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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ | 5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ |
6 #define UI_AURA_WINDOW_DELEGATE_H_ | 6 #define UI_AURA_WINDOW_DELEGATE_H_ |
7 | 7 |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
10 #include "ui/aura/aura_export.h" | 10 #include "ui/aura/aura_export.h" |
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22 | 22 |
23 namespace ui { | 23 namespace ui { |
24 class GestureEvent; | 24 class GestureEvent; |
25 class KeyEvent; | 25 class KeyEvent; |
26 class Layer; | 26 class Layer; |
27 class MouseEvent; | 27 class MouseEvent; |
28 class Texture; | 28 class Texture; |
29 class TouchEvent; | 29 class TouchEvent; |
30 } | 30 } |
31 | 31 |
32 class SkBitmap; | |
33 | |
32 namespace aura { | 34 namespace aura { |
33 | 35 |
34 // Delegate interface for aura::Window. | 36 // Delegate interface for aura::Window. |
35 class AURA_EXPORT WindowDelegate : public ui::EventHandler { | 37 class AURA_EXPORT WindowDelegate : public ui::EventHandler { |
36 public: | 38 public: |
37 // Returns the window's minimum size, or size 0,0 if there is no limit. | 39 // Returns the window's minimum size, or size 0,0 if there is no limit. |
38 virtual gfx::Size GetMinimumSize() const = 0; | 40 virtual gfx::Size GetMinimumSize() const = 0; |
39 | 41 |
40 // Returns the window's maximum size, or size 0,0 if there is no limit. | 42 // Returns the window's maximum size, or size 0,0 if there is no limit. |
41 virtual gfx::Size GetMaximumSize() const = 0; | 43 virtual gfx::Size GetMaximumSize() const = 0; |
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93 // Called from Window::HitTest to check if the window has a custom hit test | 95 // Called from Window::HitTest to check if the window has a custom hit test |
94 // mask. It works similar to the views counterparts. That is, if the function | 96 // mask. It works similar to the views counterparts. That is, if the function |
95 // returns true, GetHitTestMask below will be called to get the mask. | 97 // returns true, GetHitTestMask below will be called to get the mask. |
96 // Otherwise, Window will hit-test against its bounds. | 98 // Otherwise, Window will hit-test against its bounds. |
97 virtual bool HasHitTestMask() const = 0; | 99 virtual bool HasHitTestMask() const = 0; |
98 | 100 |
99 // Called from Window::HitTest to retrieve hit test mask when HasHitTestMask | 101 // Called from Window::HitTest to retrieve hit test mask when HasHitTestMask |
100 // above returns true. | 102 // above returns true. |
101 virtual void GetHitTestMask(gfx::Path* mask) const = 0; | 103 virtual void GetHitTestMask(gfx::Path* mask) const = 0; |
102 | 104 |
105 virtual void OnLinkDisambiguationPopupRequested( | |
jam
2014/07/22 01:04:26
nit: every method in this class is documented...
sky
2014/07/22 04:17:23
You should not need to change WindowDelegate to ac
luken
2014/07/30 19:17:31
Done.
luken
2014/07/30 19:17:31
This code is deprecated.
| |
106 const gfx::Rect& target_rect, | |
107 const SkBitmap& zoomed_bitmap) = 0; | |
108 | |
103 protected: | 109 protected: |
104 virtual ~WindowDelegate() {} | 110 virtual ~WindowDelegate() {} |
105 }; | 111 }; |
106 | 112 |
107 } // namespace aura | 113 } // namespace aura |
108 | 114 |
109 #endif // UI_AURA_WINDOW_DELEGATE_H_ | 115 #endif // UI_AURA_WINDOW_DELEGATE_H_ |
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