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Side by Side Diff: src/gpu/GrLayerCache.h

Issue 350183006: Move allocation of texture from SkGpuDevice to GrLayerCache (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Address code review comments Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrLayerCache_DEFINED 8 #ifndef GrLayerCache_DEFINED
9 #define GrLayerCache_DEFINED 9 #define GrLayerCache_DEFINED
10 10
11 #include "GrAllocPool.h" 11 #include "GrAllocPool.h"
12 #include "GrAtlas.h"
12 #include "GrTHashTable.h" 13 #include "GrTHashTable.h"
13 #include "GrPictureUtils.h" 14 #include "GrPictureUtils.h"
14 #include "GrRect.h" 15 #include "GrRect.h"
15 16
16 class GrAtlasMgr;
17 class GrGpu; 17 class GrGpu;
18 class GrPlot;
19 class SkPicture; 18 class SkPicture;
20 19
21 // GrAtlasLocation captures an atlased item's position in the atlas. This 20 // GrAtlasLocation captures an atlased item's position in the atlas. This
22 // means the plot in which it resides and its bounds inside the plot. 21 // means the plot in which it resides and its bounds inside the plot.
23 // TODO: Make GrGlyph use one of these? 22 // TODO: Make GrGlyph use one of these?
24 class GrAtlasLocation { 23 class GrAtlasLocation {
25 public: 24 public:
26 GrAtlasLocation() : fPlot(NULL) {} 25 GrAtlasLocation() : fPlot(NULL) {}
27 26
28 void set(GrPlot* plot, const GrIRect16& bounds) { 27 void set(GrPlot* plot, const GrIRect16& bounds) {
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90 89
91 // The GrLayerCache caches pre-computed saveLayers for later rendering. 90 // The GrLayerCache caches pre-computed saveLayers for later rendering.
92 // Non-atlased layers are stored in their own GrTexture while the atlased 91 // Non-atlased layers are stored in their own GrTexture while the atlased
93 // layers share a single GrTexture. 92 // layers share a single GrTexture.
94 // Unlike the GrFontCache, the GrTexture atlas only has one GrAtlasMgr (for 8888 ) 93 // Unlike the GrFontCache, the GrTexture atlas only has one GrAtlasMgr (for 8888 )
95 // and one GrPlot (for the entire atlas). As such, the GrLayerCache 94 // and one GrPlot (for the entire atlas). As such, the GrLayerCache
96 // roughly combines the functionality of the GrFontCache and GrTextStrike 95 // roughly combines the functionality of the GrFontCache and GrTextStrike
97 // classes. 96 // classes.
98 class GrLayerCache { 97 class GrLayerCache {
99 public: 98 public:
100 GrLayerCache(GrGpu*); 99 GrLayerCache(GrContext*);
101 ~GrLayerCache(); 100 ~GrLayerCache();
102 101
102 // As a cache, the GrLayerCache can be ordered to free up all its cached
103 // elements by the GrContext
103 void freeAll(); 104 void freeAll();
104 105
105 GrCachedLayer* findLayerOrCreate(const SkPicture* picture, int id); 106 GrCachedLayer* findLayer(const SkPicture* picture, int layerID);
107 GrCachedLayer* findLayerOrCreate(const SkPicture* picture, int layerID);
108
109 // Inform the cache that layer's cached image is now required. Return true
110 // if it was found in the ResourceCache and doesn't need to be regenerated.
111 // If false is returned the caller should (re)render the layer into the
112 // newly acquired texture.
113 bool lock(GrCachedLayer* layer, const GrTextureDesc& desc);
114
115 // Inform the cache that layer's cached image is not currently required
116 void unlock(GrCachedLayer* layer);
106 117
107 private: 118 private:
108 SkAutoTUnref<GrGpu> fGpu; 119 GrContext* fContext; // pointer back to owning context
109 SkAutoTDelete<GrAtlasMgr> fAtlasMgr; // TODO: could lazily allocate 120 SkAutoTDelete<GrAtlasMgr> fAtlasMgr; // TODO: could lazily allocate
121 GrAtlas fPlotUsage;
110 122
111 class PictureLayerKey; 123 class PictureLayerKey;
112 GrTHashTable<GrCachedLayer, PictureLayerKey, 7> fLayerHash; 124 GrTHashTable<GrCachedLayer, PictureLayerKey, 7> fLayerHash;
113 GrTAllocPool<GrCachedLayer> fLayerPool; 125 GrTAllocPool<GrCachedLayer> fLayerPool;
114 126
115 void init(); 127 void init();
116 GrCachedLayer* createLayer(const SkPicture* picture, int id); 128 GrCachedLayer* createLayer(const SkPicture* picture, int layerID);
117
118 }; 129 };
119 130
120 #endif 131 #endif
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