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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "bindings/v8/V8PerContextData.h" | 32 #include "bindings/core/v8/V8PerContextData.h" |
33 | 33 |
34 #include "bindings/v8/ScriptState.h" | 34 #include "bindings/core/v8/ScriptState.h" |
35 #include "bindings/v8/V8Binding.h" | 35 #include "bindings/core/v8/V8Binding.h" |
36 #include "bindings/v8/V8ObjectConstructor.h" | 36 #include "bindings/core/v8/V8ObjectConstructor.h" |
37 #include "wtf/StringExtras.h" | 37 #include "wtf/StringExtras.h" |
38 | 38 |
39 #include <stdlib.h> | 39 #include <stdlib.h> |
40 | 40 |
41 namespace WebCore { | 41 namespace WebCore { |
42 | 42 |
43 V8PerContextData::V8PerContextData(v8::Handle<v8::Context> context) | 43 V8PerContextData::V8PerContextData(v8::Handle<v8::Context> context) |
44 : m_isolate(context->GetIsolate()) | 44 : m_isolate(context->GetIsolate()) |
45 , m_wrapperBoilerplates(m_isolate) | 45 , m_wrapperBoilerplates(m_isolate) |
46 , m_constructorMap(m_isolate) | 46 , m_constructorMap(m_isolate) |
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208 { | 208 { |
209 return m_compiledPrivateScript.Get(className); | 209 return m_compiledPrivateScript.Get(className); |
210 } | 210 } |
211 | 211 |
212 void V8PerContextData::setCompiledPrivateScript(String className, v8::Handle<v8:
:Value> compiledObject) | 212 void V8PerContextData::setCompiledPrivateScript(String className, v8::Handle<v8:
:Value> compiledObject) |
213 { | 213 { |
214 m_compiledPrivateScript.Set(className, compiledObject); | 214 m_compiledPrivateScript.Set(className, compiledObject); |
215 } | 215 } |
216 | 216 |
217 } // namespace WebCore | 217 } // namespace WebCore |
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