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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 */ | 27 */ |
28 | 28 |
29 #ifndef AudioListener_h | 29 #ifndef AudioListener_h |
30 #define AudioListener_h | 30 #define AudioListener_h |
31 | 31 |
32 #include "bindings/v8/ScriptWrappable.h" | 32 #include "bindings/core/v8/ScriptWrappable.h" |
33 #include "platform/geometry/FloatPoint3D.h" | 33 #include "platform/geometry/FloatPoint3D.h" |
34 #include "platform/heap/Handle.h" | 34 #include "platform/heap/Handle.h" |
35 #include "wtf/PassRefPtr.h" | 35 #include "wtf/PassRefPtr.h" |
36 #include "wtf/RefCounted.h" | 36 #include "wtf/RefCounted.h" |
37 #include "wtf/Vector.h" | 37 #include "wtf/Vector.h" |
38 | 38 |
39 namespace WebCore { | 39 namespace WebCore { |
40 | 40 |
41 class PannerNode; | 41 class PannerNode; |
42 | 42 |
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101 // Synchronize a panner's process() with setting of the state of the listene
r. | 101 // Synchronize a panner's process() with setting of the state of the listene
r. |
102 mutable Mutex m_listenerLock; | 102 mutable Mutex m_listenerLock; |
103 | 103 |
104 // List for pannerNodes in context. | 104 // List for pannerNodes in context. |
105 Vector<PannerNode*> m_panners; | 105 Vector<PannerNode*> m_panners; |
106 }; | 106 }; |
107 | 107 |
108 } // WebCore | 108 } // WebCore |
109 | 109 |
110 #endif // AudioListener_h | 110 #endif // AudioListener_h |
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