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| 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "net/spdy/spdy_priority_tree.h" |
| 6 |
| 7 #include "base/basictypes.h" |
| 8 #include "testing/gtest/include/gtest/gtest.h" |
| 9 |
| 10 namespace net { |
| 11 |
| 12 namespace test { |
| 13 |
| 14 template <typename NodeId> |
| 15 class SpdyPriorityTreePeer { |
| 16 public: |
| 17 explicit SpdyPriorityTreePeer(SpdyPriorityTree<NodeId>* tree) : tree_(tree) {} |
| 18 |
| 19 void PropagateNodeState(NodeId node) { |
| 20 tree_->PropagateNodeState(node); |
| 21 } |
| 22 |
| 23 private: |
| 24 SpdyPriorityTree<NodeId>* tree_; |
| 25 }; |
| 26 |
| 27 TEST(SpdyPriorityTreeTest, AddAndRemoveNodes) { |
| 28 SpdyPriorityTree<uint32> tree; |
| 29 EXPECT_EQ(1, tree.num_nodes()); |
| 30 EXPECT_TRUE(tree.NodeExists(0)); |
| 31 EXPECT_FALSE(tree.NodeExists(1)); |
| 32 |
| 33 EXPECT_TRUE(tree.AddNode(1, 0, 100, false)); |
| 34 EXPECT_EQ(2, tree.num_nodes()); |
| 35 ASSERT_TRUE(tree.NodeExists(1)); |
| 36 EXPECT_EQ(100, tree.GetWeight(1)); |
| 37 EXPECT_FALSE(tree.NodeExists(5)); |
| 38 |
| 39 EXPECT_TRUE(tree.AddNode(5, 0, 50, false)); |
| 40 // Should not be able to add a node with an id that already exists. |
| 41 EXPECT_FALSE(tree.AddNode(5, 1, 50, false)); |
| 42 EXPECT_EQ(3, tree.num_nodes()); |
| 43 EXPECT_TRUE(tree.NodeExists(1)); |
| 44 ASSERT_TRUE(tree.NodeExists(5)); |
| 45 EXPECT_EQ(50, tree.GetWeight(5)); |
| 46 EXPECT_FALSE(tree.NodeExists(13)); |
| 47 |
| 48 EXPECT_TRUE(tree.AddNode(13, 5, 130, true)); |
| 49 EXPECT_EQ(4, tree.num_nodes()); |
| 50 EXPECT_TRUE(tree.NodeExists(1)); |
| 51 EXPECT_TRUE(tree.NodeExists(5)); |
| 52 ASSERT_TRUE(tree.NodeExists(13)); |
| 53 EXPECT_EQ(130, tree.GetWeight(13)); |
| 54 EXPECT_EQ(5u, tree.GetParent(13)); |
| 55 |
| 56 EXPECT_TRUE(tree.RemoveNode(5)); |
| 57 // Cannot remove a node that has already been removed. |
| 58 EXPECT_FALSE(tree.RemoveNode(5)); |
| 59 EXPECT_EQ(3, tree.num_nodes()); |
| 60 EXPECT_TRUE(tree.NodeExists(1)); |
| 61 EXPECT_FALSE(tree.NodeExists(5)); |
| 62 EXPECT_TRUE(tree.NodeExists(13)); |
| 63 EXPECT_EQ(0u, tree.GetParent(13)); |
| 64 |
| 65 // The parent node 19 doesn't exist, so this should fail: |
| 66 EXPECT_FALSE(tree.AddNode(7, 19, 70, false)); |
| 67 // This should succeed, creating node 7: |
| 68 EXPECT_TRUE(tree.AddNode(7, 13, 70, false)); |
| 69 // Now node 7 already exists, so this should fail: |
| 70 EXPECT_FALSE(tree.AddNode(7, 1, 70, false)); |
| 71 // Try adding a second child to node 13: |
| 72 EXPECT_TRUE(tree.AddNode(17, 13, 170, false)); |
| 73 |
| 74 ASSERT_TRUE(tree.ValidateInvariantsForTests()); |
