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Side by Side Diff: Source/core/rendering/RenderBoxModelObject.cpp

Issue 351003002: Remove the ChromeClient.h include from RenderLayerCompositor.h (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: fewer includes Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) 4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) 5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com)
6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
7 * Copyright (C) 2010 Google Inc. All rights reserved. 7 * Copyright (C) 2010 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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34 #include "core/rendering/RenderBlock.h" 34 #include "core/rendering/RenderBlock.h"
35 #include "core/rendering/RenderFlowThread.h" 35 #include "core/rendering/RenderFlowThread.h"
36 #include "core/rendering/RenderGeometryMap.h" 36 #include "core/rendering/RenderGeometryMap.h"
37 #include "core/rendering/RenderInline.h" 37 #include "core/rendering/RenderInline.h"
38 #include "core/rendering/RenderLayer.h" 38 #include "core/rendering/RenderLayer.h"
39 #include "core/rendering/RenderRegion.h" 39 #include "core/rendering/RenderRegion.h"
40 #include "core/rendering/RenderView.h" 40 #include "core/rendering/RenderView.h"
41 #include "core/rendering/compositing/CompositedLayerMapping.h" 41 #include "core/rendering/compositing/CompositedLayerMapping.h"
42 #include "core/rendering/compositing/RenderLayerCompositor.h" 42 #include "core/rendering/compositing/RenderLayerCompositor.h"
43 #include "core/rendering/style/ShadowList.h" 43 #include "core/rendering/style/ShadowList.h"
44 #include "platform/LengthFunctions.h"
44 #include "platform/geometry/TransformState.h" 45 #include "platform/geometry/TransformState.h"
45 #include "platform/graphics/DrawLooperBuilder.h" 46 #include "platform/graphics/DrawLooperBuilder.h"
46 #include "platform/graphics/GraphicsContextStateSaver.h" 47 #include "platform/graphics/GraphicsContextStateSaver.h"
47 #include "platform/graphics/Path.h" 48 #include "platform/graphics/Path.h"
48 #include "wtf/CurrentTime.h" 49 #include "wtf/CurrentTime.h"
49 50
50 namespace WebCore { 51 namespace WebCore {
51 52
52 using namespace HTMLNames; 53 using namespace HTMLNames;
53 54
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2840 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent()); 2841 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent());
2841 for (RenderObject* child = startChild; child && child != endChild; ) { 2842 for (RenderObject* child = startChild; child && child != endChild; ) {
2842 // Save our next sibling as moveChildTo will clear it. 2843 // Save our next sibling as moveChildTo will clear it.
2843 RenderObject* nextSibling = child->nextSibling(); 2844 RenderObject* nextSibling = child->nextSibling();
2844 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert); 2845 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert);
2845 child = nextSibling; 2846 child = nextSibling;
2846 } 2847 }
2847 } 2848 }
2848 2849
2849 } // namespace WebCore 2850 } // namespace WebCore
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