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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/v8.h" | 5 #include "src/v8.h" |
| 6 | 6 |
| 7 #include "src/api.h" | 7 #include "src/api.h" |
| 8 #include "src/arguments.h" | 8 #include "src/arguments.h" |
| 9 #include "src/bootstrapper.h" | 9 #include "src/bootstrapper.h" |
| 10 #include "src/code-stubs.h" | 10 #include "src/code-stubs.h" |
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| 2640 if (!MakeCompileEvent(script, true).ToHandle(&event_data)) return; | 2640 if (!MakeCompileEvent(script, true).ToHandle(&event_data)) return; |
| 2641 | 2641 |
| 2642 // Process debug event. | 2642 // Process debug event. |
| 2643 ProcessDebugEvent(v8::BeforeCompile, | 2643 ProcessDebugEvent(v8::BeforeCompile, |
| 2644 Handle<JSObject>::cast(event_data), | 2644 Handle<JSObject>::cast(event_data), |
| 2645 true); | 2645 true); |
| 2646 } | 2646 } |
| 2647 | 2647 |
| 2648 | 2648 |
| 2649 // Handle debugger actions when a new script is compiled. | 2649 // Handle debugger actions when a new script is compiled. |
| 2650 void Debug::OnAfterCompile(Handle<Script> script, | 2650 void Debug::OnAfterCompile(Handle<Script> script) { |
| 2651 AfterCompileFlags after_compile_flags) { | |
| 2652 // Add the newly compiled script to the script cache. | 2651 // Add the newly compiled script to the script cache. |
| 2653 if (script_cache_ != NULL) script_cache_->Add(script); | 2652 if (script_cache_ != NULL) script_cache_->Add(script); |
| 2654 | 2653 |
| 2655 // No more to do if not debugging. | 2654 // No more to do if not debugging. |
| 2656 if (in_debug_scope() || ignore_events()) return; | 2655 if (in_debug_scope() || ignore_events()) return; |
| 2657 | 2656 |
| 2658 HandleScope scope(isolate_); | 2657 HandleScope scope(isolate_); |
| 2659 // Store whether in debugger before entering debugger. | |
| 2660 bool was_in_scope = in_debug_scope(); | |
| 2661 | |
| 2662 DebugScope debug_scope(this); | 2658 DebugScope debug_scope(this); |
| 2663 if (debug_scope.failed()) return; | 2659 if (debug_scope.failed()) return; |
| 2664 | 2660 |
| 2665 // If debugging there might be script break points registered for this | 2661 // If debugging there might be script break points registered for this |
| 2666 // script. Make sure that these break points are set. | 2662 // script. Make sure that these break points are set. |
| 2667 | 2663 |
| 2668 // Get the function UpdateScriptBreakPoints (defined in debug-debugger.js). | 2664 // Get the function UpdateScriptBreakPoints (defined in debug-debugger.js). |
| 2669 Handle<String> update_script_break_points_string = | 2665 Handle<String> update_script_break_points_string = |
| 2670 isolate_->factory()->InternalizeOneByteString( | 2666 isolate_->factory()->InternalizeOneByteString( |
| 2671 STATIC_ASCII_VECTOR("UpdateScriptBreakPoints")); | 2667 STATIC_ASCII_VECTOR("UpdateScriptBreakPoints")); |
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| 2683 Handle<Object> wrapper = Script::GetWrapper(script); | 2679 Handle<Object> wrapper = Script::GetWrapper(script); |
| 2684 | 2680 |
| 2685 // Call UpdateScriptBreakPoints expect no exceptions. | 2681 // Call UpdateScriptBreakPoints expect no exceptions. |
| 2686 Handle<Object> argv[] = { wrapper }; | 2682 Handle<Object> argv[] = { wrapper }; |
| 2687 if (Execution::TryCall(Handle<JSFunction>::cast(update_script_break_points), | 2683 if (Execution::TryCall(Handle<JSFunction>::cast(update_script_break_points), |
| 2688 isolate_->js_builtins_object(), | 2684 isolate_->js_builtins_object(), |
| 2689 ARRAY_SIZE(argv), | 2685 ARRAY_SIZE(argv), |
| 2690 argv).is_null()) { | 2686 argv).is_null()) { |
| 2691 return; | 2687 return; |
| 2692 } | 2688 } |
| 2693 // Bail out based on state or if there is no listener for this event | |
| 2694 if (was_in_scope && (after_compile_flags & SEND_WHEN_DEBUGGING) == 0) return; | |
| 2695 | 2689 |
| 2696 // Create the compile state object. | 2690 // Create the compile state object. |
| 2697 Handle<Object> event_data; | 2691 Handle<Object> event_data; |
| 2698 // Bail out and don't call debugger if exception. | 2692 // Bail out and don't call debugger if exception. |
| 2699 if (!MakeCompileEvent(script, false).ToHandle(&event_data)) return; | 2693 if (!MakeCompileEvent(script, false).ToHandle(&event_data)) return; |
| 2700 | 2694 |
| 2701 // Process debug event. | 2695 // Process debug event. |
| 2702 ProcessDebugEvent(v8::AfterCompile, Handle<JSObject>::cast(event_data), true); | 2696 ProcessDebugEvent(v8::AfterCompile, Handle<JSObject>::cast(event_data), true); |
| 2703 } | 2697 } |
| 2704 | 2698 |
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| 3382 logger_->DebugEvent("Put", message.text()); | 3376 logger_->DebugEvent("Put", message.text()); |
| 3383 } | 3377 } |
| 3384 | 3378 |
| 3385 | 3379 |
| 3386 void LockingCommandMessageQueue::Clear() { | 3380 void LockingCommandMessageQueue::Clear() { |
| 3387 LockGuard<Mutex> lock_guard(&mutex_); | 3381 LockGuard<Mutex> lock_guard(&mutex_); |
| 3388 queue_.Clear(); | 3382 queue_.Clear(); |
| 3389 } | 3383 } |
| 3390 | 3384 |
| 3391 } } // namespace v8::internal | 3385 } } // namespace v8::internal |
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