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1 /* | |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions are | |
6 * met: | |
7 * | |
8 * * Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * * Redistributions in binary form must reproduce the above | |
11 * copyright notice, this list of conditions and the following disclaimer | |
12 * in the documentation and/or other materials provided with the | |
13 * distribution. | |
14 * * Neither the name of Google Inc. nor the names of its | |
15 * contributors may be used to endorse or promote products derived from | |
16 * this software without specific prior written permission. | |
17 * | |
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
29 */ | |
30 | |
31 #include "config.h" | |
32 #include "bindings/v8/V8CustomElementLifecycleCallbacks.h" | |
33 | |
34 #include "bindings/core/v8/V8Element.h" | |
35 #include "bindings/v8/CustomElementBinding.h" | |
36 #include "bindings/v8/DOMDataStore.h" | |
37 #include "bindings/v8/ScriptController.h" | |
38 #include "bindings/v8/V8Binding.h" | |
39 #include "bindings/v8/V8HiddenValue.h" | |
40 #include "bindings/v8/V8PerContextData.h" | |
41 #include "core/dom/ExecutionContext.h" | |
42 #include "core/inspector/InspectorInstrumentation.h" | |
43 #include "wtf/PassOwnPtr.h" | |
44 | |
45 namespace WebCore { | |
46 | |
47 #define CALLBACK_LIST(V) \ | |
48 V(created, Created) \ | |
49 V(attached, Attached) \ | |
50 V(detached, Detached) \ | |
51 V(attributeChanged, AttributeChanged) | |
52 | |
53 PassRefPtr<V8CustomElementLifecycleCallbacks> V8CustomElementLifecycleCallbacks:
:create(ScriptState* scriptState, v8::Handle<v8::Object> prototype, v8::Handle<v
8::Function> created, v8::Handle<v8::Function> attached, v8::Handle<v8::Function
> detached, v8::Handle<v8::Function> attributeChanged) | |
54 { | |
55 v8::Isolate* isolate = scriptState->isolate(); | |
56 // A given object can only be used as a Custom Element prototype | |
57 // once; see customElementIsInterfacePrototypeObject | |
58 #define SET_HIDDEN_VALUE(Value, Name) \ | |
59 ASSERT(V8HiddenValue::getHiddenValue(isolate, prototype, V8HiddenValue::cust
omElement##Name(isolate)).IsEmpty()); \ | |
60 if (!Value.IsEmpty()) \ | |
61 V8HiddenValue::setHiddenValue(isolate, prototype, V8HiddenValue::customE
lement##Name(isolate), Value); | |
62 | |
63 CALLBACK_LIST(SET_HIDDEN_VALUE) | |
64 #undef SET_HIDDEN_VALUE | |
65 | |
66 return adoptRef(new V8CustomElementLifecycleCallbacks(scriptState, prototype
, created, attached, detached, attributeChanged)); | |
67 } | |
68 | |
69 static CustomElementLifecycleCallbacks::CallbackType flagSet(v8::Handle<v8::Func
tion> attached, v8::Handle<v8::Function> detached, v8::Handle<v8::Function> attr
ibuteChanged) | |
70 { | |
71 // V8 Custom Elements always run created to swizzle prototypes. | |
72 int flags = CustomElementLifecycleCallbacks::Created; | |
73 | |
74 if (!attached.IsEmpty()) | |
75 flags |= CustomElementLifecycleCallbacks::Attached; | |
76 | |
77 if (!detached.IsEmpty()) | |
78 flags |= CustomElementLifecycleCallbacks::Detached; | |
79 | |
80 if (!attributeChanged.IsEmpty()) | |
81 flags |= CustomElementLifecycleCallbacks::AttributeChanged; | |
82 | |
83 return CustomElementLifecycleCallbacks::CallbackType(flags); | |
84 } | |
85 | |
86 template <typename T> | |
87 static void weakCallback(const v8::WeakCallbackData<T, ScopedPersistent<T> >& da
ta) | |
88 { | |
89 data.GetParameter()->clear(); | |
90 } | |
91 | |
92 V8CustomElementLifecycleCallbacks::V8CustomElementLifecycleCallbacks(ScriptState
* scriptState, v8::Handle<v8::Object> prototype, v8::Handle<v8::Function> create
