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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) | 4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) |
5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) | 5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) |
6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. | 6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
7 * Copyright (C) 2010 Google Inc. All rights reserved. | 7 * Copyright (C) 2010 Google Inc. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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34 #include "core/rendering/RenderBlock.h" | 34 #include "core/rendering/RenderBlock.h" |
35 #include "core/rendering/RenderFlowThread.h" | 35 #include "core/rendering/RenderFlowThread.h" |
36 #include "core/rendering/RenderGeometryMap.h" | 36 #include "core/rendering/RenderGeometryMap.h" |
37 #include "core/rendering/RenderInline.h" | 37 #include "core/rendering/RenderInline.h" |
38 #include "core/rendering/RenderLayer.h" | 38 #include "core/rendering/RenderLayer.h" |
39 #include "core/rendering/RenderRegion.h" | 39 #include "core/rendering/RenderRegion.h" |
40 #include "core/rendering/RenderView.h" | 40 #include "core/rendering/RenderView.h" |
41 #include "core/rendering/compositing/CompositedLayerMapping.h" | 41 #include "core/rendering/compositing/CompositedLayerMapping.h" |
42 #include "core/rendering/compositing/RenderLayerCompositor.h" | 42 #include "core/rendering/compositing/RenderLayerCompositor.h" |
43 #include "core/rendering/style/ShadowList.h" | 43 #include "core/rendering/style/ShadowList.h" |
| 44 #include "platform/LengthFunctions.h" |
44 #include "platform/geometry/TransformState.h" | 45 #include "platform/geometry/TransformState.h" |
45 #include "platform/graphics/DrawLooperBuilder.h" | 46 #include "platform/graphics/DrawLooperBuilder.h" |
46 #include "platform/graphics/GraphicsContextStateSaver.h" | 47 #include "platform/graphics/GraphicsContextStateSaver.h" |
47 #include "platform/graphics/Path.h" | 48 #include "platform/graphics/Path.h" |
48 #include "wtf/CurrentTime.h" | 49 #include "wtf/CurrentTime.h" |
49 | 50 |
50 namespace WebCore { | 51 namespace WebCore { |
51 | 52 |
52 using namespace HTMLNames; | 53 using namespace HTMLNames; |
53 | 54 |
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2840 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent()); | 2841 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent()); |
2841 for (RenderObject* child = startChild; child && child != endChild; ) { | 2842 for (RenderObject* child = startChild; child && child != endChild; ) { |
2842 // Save our next sibling as moveChildTo will clear it. | 2843 // Save our next sibling as moveChildTo will clear it. |
2843 RenderObject* nextSibling = child->nextSibling(); | 2844 RenderObject* nextSibling = child->nextSibling(); |
2844 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert); | 2845 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert); |
2845 child = nextSibling; | 2846 child = nextSibling; |
2846 } | 2847 } |
2847 } | 2848 } |
2848 | 2849 |
2849 } // namespace WebCore | 2850 } // namespace WebCore |
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