| 75 } |
| 76 |
| 77 TEST(SpdyPriorityTreeTest, SetParent) { |
| 78 SpdyPriorityTree<uint32> tree; |
| 79 tree.AddNode(1, 0, 100, false); |
| 80 tree.AddNode(2, 1, 20, false); |
| 81 tree.AddNode(3, 2, 30, false); |
| 82 tree.AddNode(5, 3, 50, false); |
| 83 tree.AddNode(7, 5, 70, false); |
| 84 tree.AddNode(9, 7, 90, false); |
| 85 tree.AddNode(11, 0, 200, false); |
| 86 tree.AddNode(13, 11, 130, false); |
| 87 // We can't set the parent of a nonexistent node, or set the parent of an |
| 88 // existing node to a nonexistent node. |
| 89 EXPECT_FALSE(tree.SetParent(99, 13, false)); |
| 90 EXPECT_FALSE(tree.SetParent(5, 99, false)); |
| 91 // We should be able to add multiple children to nodes. |
| 92 EXPECT_TRUE(tree.SetParent(13, 7, false)); |
| 93 EXPECT_TRUE(tree.SetParent(3, 11, false)); |
| 94 // We should adjust the tree if a new dependency would create a cycle. |
| 95 EXPECT_TRUE(tree.SetParent(11, 13, false)); |
| 96 EXPECT_TRUE(tree.SetParent(1, 9, false)); |
| 97 EXPECT_TRUE(tree.SetParent(3, 9, false)); |
| 98 // Test dependency changes. |
| 99 EXPECT_TRUE(tree.HasChild(5, 7)); |
| 100 EXPECT_TRUE(tree.SetParent(7, 13, false)); |
| 101 EXPECT_EQ(13u, tree.GetParent(7)); |
| 102 EXPECT_TRUE(tree.HasChild(13, 7)); |
| 103 |
| 104 EXPECT_TRUE(tree.SetParent(1, 9, false)); |
| 105 EXPECT_EQ(9u, tree.GetParent(1)); |
| 106 EXPECT_TRUE(tree.HasChild(9, 1)); |
| 107 // Setting the parent of a node to its same parent should be a no-op. |
| 108 EXPECT_EQ(1u, tree.GetParent(2)); |
| 109 EXPECT_TRUE(tree.HasChild(1, 2)); |
| 110 EXPECT_TRUE(tree.SetParent(2, 1, true)); |
| 111 EXPECT_EQ(1u, tree.GetParent(2)); |
| 112 EXPECT_TRUE(tree.HasChild(1, 2)); |
| 113 |
| 114 ASSERT_TRUE(tree.ValidateInvariantsForTests()); |
| 115 } |
| 116 |
| 117 TEST(SpdyPriorityTreeTest, BlockAndUnblock) { |
| 118 /* Create the tree. |
| 119 |
| 120 0 |
| 121 /|\ |
| 122 1 2 3 |
| 123 /| | \ |
| 124 4 5 6 7 |
| 125 /| |\ \ |\ |
| 126 8 91011121314 |
| 127 / \ |
| 128 15 16 |
| 129 |
| 130 */ |
| 131 SpdyPriorityTree<uint32> tree; |
| 132 SpdyPriorityTreePeer<uint32> tree_peer(&tree); |
| 133 tree.AddNode(1, 0, 100, false); |
| 134 tree.AddNode(2, 0, 100, false); |
| 135 tree.AddNode(3, 0, 100, false); |
| 136 tree.AddNode(4, 1, 100, false); |
| 137 tree.AddNode(5, 1, 100, false); |
| 138 tree.AddNode(8, 4, 100, false); |
| 139 tree.AddNode(9, 4, 100, false); |
| 140 tree.AddNode(10, 5, 100, false); |
| 141 tree.AddNode(11, 5, 100, false); |
| 142 tree.AddNode(15, 8, 100, false); |
| 143 tree.AddNode(16, 8, 100, false); |
| 144 tree.AddNode(12, 2, 100, false); |