d, v8::Handle<v8::Function> attached, v8::Handle<v8::Function> detached, v8::Han
dle<v8::Function> attributeChanged) | |
93 : CustomElementLifecycleCallbacks(flagSet(attached, detached, attributeChang
ed)) | |
94 , ContextLifecycleObserver(scriptState->executionContext()) | |
95 , m_owner(0) | |
96 , m_scriptState(scriptState) | |
97 , m_prototype(scriptState->isolate(), prototype) | |
98 , m_created(scriptState->isolate(), created) | |
99 , m_attached(scriptState->isolate(), attached) | |
100 , m_detached(scriptState->isolate(), detached) | |
101 , m_attributeChanged(scriptState->isolate(), attributeChanged) | |
102 { | |
103 m_prototype.setWeak(&m_prototype, weakCallback<v8::Object>); | |
104 | |
105 #define MAKE_WEAK(Var, _) \ | |
106 if (!m_##Var.isEmpty()) \ | |
107 m_##Var.setWeak(&m_##Var, weakCallback<v8::Function>); | |
108 | |
109 CALLBACK_LIST(MAKE_WEAK) | |
110 #undef MAKE_WEAK | |
111 } | |
112 | |
113 V8PerContextData* V8CustomElementLifecycleCallbacks::creationContextData() | |
114 { | |
115 if (!executionContext()) | |
116 return 0; | |
117 | |
118 v8::Handle<v8::Context> context = m_scriptState->context(); | |
119 if (context.IsEmpty()) | |
120 return 0; | |
121 | |
122 return V8PerContextData::from(context); | |
123 } | |
124 | |
125 V8CustomElementLifecycleCallbacks::~V8CustomElementLifecycleCallbacks() | |
126 { | |
127 if (!m_owner) | |
128 return; | |
129 | |
130 v8::HandleScope handleScope(m_scriptState->isolate()); | |
131 if (V8PerContextData* perContextData = creationContextData()) | |
132 perContextData->clearCustomElementBinding(m_owner); | |
133 } | |
134 | |
135 bool V8CustomElementLifecycleCallbacks::setBinding(CustomElementDefinition* owne
r, PassOwnPtr<CustomElementBinding> binding) | |
136 { | |
137 ASSERT(!m_owner); | |
138 | |
139 V8PerContextData* perContextData = creationContextData(); | |
140 if (!perContextData) | |
141 return false; | |
142 | |
143 m_owner = owner; | |
144 | |
145 // Bindings retrieve the prototype when needed from per-context data. | |
146 perContextData->addCustomElementBinding(owner, binding); | |
147 | |
148 return true; | |
149 } | |
150 | |
151 void V8CustomElementLifecycleCallbacks::created(Element* element) | |
152 { | |
153 // FIXME: callbacks while paused should be queued up for execution to | |
154 // continue then be delivered in order rather than delivered immediately. | |
155 // Bug 329665 tracks similar behavior for other synchronous events. | |
156 if (!executionContext() || executionContext()->activeDOMObjectsAreStopped()) | |
157 return; | |
158 | |
159 element->setCustomElementState(Element::Upgraded); | |
160 | |
161 if (m_scriptState->contextIsEmpty()) | |
162 return; | |
163 ScriptState::Scope scope(m_scriptState.get()); | |
164 v8::Isolate* isolate = m_scriptState->isolate(); | |
165 v8::Handle<v8::Context> context = m_scriptState->context(); | |
166 v8::Handle<v8::Object> receiver = m_scriptState->world().domDataStore().get<
V8Element>(element, isolate); | |
167 if (!receiver.IsEmpty()) { | |
168 // Swizzle the prototype of the existing wrapper. We don't need to | |
169 // worry about non-existent wrappers; they will get the right | |
170 // prototype when wrapped. | |
171 v8::Handle<v8::Object> prototype = m_prototype.newLocal(isolate); | |
172 if (prototype.IsEmpty()) | |
173 return; | |
174 receiver->SetPrototype(prototype); | |
175 } | |
176 | |
177 v8::Handle<v8::Function> callback = m_created.newLocal(isolate); | |
178 if (callback.IsEmpty()) | |
179 return; | |
180 | |
181 if (receiver.IsEmpty()) | |
182 receiver = toV8(element, context->Global(), isolate).As<v8::Object>(); | |
183 | |
