setDrawLimits(0, 0);
+
canvas->flush();
}
}
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