| 145 tree.AddNode(6, 2, 100, true); |
| 146 tree.AddNode(7, 0, 100, false); |
| 147 tree.AddNode(13, 7, 100, true); |
| 148 tree.AddNode(14, 7, 100, false); |
| 149 tree.SetParent(7, 3, false); |
| 150 EXPECT_EQ(0u, tree.GetParent(1)); |
| 151 EXPECT_EQ(0u, tree.GetParent(2)); |
| 152 EXPECT_EQ(0u, tree.GetParent(3)); |
| 153 EXPECT_EQ(1u, tree.GetParent(4)); |
| 154 EXPECT_EQ(1u, tree.GetParent(5)); |
| 155 EXPECT_EQ(2u, tree.GetParent(6)); |
| 156 EXPECT_EQ(3u, tree.GetParent(7)); |
| 157 EXPECT_EQ(4u, tree.GetParent(8)); |
| 158 EXPECT_EQ(4u, tree.GetParent(9)); |
| 159 EXPECT_EQ(5u, tree.GetParent(10)); |
| 160 EXPECT_EQ(5u, tree.GetParent(11)); |
| 161 EXPECT_EQ(6u, tree.GetParent(12)); |
| 162 EXPECT_EQ(7u, tree.GetParent(13)); |
| 163 EXPECT_EQ(7u, tree.GetParent(14)); |
| 164 EXPECT_EQ(8u, tree.GetParent(15)); |
| 165 EXPECT_EQ(8u, tree.GetParent(16)); |
| 166 ASSERT_TRUE(tree.ValidateInvariantsForTests()); |
| 167 |
| 168 EXPECT_EQ(tree.FindNode(0)->total_child_weights, |
| 169 tree.FindNode(1)->weight + |
| 170 tree.FindNode(2)->weight + |
| 171 tree.FindNode(3)->weight); |
| 172 EXPECT_EQ(tree.FindNode(3)->total_child_weights, |
| 173 tree.FindNode(7)->weight); |
| 174 EXPECT_EQ(tree.FindNode(7)->total_child_weights, |
| 175 tree.FindNode(13)->weight + tree.FindNode(14)->weight); |
| 176 EXPECT_EQ(tree.FindNode(13)->total_child_weights, 0); |
| 177 EXPECT_EQ(tree.FindNode(14)->total_child_weights, 0); |
| 178 |
| 179 // Set all nodes ready to write. |
| 180 EXPECT_TRUE(tree.SetReady(1, true)); |
| 181 EXPECT_TRUE(tree.SetReady(2, true)); |
| 182 EXPECT_TRUE(tree.SetReady(3, true)); |
| 183 EXPECT_TRUE(tree.SetReady(4, true)); |
| 184 EXPECT_TRUE(tree.SetReady(5, true)); |
| 185 EXPECT_TRUE(tree.SetReady(6, true)); |
| 186 EXPECT_TRUE(tree.SetReady(7, true)); |
| 187 EXPECT_TRUE(tree.SetReady(8, true)); |
| 188 EXPECT_TRUE(tree.SetReady(9, true)); |
| 189 EXPECT_TRUE(tree.SetReady(10, true)); |
| 190 EXPECT_TRUE(tree.SetReady(11, true)); |
| 191 EXPECT_TRUE(tree.SetReady(12, true)); |
| 192 EXPECT_TRUE(tree.SetReady(13, true)); |
| 193 EXPECT_TRUE(tree.SetReady(14, true)); |
| 194 EXPECT_TRUE(tree.SetReady(15, true)); |
| 195 EXPECT_TRUE(tree.SetReady(16, true)); |
| 196 |
| 197 // Number of readable child weights should not change because |
| 198 // 7 has unblocked children. |
| 199 tree.SetBlocked(7, true); |
| 200 tree_peer.PropagateNodeState(kRootNodeId); |
| 201 EXPECT_EQ(tree.FindNode(3)->total_child_weights, |
| 202 tree.FindNode(3)->total_writeable_child_weights); |
| 203 |
| 204 // Readable children for 7 should decrement. |
