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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "bindings/v8/V8GCForContextDispose.h" | 32 #include "bindings/core/v8/V8GCForContextDispose.h" |
33 | 33 |
34 #include "wtf/StdLibExtras.h" | 34 #include "wtf/StdLibExtras.h" |
35 #include <v8.h> | 35 #include <v8.h> |
36 | 36 |
37 namespace WebCore { | 37 namespace WebCore { |
38 | 38 |
39 V8GCForContextDispose::V8GCForContextDispose() | 39 V8GCForContextDispose::V8GCForContextDispose() |
40 : m_pseudoIdleTimer(this, &V8GCForContextDispose::pseudoIdleTimerFired) | 40 : m_pseudoIdleTimer(this, &V8GCForContextDispose::pseudoIdleTimerFired) |
41 , m_didDisposeContextForMainFrame(false) | 41 , m_didDisposeContextForMainFrame(false) |
42 { | 42 { |
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70 void V8GCForContextDispose::pseudoIdleTimerFired(Timer<V8GCForContextDispose>*) | 70 void V8GCForContextDispose::pseudoIdleTimerFired(Timer<V8GCForContextDispose>*) |
71 { | 71 { |
72 const int longIdlePauseInMs = 1000; | 72 const int longIdlePauseInMs = 1000; |
73 const int shortIdlePauseInMs = 10; | 73 const int shortIdlePauseInMs = 10; |
74 int hint = m_didDisposeContextForMainFrame ? longIdlePauseInMs : shortIdlePa
useInMs; | 74 int hint = m_didDisposeContextForMainFrame ? longIdlePauseInMs : shortIdlePa
useInMs; |
75 v8::V8::IdleNotification(hint); | 75 v8::V8::IdleNotification(hint); |
76 m_didDisposeContextForMainFrame = false; | 76 m_didDisposeContextForMainFrame = false; |
77 } | 77 } |
78 | 78 |
79 } // namespace WebCore | 79 } // namespace WebCore |
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