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Issue 35413006: Correct handling of arrays with callbacks in the prototype chain. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Test fixes Created 7 years, 1 month ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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66 Name* GetSortedKey(int transition_number) { 66 Name* GetSortedKey(int transition_number) {
67 return GetKey(transition_number); 67 return GetKey(transition_number);
68 } 68 }
69 69
70 inline Map* GetTarget(int transition_number); 70 inline Map* GetTarget(int transition_number);
71 inline void SetTarget(int transition_number, Map* target); 71 inline void SetTarget(int transition_number, Map* target);
72 72
73 inline PropertyDetails GetTargetDetails(int transition_number); 73 inline PropertyDetails GetTargetDetails(int transition_number);
74 74
75 inline bool HasElementsTransition(); 75 inline bool HasElementsTransition();
76 inline bool HasElementCallbacksTransition();
76 77
77 inline Object* back_pointer_storage(); 78 inline Object* back_pointer_storage();
78 inline void set_back_pointer_storage( 79 inline void set_back_pointer_storage(
79 Object* back_pointer, 80 Object* back_pointer,
80 WriteBarrierMode mode = UPDATE_WRITE_BARRIER); 81 WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
81 82
82 inline FixedArray* GetPrototypeTransitions(); 83 inline FixedArray* GetPrototypeTransitions();
83 inline void SetPrototypeTransitions( 84 inline void SetPrototypeTransitions(
84 FixedArray* prototype_transitions, 85 FixedArray* prototype_transitions,
85 WriteBarrierMode mode = UPDATE_WRITE_BARRIER); 86 WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
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203 Name* key, 204 Name* key,
204 Map* target); 205 Map* target);
205 206
206 DISALLOW_IMPLICIT_CONSTRUCTORS(TransitionArray); 207 DISALLOW_IMPLICIT_CONSTRUCTORS(TransitionArray);
207 }; 208 };
208 209
209 210
210 } } // namespace v8::internal 211 } } // namespace v8::internal
211 212
212 #endif // V8_TRANSITIONS_H_ 213 #endif // V8_TRANSITIONS_H_
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