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Side by Side Diff: Source/bindings/v8/ScriptState.cpp

Issue 351423002: Moved files under Source/bindings/v8 to Source/bindings/core/v8. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "config.h"
6 #include "bindings/v8/ScriptState.h"
7
8 #include "bindings/v8/V8Binding.h"
9 #include "core/dom/ExecutionContext.h"
10 #include "core/frame/LocalFrame.h"
11
12 namespace WebCore {
13
14 PassRefPtr<ScriptState> ScriptState::create(v8::Handle<v8::Context> context, Pas sRefPtr<DOMWrapperWorld> world)
15 {
16 RefPtr<ScriptState> scriptState = adoptRef(new ScriptState(context, world));
17 // This ref() is for keeping this ScriptState alive as long as the v8::Conte xt is alive.
18 // This is deref()ed in the weak callback of the v8::Context.
19 scriptState->ref();
20 return scriptState;
21 }
22
23 static void weakCallback(const v8::WeakCallbackData<v8::Context, ScriptState>& d ata)
24 {
25 data.GetValue()->SetAlignedPointerInEmbedderData(v8ContextPerContextDataInde x, 0);
26 data.GetParameter()->clearContext();
27 data.GetParameter()->deref();
28 }
29
30 ScriptState::ScriptState(v8::Handle<v8::Context> context, PassRefPtr<DOMWrapperW orld> world)
31 : m_isolate(context->GetIsolate())
32 , m_context(m_isolate, context)
33 , m_world(world)
34 , m_perContextData(V8PerContextData::create(context))
35 {
36 ASSERT(m_world);
37 m_context.setWeak(this, &weakCallback);
38 context->SetAlignedPointerInEmbedderData(v8ContextPerContextDataIndex, this) ;
39 }
40
41 ScriptState::~ScriptState()
42 {
43 ASSERT(!m_perContextData);
44 ASSERT(m_context.isEmpty());
45 }
46
47 bool ScriptState::evalEnabled() const
48 {
49 v8::HandleScope handleScope(m_isolate);
50 return context()->IsCodeGenerationFromStringsAllowed();
51 }
52
53 void ScriptState::setEvalEnabled(bool enabled)
54 {
55 v8::HandleScope handleScope(m_isolate);
56 return context()->AllowCodeGenerationFromStrings(enabled);
57 }
58
59 ScriptValue ScriptState::getFromGlobalObject(const char* name)
60 {
61 v8::HandleScope handleScope(m_isolate);
62 v8::Local<v8::Value> v8Value = context()->Global()->Get(v8AtomicString(isola te(), name));
63 return ScriptValue(this, v8Value);
64 }
65
66 ExecutionContext* ScriptState::executionContext() const
67 {
68 v8::HandleScope scope(m_isolate);
69 return toExecutionContext(context());
70 }
71
72 void ScriptState::setExecutionContext(ExecutionContext*)
73 {
74 ASSERT_NOT_REACHED();
75 }
76
77 LocalDOMWindow* ScriptState::domWindow() const
78 {
79 v8::HandleScope scope(m_isolate);
80 return toDOMWindow(context());
81 }
82
83 ScriptState* ScriptState::forMainWorld(LocalFrame* frame)
84 {
85 v8::Isolate* isolate = toIsolate(frame);
86 v8::HandleScope handleScope(isolate);
87 return ScriptState::from(toV8Context(frame, DOMWrapperWorld::mainWorld()));
88 }
89
90 PassRefPtr<ScriptStateForTesting> ScriptStateForTesting::create(v8::Handle<v8::C ontext> context, PassRefPtr<DOMWrapperWorld> world)
91 {
92 RefPtr<ScriptStateForTesting> scriptState = adoptRef(new ScriptStateForTesti ng(context, world));
93 // This ref() is for keeping this ScriptState alive as long as the v8::Conte xt is alive.
94 // This is deref()ed in the weak callback of the v8::Context.
95 scriptState->ref();
96 return scriptState;
97 }
98
99 ScriptStateForTesting::ScriptStateForTesting(v8::Handle<v8::Context> context, Pa ssRefPtr<DOMWrapperWorld> world)
100 : ScriptState(context, world)
101 {
102 }
103
104 ExecutionContext* ScriptStateForTesting::executionContext() const
105 {
106 return m_executionContext;
107 }
108
109 void ScriptStateForTesting::setExecutionContext(ExecutionContext* executionConte xt)
110 {
111 m_executionContext = executionContext;
112 }
113
114 }
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