| 205 // Number of readable child weights for 3 still should not change. |
| 206 tree.SetBlocked(13, true); |
| 207 tree_peer.PropagateNodeState(kRootNodeId); |
| 208 EXPECT_EQ(tree.FindNode(3)->total_child_weights, |
| 209 tree.FindNode(3)->total_writeable_child_weights); |
| 210 EXPECT_EQ(tree.FindNode(14)->weight, |
| 211 tree.FindNode(7)->total_writeable_child_weights); |
| 212 |
| 213 // Once 14 becomes blocked, readable children for 7 and 3 should both be |
| 214 // decremented. Total readable weights at the root should still be the same |
| 215 // because 3 is still writeable. |
| 216 tree.SetBlocked(14, true); |
| 217 tree_peer.PropagateNodeState(kRootNodeId); |
| 218 EXPECT_EQ(0, tree.FindNode(3)->total_writeable_child_weights); |
| 219 EXPECT_EQ(0, tree.FindNode(7)->total_writeable_child_weights); |
| 220 EXPECT_EQ(tree.FindNode(0)->total_child_weights, |
| 221 tree.FindNode(1)->weight + |
| 222 tree.FindNode(2)->weight + |
| 223 tree.FindNode(3)->weight); |
| 224 |
| 225 // And now the root should be decremented as well. |
| 226 tree.SetBlocked(3, true); |
| 227 tree_peer.PropagateNodeState(kRootNodeId); |
| 228 EXPECT_EQ(tree.FindNode(1)->weight + tree.FindNode(2)->weight, |
| 229 tree.FindNode(0)->total_writeable_child_weights); |
| 230 |
| 231 // Unblocking 7 should propagate all the way up to the root. |
| 232 tree.SetBlocked(7, false); |
| 233 tree_peer.PropagateNodeState(kRootNodeId); |
| 234 EXPECT_EQ(tree.FindNode(0)->total_writeable_child_weights, |
| 235 tree.FindNode(1)->weight + |
| 236 tree.FindNode(2)->weight + |
| 237 tree.FindNode(3)->weight); |
| 238 EXPECT_EQ(tree.FindNode(3)->total_writeable_child_weights, |
| 239 tree.FindNode(7)->weight); |
| 240 EXPECT_EQ(0, tree.FindNode(7)->total_writeable_child_weights); |
| 241 |
| 242 // Ditto for reblocking 7. |
| 243 tree.SetBlocked(7, true); |
| 244 tree_peer.PropagateNodeState(kRootNodeId); |
| 245 EXPECT_EQ(tree.FindNode(0)->total_writeable_child_weights, |
| 246 tree.FindNode(1)->weight + tree.FindNode(2)->weight); |
| 247 EXPECT_EQ(0, tree.FindNode(3)->total_writeable_child_weights); |
| 248 EXPECT_EQ(0, tree.FindNode(7)->total_writeable_child_weights); |
| 249 ASSERT_TRUE(tree.ValidateInvariantsForTests()); |
| 250 } |
| 251 |
| 252 TEST(SpdyPriorityTreeTest, GetPriorityList) { |
| 253 typedef uint32 SpdyStreamId; |
| 254 typedef std::pair<SpdyStreamId, float> PriorityNode; |
| 255 typedef std::vector<PriorityNode> PriorityList; |
| 256 |
| 257 PriorityList expected_list; |
| 258 PriorityList priority_list; |
| 259 |
| 260 /* Create the tree. |
| 261 |
| 262 0 |
| 263 /|\ |
| 264 1 2 3 |
| 265 /| |\ |
| 266 4 5 6 7 |
