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Side by Side Diff: Source/core/rendering/compositing/CompositedLayerMapping.h

Issue 352873002: [wip] image color correction (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef CompositedLayerMapping_h 26 #ifndef CompositedLayerMapping_h
27 #define CompositedLayerMapping_h 27 #define CompositedLayerMapping_h
28 28
29 #include "core/rendering/RenderLayer.h" 29 #include "core/rendering/RenderLayer.h"
30 #include "core/rendering/compositing/GraphicsLayerUpdater.h" 30 #include "core/rendering/compositing/GraphicsLayerUpdater.h"
31 #include "platform/geometry/FloatPoint.h" 31 #include "platform/geometry/FloatPoint.h"
32 #include "platform/geometry/FloatPoint3D.h" 32 #include "platform/geometry/FloatPoint3D.h"
33 #include "platform/graphics/BitmapImage.h"
33 #include "platform/graphics/GraphicsLayer.h" 34 #include "platform/graphics/GraphicsLayer.h"
34 #include "platform/graphics/GraphicsLayerClient.h" 35 #include "platform/graphics/GraphicsLayerClient.h"
35 36
36 namespace WebCore { 37 namespace WebCore {
37 38
38 class RenderLayerCompositor; 39 class RenderLayerCompositor;
39 40
40 // A GraphicsLayerPaintInfo contains all the info needed to paint a partial subt ree of RenderLayers into a GraphicsLayer. 41 // A GraphicsLayerPaintInfo contains all the info needed to paint a partial subt ree of RenderLayers into a GraphicsLayer.
41 struct GraphicsLayerPaintInfo { 42 struct GraphicsLayerPaintInfo {
42 RenderLayer* renderLayer; 43 RenderLayer* renderLayer;
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404 bool m_canCompositeFilters : 1; 405 bool m_canCompositeFilters : 1;
405 bool m_backgroundLayerPaintsFixedRootBackground : 1; 406 bool m_backgroundLayerPaintsFixedRootBackground : 1;
406 bool m_needToUpdateGraphicsLayer : 1; 407 bool m_needToUpdateGraphicsLayer : 1;
407 bool m_needToUpdateGraphicsLayerOfAllDecendants : 1; 408 bool m_needToUpdateGraphicsLayerOfAllDecendants : 1;
408 bool m_scrollingContentsAreEmpty : 1; 409 bool m_scrollingContentsAreEmpty : 1;
409 }; 410 };
410 411
411 } // namespace WebCore 412 } // namespace WebCore
412 413
413 #endif // CompositedLayerMapping_h 414 #endif // CompositedLayerMapping_h
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