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Side by Side Diff: Source/bindings/v8/npruntime_priv.h

Issue 351423002: Moved files under Source/bindings/v8 to Source/bindings/core/v8. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 /*
2 * Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #ifndef npruntime_priv_h
27 #define npruntime_priv_h
28
29 #include <bindings/npruntime.h>
30
31 #ifdef __cplusplus
32 extern "C" {
33 #endif
34
35 /*
36 _NPN_InitializeVariantWithStringCopy() will copy string data. The string da ta
37 will be deallocated by calls to NPReleaseVariantValue().
38 */
39 void _NPN_InitializeVariantWithStringCopy(NPVariant*, const NPString*);
40 void _NPN_DeallocateObject(NPObject*);
41
42 // The following routines allow the browser to aggressively cleanup NPObjects
43 // on a per plugin basis. All NPObjects used through the NPRuntime API should
44 // be "registered" while they are alive. After an object has been
45 // deleted, it is possible for Javascript to have a reference to that object
46 // which has not yet been garbage collected. Javascript access to NPObjects
47 // will reference this registry to determine if the object is accessible or
48 // not.
49
50 // Windows introduces an additional complication for objects created by the
51 // plugin. Plugins load inside of a DLL. Each DLL has it's own heap. If
52 // the browser unloads the plugin DLL, all objects created within the DLL's
53 // heap instantly become invalid. Normally, when WebKit drops the reference
54 // on the top-level plugin object, it tells the plugin manager that the
55 // plugin can be destroyed, which can unload the DLL. So, we must eliminate
56 // all pointers to any object ever created by the plugin.
57
58 // We generally associate NPObjects with an owner. The owner of an NPObject
59 // is an NPObject which, when destroyed, also destroys all objects it owns.
60 // For example, if an NPAPI plugin creates 10 sub-NPObjects, all 11 objects
61 // (the NPAPI plugin + its 10 sub-objects) should become inaccessible
62 // simultaneously.
63
64 // The ownership hierarchy is flat, and not a tree. Imagine the following
65 // object creation:
66 // PluginObject
67 // |
68 // +-- Creates -----> Object1
69 // |
70 // +-- Creates -----> Object2
71 //
72 // PluginObject will be the "owner" for both Object1 and Object2.
73
74 // Register an NPObject with the runtime. If the owner is NULL, the
75 // object is treated as an owning object. If owner is not NULL,
76 // this object will be registered as owned by owner's top-level owner.
77 void _NPN_RegisterObject(NPObject*, NPObject* owner);
78
79 // Unregister an NPObject with the runtime. If obj is an owning
80 // object, this call will also unregister all of the owned objects.
81 void _NPN_UnregisterObject(NPObject*);
82
83 // Check to see if an object is registered with the runtime.
84 // Return true if registered, false otherwise.
85 bool _NPN_IsAlive(NPObject*);
86
87 #ifdef __cplusplus
88 } /* end extern "C" */
89 #endif
90
91 #endif // npruntime_priv_h
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