| 267 / |
| 268 8 |
| 269 |
| 270 */ |
| 271 SpdyPriorityTree<uint32> tree; |
| 272 tree.AddNode(1, 0, 10, false); |
| 273 tree.AddNode(2, 0, 20, false); |
| 274 tree.AddNode(3, 0, 30, false); |
| 275 tree.AddNode(4, 1, 10, false); |
| 276 tree.AddNode(5, 1, 90, false); |
| 277 tree.AddNode(6, 2, 10, false); |
| 278 tree.AddNode(7, 2, 10, false); |
| 279 tree.AddNode(8, 4, 256, false); |
| 280 |
| 281 // Set all nodes ready to write. |
| 282 EXPECT_TRUE(tree.SetReady(1, true)); |
| 283 EXPECT_TRUE(tree.SetReady(2, true)); |
| 284 EXPECT_TRUE(tree.SetReady(3, true)); |
| 285 EXPECT_TRUE(tree.SetReady(4, true)); |
| 286 EXPECT_TRUE(tree.SetReady(5, true)); |
| 287 EXPECT_TRUE(tree.SetReady(6, true)); |
| 288 EXPECT_TRUE(tree.SetReady(7, true)); |
| 289 EXPECT_TRUE(tree.SetReady(8, true)); |
| 290 |
| 291 expected_list.push_back(PriorityNode(3, 1.0/2.0)); |
| 292 expected_list.push_back(PriorityNode(2, 1.0/3.0)); |
| 293 expected_list.push_back(PriorityNode(1, 1.0/6.0)); |
| 294 priority_list = tree.GetPriorityList(); |
| 295 EXPECT_EQ(expected_list, priority_list); |
| 296 |
| 297 // Check that the list updates as expected when a node gets blocked. |
| 298 EXPECT_TRUE(tree.SetReady(1, false)); |
| 299 expected_list.clear(); |
| 300 expected_list.push_back(PriorityNode(3, 1.0/2.0)); |
| 301 expected_list.push_back(PriorityNode(2, 1.0/3.0)); |
| 302 expected_list.push_back(PriorityNode(5, 0.9*1.0/6.0)); |
| 303 expected_list.push_back(PriorityNode(4, 0.1*1.0/6.0)); |
| 304 priority_list = tree.GetPriorityList(); |
| 305 EXPECT_EQ(expected_list, priority_list); |
| 306 |
| 307 // Block multiple levels of nodes. |
| 308 EXPECT_TRUE(tree.SetReady(4, false)); |
| 309 EXPECT_TRUE(tree.SetReady(5, false)); |
| 310 expected_list.clear(); |
| 311 expected_list.push_back(PriorityNode(3, 1.0/2.0)); |
| 312 expected_list.push_back(PriorityNode(2, 1.0/3.0)); |
| 313 expected_list.push_back(PriorityNode(8, 1.0/6.0)); |
| 314 priority_list = tree.GetPriorityList(); |
| 315 EXPECT_EQ(expected_list, priority_list); |
| 316 |
| 317 // Remove a node from the tree to make sure priorities |
| 318 // get redistributed accordingly. |
| 319 EXPECT_TRUE(tree.RemoveNode(1)); |
| 320 expected_list.clear(); |
| 321 expected_list.push_back(PriorityNode(3, 30.0/51.0)); |
| 322 expected_list.push_back(PriorityNode(2, 20.0/51.0)); |
| 323 expected_list.push_back(PriorityNode(8, 1.0/51.0)); |
| 324 priority_list = tree.GetPriorityList(); |
| 325 EXPECT_EQ(expected_list, priority_list); |
| 326 |
| 327 // Block an entire subtree. |
| 328 EXPECT_TRUE(tree.SetReady(8, false)); |
| 329 expected_list.clear(); |
