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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Used for building with external snapshots. | 5 // Used for building with external snapshots. |
| 6 | 6 |
| 7 #include "src/snapshot.h" | 7 #include "src/snapshot.h" |
| 8 | 8 |
| 9 #include "src/v8.h" // for V8::Initialize | |
| 10 #include "src/serialize.h" | 9 #include "src/serialize.h" |
| 11 #include "src/snapshot-source-sink.h" | 10 #include "src/snapshot-source-sink.h" |
| 11 #include "src/v8.h" // for V8::Initialize |
| 12 | 12 |
| 13 namespace v8 { | 13 namespace v8 { |
| 14 namespace internal { | 14 namespace internal { |
| 15 | 15 |
| 16 | 16 |
| 17 struct SnapshotImpl { | 17 struct SnapshotImpl { |
| 18 public: | 18 public: |
| 19 const byte* data; | 19 const byte* data; |
| 20 int size; | 20 int size; |
| 21 int new_space_used; | 21 int new_space_used; |
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| 131 snapshot_impl_->context_data_space_used = source.GetInt(); | 131 snapshot_impl_->context_data_space_used = source.GetInt(); |
| 132 snapshot_impl_->context_code_space_used = source.GetInt(); | 132 snapshot_impl_->context_code_space_used = source.GetInt(); |
| 133 snapshot_impl_->context_map_space_used = source.GetInt(); | 133 snapshot_impl_->context_map_space_used = source.GetInt(); |
| 134 snapshot_impl_->context_cell_space_used = source.GetInt(); | 134 snapshot_impl_->context_cell_space_used = source.GetInt(); |
| 135 snapshot_impl_->context_property_cell_space_used = source.GetInt(); | 135 snapshot_impl_->context_property_cell_space_used = source.GetInt(); |
| 136 | 136 |
| 137 ASSERT(success); | 137 ASSERT(success); |
| 138 } | 138 } |
| 139 | 139 |
| 140 } } // namespace v8::internal | 140 } } // namespace v8::internal |
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