| Index: src/heap.cc
|
| diff --git a/src/heap.cc b/src/heap.cc
|
| index 627ea7792e4a95c7532c16e8b9b8263be3b5ab7f..4dea51050d3f1a37e21b81ae7ea9ec53ceb4d341 100644
|
| --- a/src/heap.cc
|
| +++ b/src/heap.cc
|
| @@ -1986,14 +1986,17 @@ class ScavengingVisitor : public StaticVisitorBase {
|
| }
|
|
|
| Heap* heap = map->GetHeap();
|
| - AllocationResult allocation;
|
| + if (heap->ShouldBePromoted(object->address(), object_size)) {
|
| + AllocationResult allocation;
|
|
|
| - if (!heap->ShouldBePromoted(object->address(), object_size)) {
|
| - ASSERT(heap->AllowedToBeMigrated(object, NEW_SPACE));
|
| - allocation = heap->new_space()->AllocateRaw(allocation_size);
|
| + if (object_contents == DATA_OBJECT) {
|
| + ASSERT(heap->AllowedToBeMigrated(object, OLD_DATA_SPACE));
|
| + allocation = heap->old_data_space()->AllocateRaw(allocation_size);
|
| + } else {
|
| + ASSERT(heap->AllowedToBeMigrated(object, OLD_POINTER_SPACE));
|
| + allocation = heap->old_pointer_space()->AllocateRaw(allocation_size);
|
| + }
|
|
|
| - // Allocation in the other semi-space may fail due to fragmentation.
|
| - // In that case we allocate in the old generation.
|
| HeapObject* target = NULL; // Initialization to please compiler.
|
| if (allocation.To(&target)) {
|
| if (alignment != kObjectAlignment) {
|
| @@ -2006,48 +2009,49 @@ class ScavengingVisitor : public StaticVisitorBase {
|
| *slot = target;
|
| MigrateObject(heap, object, target, object_size);
|
|
|
| - heap->promotion_queue()->SetNewLimit(heap->new_space()->top());
|
| - heap->IncrementSemiSpaceCopiedObjectSize(object_size);
|
| + if (object_contents == POINTER_OBJECT) {
|
| + if (map->instance_type() == JS_FUNCTION_TYPE) {
|
| + heap->promotion_queue()->insert(
|
| + target, JSFunction::kNonWeakFieldsEndOffset);
|
| + } else {
|
| + heap->promotion_queue()->insert(target, object_size);
|
| + }
|
| + }
|
| +
|
| + heap->IncrementPromotedObjectsSize(object_size);
|
| return;
|
| }
|
| }
|
| -
|
| - if (object_contents == DATA_OBJECT) {
|
| - ASSERT(heap->AllowedToBeMigrated(object, OLD_DATA_SPACE));
|
| - allocation = heap->old_data_space()->AllocateRaw(allocation_size);
|
| - } else {
|
| - ASSERT(heap->AllowedToBeMigrated(object, OLD_POINTER_SPACE));
|
| - allocation = heap->old_pointer_space()->AllocateRaw(allocation_size);
|
| - }
|
| -
|
| - HeapObject* target = NULL; // Initialization to please compiler.
|
| - if (allocation.To(&target)) {
|
| - if (alignment != kObjectAlignment) {
|
| - target = EnsureDoubleAligned(heap, target, allocation_size);
|
| + ASSERT(heap->AllowedToBeMigrated(object, NEW_SPACE));
|
| + AllocationResult allocation =
|
| + heap->new_space()->AllocateRaw(allocation_size);
|
| + heap->promotion_queue()->SetNewLimit(heap->new_space()->top());
|
| +
|
| + // Allocation in the other semi-space may fail due to fragmentation.
|
| + // In that case we allocate in the old generation.
|
| + if (allocation.IsRetry()) {
|
| + if (object_contents == DATA_OBJECT) {
|
| + ASSERT(heap->AllowedToBeMigrated(object, OLD_DATA_SPACE));
|
| + allocation = heap->old_data_space()->AllocateRaw(allocation_size);
|
| + } else {
|
| + ASSERT(heap->AllowedToBeMigrated(object, OLD_POINTER_SPACE));
|
| + allocation = heap->old_pointer_space()->AllocateRaw(allocation_size);
|
| }
|
| + }
|
|
|
| - // Order is important: slot might be inside of the target if target
|
| - // was allocated over a dead object and slot comes from the store
|
| - // buffer.
|
| - *slot = target;
|
| - MigrateObject(heap, object, target, object_size);
|
| -
|
| - if (object_contents == POINTER_OBJECT) {
|
| - if (map->instance_type() == JS_FUNCTION_TYPE) {
|
| - heap->promotion_queue()->insert(target,
|
| - JSFunction::kNonWeakFieldsEndOffset);
|
| - } else {
|
| - heap->promotion_queue()->insert(target, object_size);
|
| - }
|
| - }
|
| + HeapObject* target = HeapObject::cast(allocation.ToObjectChecked());
|
|
|
| - heap->IncrementPromotedObjectsSize(object_size);
|
| - return;
|
| + if (alignment != kObjectAlignment) {
|
| + target = EnsureDoubleAligned(heap, target, allocation_size);
|
| }
|
|
|
| - // The scavenger should always have enough space available in the old
|
| - // generation for promotion. Otherwise a full gc would have been triggered.
|
| - UNREACHABLE();
|
| + // Order is important: slot might be inside of the target if target
|
| + // was allocated over a dead object and slot comes from the store
|
| + // buffer.
|
| + *slot = target;
|
| + MigrateObject(heap, object, target, object_size);
|
| + heap->IncrementSemiSpaceCopiedObjectSize(object_size);
|
| + return;
|
| }
|
|
|
|
|
|
|