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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/shell/renderer/test_runner/gamepad_controller.h" | 5 #include "content/shell/renderer/test_runner/gamepad_controller.h" |
| 6 | 6 |
| 7 #include "content/shell/renderer/test_runner/TestInterfaces.h" | 7 #include "content/shell/renderer/test_runner/TestInterfaces.h" |
| 8 #include "content/shell/renderer/test_runner/WebTestDelegate.h" | 8 #include "content/shell/renderer/test_runner/WebTestDelegate.h" |
| 9 #include "gin/arguments.h" | 9 #include "gin/arguments.h" |
| 10 #include "gin/handle.h" | 10 #include "gin/handle.h" |
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| 147 | 147 |
| 148 void GamepadController::Reset() { | 148 void GamepadController::Reset() { |
| 149 memset(&gamepads_, 0, sizeof(gamepads_)); | 149 memset(&gamepads_, 0, sizeof(gamepads_)); |
| 150 } | 150 } |
| 151 | 151 |
| 152 void GamepadController::Install(WebFrame* frame) { | 152 void GamepadController::Install(WebFrame* frame) { |
| 153 GamepadControllerBindings::Install(weak_factory_.GetWeakPtr(), frame); | 153 GamepadControllerBindings::Install(weak_factory_.GetWeakPtr(), frame); |
| 154 } | 154 } |
| 155 | 155 |
| 156 void GamepadController::SetDelegate(WebTestDelegate* delegate) { | 156 void GamepadController::SetDelegate(WebTestDelegate* delegate) { |
| 157 if (!delegate) |
| 158 return; |
| 157 delegate->setGamepadProvider(this); | 159 delegate->setGamepadProvider(this); |
| 158 } | 160 } |
| 159 | 161 |
| 160 void GamepadController::SampleGamepads(blink::WebGamepads& gamepads) { | 162 void GamepadController::SampleGamepads(blink::WebGamepads& gamepads) { |
| 161 memcpy(&gamepads, &gamepads_, sizeof(blink::WebGamepads)); | 163 memcpy(&gamepads, &gamepads_, sizeof(blink::WebGamepads)); |
| 162 } | 164 } |
| 163 | 165 |
| 164 void GamepadController::SetGamepadListener( | 166 void GamepadController::SetGamepadListener( |
| 165 blink::WebGamepadListener* listener) { | 167 blink::WebGamepadListener* listener) { |
| 166 listener_ = listener; | 168 listener_ = listener; |
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| 236 | 238 |
| 237 void GamepadController::SetAxisData(int index, int axis, double data) { | 239 void GamepadController::SetAxisData(int index, int axis, double data) { |
| 238 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap)) | 240 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap)) |
| 239 return; | 241 return; |
| 240 if (axis < 0 || axis >= static_cast<int>(WebGamepad::axesLengthCap)) | 242 if (axis < 0 || axis >= static_cast<int>(WebGamepad::axesLengthCap)) |
| 241 return; | 243 return; |
| 242 gamepads_.items[index].axes[axis] = data; | 244 gamepads_.items[index].axes[axis] = data; |
| 243 } | 245 } |
| 244 | 246 |
| 245 } // namespace content | 247 } // namespace content |
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