184 ASSERT(!receiver.IsEmpty()); | |
185 | |
186 InspectorInstrumentation::willExecuteCustomElementCallback(element); | |
187 | |
188 v8::TryCatch exceptionCatcher; | |
189 exceptionCatcher.SetVerbose(true); | |
190 ScriptController::callFunction(executionContext(), callback, receiver, 0, 0,
isolate); | |
191 } | |
192 | |
193 void V8CustomElementLifecycleCallbacks::attached(Element* element) | |
194 { | |
195 call(m_attached, element); | |
196 } | |
197 | |
198 void V8CustomElementLifecycleCallbacks::detached(Element* element) | |
199 { | |
200 call(m_detached, element); | |
201 } | |
202 | |
203 void V8CustomElementLifecycleCallbacks::attributeChanged(Element* element, const
AtomicString& name, const AtomicString& oldValue, const AtomicString& newValue) | |
204 { | |
205 // FIXME: callbacks while paused should be queued up for execution to | |
206 // continue then be delivered in order rather than delivered immediately. | |
207 // Bug 329665 tracks similar behavior for other synchronous events. | |
208 if (!executionContext() || executionContext()->activeDOMObjectsAreStopped()) | |
209 return; | |
210 | |
211 if (m_scriptState->contextIsEmpty()) | |
212 return; | |
213 ScriptState::Scope scope(m_scriptState.get()); | |
214 v8::Isolate* isolate = m_scriptState->isolate(); | |
215 v8::Handle<v8::Context> context = m_scriptState->context(); | |
216 v8::Handle<v8::Object> receiver = toV8(element, context->Global(), isolate).
As<v8::Object>(); | |
217 ASSERT(!receiver.IsEmpty()); | |
218 | |
219 v8::Handle<v8::Function> callback = m_attributeChanged.newLocal(isolate); | |
220 if (callback.IsEmpty()) | |
221 return; | |
222 | |
223 v8::Handle<v8::Value> argv[] = { | |
224 v8String(isolate, name), | |
225 oldValue.isNull() ? v8::Handle<v8::Value>(v8::Null(isolate)) : v8::Handl
e<v8::Value>(v8String(isolate, oldValue)), | |
226 newValue.isNull() ? v8::Handle<v8::Value>(v8::Null(isolate)) : v8::Handl
e<v8::Value>(v8String(isolate, newValue)) | |
227 }; | |
228 | |
229 InspectorInstrumentation::willExecuteCustomElementCallback(element); | |
230 | |
231 v8::TryCatch exceptionCatcher; | |
232 exceptionCatcher.SetVerbose(true); | |
233 ScriptController::callFunction(executionContext(), callback, receiver, WTF_A
RRAY_LENGTH(argv), argv, isolate); | |
234 } | |
235 | |
236 void V8CustomElementLifecycleCallbacks::call(const ScopedPersistent<v8::Function
>& weakCallback, Element* element) | |
237 { | |
238 // FIXME: callbacks while paused should be queued up for execution to | |
239 // continue then be delivered in order rather than delivered immediately. | |
240 // Bug 329665 tracks similar behavior for other synchronous events. | |
241 if (!executionContext() || executionContext()->activeDOMObjectsAreStopped()) | |
242 return; | |
243 | |
244 if (m_scriptState->contextIsEmpty()) | |
245 return; | |
246 ScriptState::Scope scope(m_scriptState.get()); | |
247 v8::Isolate* isolate = m_scriptState->isolate(); | |
248 v8::Handle<v8::Context> context = m_scriptState->context(); | |
249 v8::Handle<v8::Function> callback = weakCallback.newLocal(isolate); | |
250 if (callback.IsEmpty()) | |
251 return; | |
252 | |
253 v8::Handle<v8::Object> receiver = toV8(element, context->Global(), isolate).
As<v8::Object>(); | |
254 ASSERT(!receiver.IsEmpty()); | |
255 | |
256 InspectorInstrumentation::willExecuteCustomElementCallback(element); | |
257 | |
258 v8::TryCatch exceptionCatcher; | |
259 exceptionCatcher.SetVerbose(true); | |
260 ScriptController::callFunction(executionContext(), callback, receiver, 0, 0,
isolate); | |
261 } | |
262 | |
263 } // namespace WebCore | |
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