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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2007 The Android Open Source Project | 3 * Copyright 2007 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #ifndef SkBitmapProcState_DEFINED | 10 #ifndef SkBitmapProcState_DEFINED |
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26 #define SkFractionalIntToInt(x) SkFixed48ToInt(x) | 26 #define SkFractionalIntToInt(x) SkFixed48ToInt(x) |
27 #else | 27 #else |
28 typedef SkFixed SkFractionalInt; | 28 typedef SkFixed SkFractionalInt; |
29 #define SkScalarToFractionalInt(x) SkScalarToFixed(x) | 29 #define SkScalarToFractionalInt(x) SkScalarToFixed(x) |
30 #define SkFractionalIntToFixed(x) (x) | 30 #define SkFractionalIntToFixed(x) (x) |
31 #define SkFixedToFractionalInt(x) (x) | 31 #define SkFixedToFractionalInt(x) (x) |
32 #define SkFractionalIntToInt(x) ((x) >> 16) | 32 #define SkFractionalIntToInt(x) ((x) >> 16) |
33 #endif | 33 #endif |
34 | 34 |
35 class SkPaint; | 35 class SkPaint; |
36 struct SkConvolutionProcs; | |
37 | 36 |
38 struct SkBitmapProcState { | 37 struct SkBitmapProcState { |
39 | 38 |
40 SkBitmapProcState(): fScaledCacheID(NULL), fBitmapFilter(NULL) {} | 39 SkBitmapProcState(): fScaledCacheID(NULL), fBitmapFilter(NULL) {} |
41 ~SkBitmapProcState(); | 40 ~SkBitmapProcState(); |
42 | 41 |
43 typedef void (*ShaderProc32)(const SkBitmapProcState&, int x, int y, | 42 typedef void (*ShaderProc32)(const SkBitmapProcState&, int x, int y, |
44 SkPMColor[], int count); | 43 SkPMColor[], int count); |
45 | 44 |
46 typedef void (*ShaderProc16)(const SkBitmapProcState&, int x, int y, | 45 typedef void (*ShaderProc16)(const SkBitmapProcState&, int x, int y, |
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97 fMatrixProc | 96 fMatrixProc |
98 fSampleProc32 | 97 fSampleProc32 |
99 fSampleProc32 | 98 fSampleProc32 |
100 | 99 |
101 They will already have valid function pointers, so a platform that does | 100 They will already have valid function pointers, so a platform that does |
102 not have an accelerated version can just leave that field as is. A valid | 101 not have an accelerated version can just leave that field as is. A valid |
103 implementation can do nothing (see SkBitmapProcState_opts_none.cpp) | 102 implementation can do nothing (see SkBitmapProcState_opts_none.cpp) |
104 */ | 103 */ |
105 void platformProcs(); | 104 void platformProcs(); |
106 | 105 |
107 /** Platforms can also optionally overwrite the convolution functions | |
108 if we have SIMD versions of them. | |
109 */ | |
110 | |
111 void platformConvolutionProcs(SkConvolutionProcs*); | |
112 | |
113 /** Given the byte size of the index buffer to be passed to the matrix proc, | 106 /** Given the byte size of the index buffer to be passed to the matrix proc, |
114 return the maximum number of resulting pixels that can be computed | 107 return the maximum number of resulting pixels that can be computed |
115 (i.e. the number of SkPMColor values to be written by the sample proc). | 108 (i.e. the number of SkPMColor values to be written by the sample proc). |
116 This routine takes into account that filtering and scale-vs-affine | 109 This routine takes into account that filtering and scale-vs-affine |
117 affect the amount of buffer space needed. | 110 affect the amount of buffer space needed. |
118 | 111 |
119 Only valid to call after chooseProcs (setContext) has been called. It is | 112 Only valid to call after chooseProcs (setContext) has been called. It is |
120 safe to call this inside the shader's shadeSpan() method. | 113 safe to call this inside the shader's shadeSpan() method. |
121 */ | 114 */ |
122 int maxCountForBufferSize(size_t bufferSize) const; | 115 int maxCountForBufferSize(size_t bufferSize) const; |
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223 void S32_D16_filter_DX(const SkBitmapProcState& s, | 216 void S32_D16_filter_DX(const SkBitmapProcState& s, |
224 const uint32_t* xy, int count, uint16_t* colors); | 217 const uint32_t* xy, int count, uint16_t* colors); |
225 | 218 |
226 void highQualityFilter32(const SkBitmapProcState &s, int x, int y, | 219 void highQualityFilter32(const SkBitmapProcState &s, int x, int y, |
227 SkPMColor *SK_RESTRICT colors, int count); | 220 SkPMColor *SK_RESTRICT colors, int count); |
228 void highQualityFilter16(const SkBitmapProcState &s, int x, int y, | 221 void highQualityFilter16(const SkBitmapProcState &s, int x, int y, |
229 uint16_t *SK_RESTRICT colors, int count); | 222 uint16_t *SK_RESTRICT colors, int count); |
230 | 223 |
231 | 224 |
232 #endif | 225 #endif |
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