| 330 expected_list.push_back(PriorityNode(3, 0.6)); |
| 331 expected_list.push_back(PriorityNode(2, 0.4)); |
| 332 priority_list = tree.GetPriorityList(); |
| 333 EXPECT_EQ(expected_list, priority_list); |
| 334 |
| 335 // Unblock previously blocked nodes. |
| 336 EXPECT_TRUE(tree.SetReady(4, true)); |
| 337 EXPECT_TRUE(tree.SetReady(5, true)); |
| 338 expected_list.clear(); |
| 339 expected_list.push_back(PriorityNode(3, 1.0/2.0)); |
| 340 expected_list.push_back(PriorityNode(2, 1.0/3.0)); |
| 341 expected_list.push_back(PriorityNode(5, 9.0/60.0)); |
| 342 expected_list.push_back(PriorityNode(4, 1.0/60.0)); |
| 343 priority_list = tree.GetPriorityList(); |
| 344 EXPECT_EQ(expected_list, priority_list); |
| 345 |
| 346 // Blocked nodes in multiple subtrees. |
| 347 EXPECT_TRUE(tree.SetReady(2, false)); |
| 348 EXPECT_TRUE(tree.SetReady(6, false)); |
| 349 EXPECT_TRUE(tree.SetReady(7, false)); |
| 350 expected_list.clear(); |
| 351 expected_list.push_back(PriorityNode(3, 3.0/4.0)); |
| 352 expected_list.push_back(PriorityNode(5, 9.0/40.0)); |
| 353 expected_list.push_back(PriorityNode(4, 1.0/40.0)); |
| 354 priority_list = tree.GetPriorityList(); |
| 355 EXPECT_EQ(expected_list, priority_list); |
| 356 } |
| 357 |
| 358 TEST(SpdyPriorityTreeTest, CalculateRoundedWeights) { |
| 359 typedef uint32 SpdyStreamId; |
| 360 typedef std::pair<SpdyStreamId, float> PriorityNode; |
| 361 typedef std::vector<PriorityNode> PriorityList; |
| 362 |
| 363 PriorityList expected_list; |
| 364 PriorityList priority_list; |
| 365 |
| 366 /* Create the tree. |
| 367 |
| 368 0 |
| 369 / \ |
| 370 1 2 |
| 371 //|\ |\ |
| 372 83 4 5 6 7 |
| 373 */ |
| 374 SpdyPriorityTree<uint32> tree; |
| 375 tree.AddNode(3, 0, 100, false); |
| 376 tree.AddNode(4, 0, 100, false); |
| 377 tree.AddNode(5, 0, 100, false); |
| 378 tree.AddNode(1, 0, 10, true); |
| 379 tree.AddNode(2, 0, 5, false); |
| 380 tree.AddNode(6, 2, 1, false); |
| 381 tree.AddNode(7, 2, 1, false); |
| 382 tree.AddNode(8, 1, 1, false); |
| 383 |
| 384 // Remove higher-level nodes. |
| 385 tree.RemoveNode(1); |
| 386 tree.RemoveNode(2); |
| 387 |
| 388 // 3.3 rounded down = 3. |
| 389 EXPECT_EQ(3, tree.GetWeight(3)); |
| 390 EXPECT_EQ(3, tree.GetWeight(4)); |
| 391 EXPECT_EQ(3, tree.GetWeight(5)); |
| 392 // 2.5 rounded up = 3. |
| 393 EXPECT_EQ(3, tree.GetWeight(6)); |
| 394 EXPECT_EQ(3, tree.GetWeight(7)); |
| 395 // 0 is not a valid weight, so round up to 1. |
| 396 EXPECT_EQ(1, tree.GetWeight(8)); |
| 397 } |
| 398 } // namespace test |
| 399 } // namespace gfe_spdy |
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