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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SkTypes.h" | 8 #include "SkTypes.h" |
9 | 9 |
10 #if defined(SK_BUILD_FOR_WIN) | 10 #if defined(SK_BUILD_FOR_WIN) |
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324 gTimer = SetTimer(NULL, 0, delay, sk_timer_proc); | 324 gTimer = SetTimer(NULL, 0, delay, sk_timer_proc); |
325 //SkDebugf("SetTimer of %d returned %d\n", delay, gTimer); | 325 //SkDebugf("SetTimer of %d returned %d\n", delay, gTimer); |
326 } | 326 } |
327 } | 327 } |
328 | 328 |
329 #if SK_SUPPORT_GPU | 329 #if SK_SUPPORT_GPU |
330 | 330 |
331 bool SkOSWindow::attachGL(int msaaSampleCount, AttachmentInfo* info) { | 331 bool SkOSWindow::attachGL(int msaaSampleCount, AttachmentInfo* info) { |
332 HDC dc = GetDC((HWND)fHWND); | 332 HDC dc = GetDC((HWND)fHWND); |
333 if (NULL == fHGLRC) { | 333 if (NULL == fHGLRC) { |
334 fHGLRC = SkCreateWGLContext(dc, msaaSampleCount, | 334 fHGLRC = SkCreateWGLContext(dc, msaaSampleCount, false); |
335 kGLPreferCompatibilityProfile_SkWGLContextRequest); | |
336 if (NULL == fHGLRC) { | 335 if (NULL == fHGLRC) { |
337 return false; | 336 return false; |
338 } | 337 } |
339 glClearStencil(0); | 338 glClearStencil(0); |
340 glClearColor(0, 0, 0, 0); | 339 glClearColor(0, 0, 0, 0); |
341 glStencilMask(0xffffffff); | 340 glStencilMask(0xffffffff); |
342 glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT); | 341 glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT); |
343 } | 342 } |
344 if (wglMakeCurrent(dc, (HGLRC)fHGLRC)) { | 343 if (wglMakeCurrent(dc, (HGLRC)fHGLRC)) { |
345 // use DescribePixelFormat to get the stencil bit depth. | 344 // use DescribePixelFormat to get the stencil bit depth. |
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610 break; | 609 break; |
611 #endif // SK_ANGLE | 610 #endif // SK_ANGLE |
612 #endif // SK_SUPPORT_GPU | 611 #endif // SK_SUPPORT_GPU |
613 default: | 612 default: |
614 SkASSERT(false); | 613 SkASSERT(false); |
615 break; | 614 break; |
616 } | 615 } |
617 } | 616 } |
618 | 617 |
619 #endif | 618 #endif |
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