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Issue 351893003: Update survival statistics correctly in the Scavenger. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 5 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/v8.h" 5 #include "src/v8.h"
6 6
7 #include "src/accessors.h" 7 #include "src/accessors.h"
8 #include "src/api.h" 8 #include "src/api.h"
9 #include "src/base/once.h" 9 #include "src/base/once.h"
10 #include "src/bootstrapper.h" 10 #include "src/bootstrapper.h"
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2018 } 2018 }
2019 } 2019 }
2020 2020
2021 heap->IncrementPromotedObjectsSize(object_size); 2021 heap->IncrementPromotedObjectsSize(object_size);
2022 return; 2022 return;
2023 } 2023 }
2024 } 2024 }
2025 ASSERT(heap->AllowedToBeMigrated(object, NEW_SPACE)); 2025 ASSERT(heap->AllowedToBeMigrated(object, NEW_SPACE));
2026 AllocationResult allocation = 2026 AllocationResult allocation =
2027 heap->new_space()->AllocateRaw(allocation_size); 2027 heap->new_space()->AllocateRaw(allocation_size);
2028 heap->promotion_queue()->SetNewLimit(heap->new_space()->top()); 2028 heap->promotion_queue()->SetNewLimit(heap->new_space()->top());
Igor Sheludko 2014/06/24 15:12:38 Shouldn't limit updating be done only if the alloc
Hannes Payer (out of office) 2014/06/24 16:28:15 I changed the order, WDYT?
2029 2029
2030 // Allocation in the other semi-space may fail due to fragmentation. 2030 // Allocation in the other semi-space may fail due to fragmentation.
2031 // In that case we allocate in the old generation. 2031 // In that case we allocate in the old generation.
2032 if (allocation.IsRetry()) { 2032 if (allocation.IsRetry()) {
2033 if (object_contents == DATA_OBJECT) { 2033 if (object_contents == DATA_OBJECT) {
2034 ASSERT(heap->AllowedToBeMigrated(object, OLD_DATA_SPACE)); 2034 ASSERT(heap->AllowedToBeMigrated(object, OLD_DATA_SPACE));
2035 allocation = heap->old_data_space()->AllocateRaw(allocation_size); 2035 allocation = heap->old_data_space()->AllocateRaw(allocation_size);
2036 } else { 2036 } else {
2037 ASSERT(heap->AllowedToBeMigrated(object, OLD_POINTER_SPACE)); 2037 ASSERT(heap->AllowedToBeMigrated(object, OLD_POINTER_SPACE));
2038 allocation = heap->old_pointer_space()->AllocateRaw(allocation_size); 2038 allocation = heap->old_pointer_space()->AllocateRaw(allocation_size);
2039 } 2039 }
2040 heap->IncrementPromotedObjectsSize(object_size);
2041 } else {
2042 heap->IncrementSemiSpaceCopiedObjectSize(object_size);
2040 } 2043 }
2041 2044
2042 HeapObject* target = HeapObject::cast(allocation.ToObjectChecked()); 2045 HeapObject* target = HeapObject::cast(allocation.ToObjectChecked());
2043 2046
2044 if (alignment != kObjectAlignment) { 2047 if (alignment != kObjectAlignment) {
2045 target = EnsureDoubleAligned(heap, target, allocation_size); 2048 target = EnsureDoubleAligned(heap, target, allocation_size);
2046 } 2049 }
2047 2050
2048 // Order is important: slot might be inside of the target if target 2051 // Order is important: slot might be inside of the target if target
2049 // was allocated over a dead object and slot comes from the store 2052 // was allocated over a dead object and slot comes from the store
2050 // buffer. 2053 // buffer.
2051 *slot = target; 2054 *slot = target;
2052 MigrateObject(heap, object, target, object_size); 2055 MigrateObject(heap, object, target, object_size);
2053 heap->IncrementSemiSpaceCopiedObjectSize(object_size);
2054 return; 2056 return;
2055 } 2057 }
2056 2058
2057 2059
2058 static inline void EvacuateJSFunction(Map* map, 2060 static inline void EvacuateJSFunction(Map* map,
2059 HeapObject** slot, 2061 HeapObject** slot,
2060 HeapObject* object) { 2062 HeapObject* object) {
2061 ObjectEvacuationStrategy<POINTER_OBJECT>:: 2063 ObjectEvacuationStrategy<POINTER_OBJECT>::
2062 template VisitSpecialized<JSFunction::kSize>(map, slot, object); 2064 template VisitSpecialized<JSFunction::kSize>(map, slot, object);
2063 2065
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6370 static_cast<int>(object_sizes_last_time_[index])); 6372 static_cast<int>(object_sizes_last_time_[index]));
6371 CODE_AGE_LIST_COMPLETE(ADJUST_LAST_TIME_OBJECT_COUNT) 6373 CODE_AGE_LIST_COMPLETE(ADJUST_LAST_TIME_OBJECT_COUNT)
6372 #undef ADJUST_LAST_TIME_OBJECT_COUNT 6374 #undef ADJUST_LAST_TIME_OBJECT_COUNT
6373 6375
6374 MemCopy(object_counts_last_time_, object_counts_, sizeof(object_counts_)); 6376 MemCopy(object_counts_last_time_, object_counts_, sizeof(object_counts_));
6375 MemCopy(object_sizes_last_time_, object_sizes_, sizeof(object_sizes_)); 6377 MemCopy(object_sizes_last_time_, object_sizes_, sizeof(object_sizes_));
6376 ClearObjectStats(); 6378 ClearObjectStats();
6377 } 6379 }
6378 6380
6379 } } // namespace v8::internal 6381 } } // namespace v8::internal
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