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Side by Side Diff: ui/events/gesture_detection/motion_event.h

Issue 348813002: Extend MotionEvent to have tool type and button state (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_EVENTS_GESTURE_DETECTION_MOTION_EVENT_H_ 5 #ifndef UI_EVENTS_GESTURE_DETECTION_MOTION_EVENT_H_
6 #define UI_EVENTS_GESTURE_DETECTION_MOTION_EVENT_H_ 6 #define UI_EVENTS_GESTURE_DETECTION_MOTION_EVENT_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "base/time/time.h" 9 #include "base/time/time.h"
10 #include "ui/events/gesture_detection/gesture_detection_export.h" 10 #include "ui/events/gesture_detection/gesture_detection_export.h"
11 11
12 namespace ui { 12 namespace ui {
13 13
14 // Abstract class for a generic motion-related event, patterned after that 14 // Abstract class for a generic motion-related event, patterned after that
15 // subset of Android's MotionEvent API used in gesture detection. 15 // subset of Android's MotionEvent API used in gesture detection.
16 class GESTURE_DETECTION_EXPORT MotionEvent { 16 class GESTURE_DETECTION_EXPORT MotionEvent {
17 public: 17 public:
18 enum Action { 18 enum Action {
19 ACTION_DOWN, 19 ACTION_DOWN = 100,
jdduke (slow) 2014/06/20 15:33:25 Any reason for the 100/200?
Changwan Ryu 2014/06/20 21:00:34 No specific reason. I just wanted to assign SOME d
jdduke (slow) 2014/06/20 21:19:41 I see, let's stick with not assigning them specifi
Changwan Ryu 2014/06/20 21:32:01 Done.
20 ACTION_UP, 20 ACTION_UP,
21 ACTION_MOVE, 21 ACTION_MOVE,
22 ACTION_CANCEL, 22 ACTION_CANCEL,
23 ACTION_POINTER_DOWN, 23 ACTION_POINTER_DOWN,
24 ACTION_POINTER_UP, 24 ACTION_POINTER_UP,
25 }; 25 };
26 26
27 enum ToolType {
28 TOOL_TYPE_UNKNOWN = 200,
29 TOOL_TYPE_FINGER,
30 TOOL_TYPE_STYLUS,
31 TOOL_TYPE_MOUSE,
32 };
33
34 const static int BUTTON_NONE = 0;
jdduke (slow) 2014/06/20 15:33:25 I would go ahead and use an enum bit mask here, e.
Changwan Ryu 2014/06/20 21:00:34 Done.
35 const static int BUTTON_PRIMARY = 1;
36 const static int BUTTON_SECONDARY = 2;
37 const static int BUTTON_TERTIARY = 4;
38 const static int BUTTON_BACK = 8;
39 const static int BUTTON_FORWARD = 16;
40
27 // The implementer promises that |GetPointerId()| will never exceed this. 41 // The implementer promises that |GetPointerId()| will never exceed this.
28 enum { MAX_POINTER_ID = 31 }; 42 enum { MAX_POINTER_ID = 31 };
29 43
30 virtual ~MotionEvent() {} 44 virtual ~MotionEvent() {}
31 45
32 virtual int GetId() const = 0; 46 virtual int GetId() const = 0;
33 virtual Action GetAction() const = 0; 47 virtual Action GetAction() const = 0;
34 // Only valid if |GetAction()| returns ACTION_POINTER_UP or 48 // Only valid if |GetAction()| returns ACTION_POINTER_UP or
35 // ACTION_POINTER_DOWN. 49 // ACTION_POINTER_DOWN.
36 virtual int GetActionIndex() const = 0; 50 virtual int GetActionIndex() const = 0;
37 virtual size_t GetPointerCount() const = 0; 51 virtual size_t GetPointerCount() const = 0;
38 virtual int GetPointerId(size_t pointer_index) const = 0; 52 virtual int GetPointerId(size_t pointer_index) const = 0;
39 virtual float GetX(size_t pointer_index) const = 0; 53 virtual float GetX(size_t pointer_index) const = 0;
40 virtual float GetY(size_t pointer_index) const = 0; 54 virtual float GetY(size_t pointer_index) const = 0;
41 virtual float GetRawX(size_t pointer_index) const = 0; 55 virtual float GetRawX(size_t pointer_index) const = 0;
42 virtual float GetRawY(size_t pointer_index) const = 0; 56 virtual float GetRawY(size_t pointer_index) const = 0;
43 virtual float GetTouchMajor(size_t pointer_index) const = 0; 57 virtual float GetTouchMajor(size_t pointer_index) const = 0;
44 virtual float GetPressure(size_t pointer_index) const = 0; 58 virtual float GetPressure(size_t pointer_index) const = 0;
45 virtual base::TimeTicks GetEventTime() const = 0; 59 virtual base::TimeTicks GetEventTime() const = 0;
46 60
47 virtual size_t GetHistorySize() const = 0; 61 virtual size_t GetHistorySize() const = 0;
48 virtual base::TimeTicks GetHistoricalEventTime( 62 virtual base::TimeTicks GetHistoricalEventTime(
49 size_t historical_index) const = 0; 63 size_t historical_index) const = 0;
50 virtual float GetHistoricalTouchMajor(size_t pointer_index, 64 virtual float GetHistoricalTouchMajor(size_t pointer_index,
51 size_t historical_index) const = 0; 65 size_t historical_index) const = 0;
52 virtual float GetHistoricalX(size_t pointer_index, 66 virtual float GetHistoricalX(size_t pointer_index,
53 size_t historical_index) const = 0; 67 size_t historical_index) const = 0;
54 virtual float GetHistoricalY(size_t pointer_index, 68 virtual float GetHistoricalY(size_t pointer_index,
55 size_t historical_index) const = 0; 69 size_t historical_index) const = 0;
70 virtual ToolType GetToolType(size_t pointer_index) const = 0;
71 virtual int GetButtonState() const = 0;
56 72
57 virtual scoped_ptr<MotionEvent> Clone() const = 0; 73 virtual scoped_ptr<MotionEvent> Clone() const = 0;
58 virtual scoped_ptr<MotionEvent> Cancel() const = 0; 74 virtual scoped_ptr<MotionEvent> Cancel() const = 0;
59 75
60 // Utility accessor methods for convenience. 76 // Utility accessor methods for convenience.
61 float GetX() const { return GetX(0); } 77 float GetX() const { return GetX(0); }
62 float GetY() const { return GetY(0); } 78 float GetY() const { return GetY(0); }
63 float GetRawX() const { return GetRawX(0); } 79 float GetRawX() const { return GetRawX(0); }
64 float GetRawY() const { return GetRawY(0); } 80 float GetRawY() const { return GetRawY(0); }
65 float GetTouchMajor() const { return GetTouchMajor(0); } 81 float GetTouchMajor() const { return GetTouchMajor(0); }
66 float GetPressure() const { return GetPressure(0); } 82 float GetPressure() const { return GetPressure(0); }
67 }; 83 };
68 84
69 } // namespace ui 85 } // namespace ui
70 86
71 #endif // UI_EVENTS_GESTURE_DETECTION_MOTION_EVENT_H_ 87 #endif // UI_EVENTS_GESTURE_DETECTION_MOTION_EVENT_H_
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