Index: content/public/renderer/render_font_warmup_win.cc |
diff --git a/content/public/renderer/render_font_warmup_win.cc b/content/public/renderer/render_font_warmup_win.cc |
index 51745422184454b4cfd2abe69f6057d0b7fe3441..bdd5890ddba94a2726d9a54cc94394b6294f0f70 100644 |
--- a/content/public/renderer/render_font_warmup_win.cc |
+++ b/content/public/renderer/render_font_warmup_win.cc |
@@ -15,8 +15,6 @@ |
namespace content { |
-namespace { |
- |
SkFontMgr* g_warmup_fontmgr = NULL; |
scottmg
2014/06/26 20:13:38
I don't think it's a great idea to make another of
eae
2014/06/26 20:58:24
That makes sense. Any idea where this code should
scottmg
2014/06/26 21:05:17
Yeah, I think I wouldn't bother sharing with this
|
// Windows-only DirectWrite support. These warm up the DirectWrite paths |
@@ -48,8 +46,6 @@ void CreateDirectWriteFactory(IDWriteFactory** factory) { |
reinterpret_cast<IUnknown**>(factory)))); |
} |
-} // namespace |
- |
void DoPreSandboxWarmupForTypeface(SkTypeface* typeface) { |
SkPaint paint_warmup; |
paint_warmup.setTypeface(typeface); |