Index: include/core/SkBitmapDevice.h |
diff --git a/include/core/SkBitmapDevice.h b/include/core/SkBitmapDevice.h |
index cc6d2adc6c81be2cadc41f7d1d4d7285a388ae07..e1765e56abc3c19eb5339c94a1c5aeb86b09f62c 100644 |
--- a/include/core/SkBitmapDevice.h |
+++ b/include/core/SkBitmapDevice.h |
@@ -35,20 +35,7 @@ public: |
virtual SkImageInfo imageInfo() const SK_OVERRIDE; |
- /** |
- * Return the device's associated gpu render target, or NULL. |
- */ |
- virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE { return NULL; } |
- |
protected: |
- /** |
- * Device may filter the text flags for drawing text here. If it wants to |
- * make a change to the specified values, it should write them into the |
- * textflags parameter (output) and return true. If the paint is fine as |
- * is, then ignore the textflags parameter and return false. |
- * |
- * The baseclass SkDevice filters based on its depth and blitters. |
- */ |
virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE; |
/** Clears the entire device to the specified color (including alpha). |
@@ -149,33 +136,6 @@ protected: |
virtual void lockPixels() SK_OVERRIDE; |
virtual void unlockPixels() SK_OVERRIDE; |
- /** |
- * Returns true if the device allows processing of this imagefilter. If |
- * false is returned, then the filter is ignored. This may happen for |
- * some subclasses that do not support pixel manipulations after drawing |
- * has occurred (e.g. printing). The default implementation returns true. |
- */ |
- virtual bool allowImageFilter(const SkImageFilter*) SK_OVERRIDE; |
- |
- /** |
- * Override and return true for filters that the device can handle |
- * intrinsically. Doing so means that SkCanvas will pass-through this |
- * filter to drawSprite and drawDevice (and potentially filterImage). |
- * Returning false means the SkCanvas will have apply the filter itself, |
- * and just pass the resulting image to the device. |
- */ |
- virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE; |
- |
- /** |
- * Related (but not required) to canHandleImageFilter, this method returns |
- * true if the device could apply the filter to the src bitmap and return |
- * the result (and updates offset as needed). |
- * If the device does not recognize or support this filter, |
- * it just returns false and leaves result and offset unchanged. |
- */ |
- virtual bool filterImage(const SkImageFilter*, const SkBitmap&, const SkImageFilter::Context&, |
- SkBitmap* result, SkIPoint* offset) SK_OVERRIDE; |
- |
private: |
friend class SkCanvas; |
friend struct DeviceCM; //for setMatrixClip |
@@ -193,10 +153,6 @@ private: |
virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE; |
- /** Causes any deferred drawing to the device to be completed. |
- */ |
- virtual void flush() SK_OVERRIDE {} |
- |
virtual SkSurface* newSurface(const SkImageInfo&) SK_OVERRIDE; |
virtual const void* peekPixels(SkImageInfo*, size_t* rowBytes) SK_OVERRIDE; |