Chromium Code Reviews| Index: net/socket/unix_domain_client_socket_posix.h |
| diff --git a/net/socket/unix_domain_client_socket_posix.h b/net/socket/unix_domain_client_socket_posix.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..a9de1d406833c55c684236ae4ec4413b195652f8 |
| --- /dev/null |
| +++ b/net/socket/unix_domain_client_socket_posix.h |
| @@ -0,0 +1,75 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_ |
| +#define NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_ |
| + |
| +#include <string> |
| + |
| +#include "base/basictypes.h" |
| +#include "base/callback.h" |
| +#include "net/base/net_export.h" |
| +#include "net/socket/stream_socket.h" |
| + |
| +namespace net { |
| + |
| +class SocketLibevent; |
| +struct SockaddrStorage; |
| + |
| +// A client socket that uses unix domain socket as the transport layer. |
| +class NET_EXPORT UnixDomainClientSocket : public StreamSocket { |
| + public: |
| + // Builds a client socket with socket_path. The caller should call Connect() |
| + // to connect to server sockect. |
|
mmenke
2014/06/26 15:36:11
nit: "to a server socket" (+to, -c)
byungchul
2014/06/26 18:09:24
Done.
|
| + UnixDomainClientSocket(const std::string& socket_path, |
| + bool use_abstract_namespace); |
| + // Builds a client socket with socket libevent which is already connected. |
| + // UnixDomainServerSocket uses this after it accepts a connection. |
| + explicit UnixDomainClientSocket(scoped_ptr<SocketLibevent> socket); |
| + |
| + virtual ~UnixDomainClientSocket(); |
| + |
| + // Fills |sock_addr| with |socket_path|. For Android or Linux platform, it |
| + // supports abstract namespace. |socket_addr_len| is in/out parameter as |
| + // POSIX socket interfaces. |
|
mmenke
2014/06/26 15:36:11
This comment is wrong.
byungchul
2014/06/26 18:09:24
Done.
|
| + static bool FillAddress(const std::string& socket_path, |
| + bool use_abstract_namespace, |
| + SockaddrStorage* address); |
| + |
| + // StreamSocket implementation. |
| + virtual int Connect(const CompletionCallback& callback) OVERRIDE; |
| + virtual void Disconnect() OVERRIDE; |
| + virtual bool IsConnected() const OVERRIDE; |
| + virtual bool IsConnectedAndIdle() const OVERRIDE; |
| + virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE; |
| + virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE; |
| + virtual const BoundNetLog& NetLog() const OVERRIDE; |
| + virtual void SetSubresourceSpeculation() OVERRIDE; |
| + virtual void SetOmniboxSpeculation() OVERRIDE; |
| + virtual bool WasEverUsed() const OVERRIDE; |
| + virtual bool UsingTCPFastOpen() const OVERRIDE; |
| + virtual bool WasNpnNegotiated() const OVERRIDE; |
| + virtual NextProto GetNegotiatedProtocol() const OVERRIDE; |
| + virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE; |
| + |
| + // Socket implementation. |
| + virtual int Read(IOBuffer* buf, int buf_len, |
| + const CompletionCallback& callback) OVERRIDE; |
| + virtual int Write(IOBuffer* buf, int buf_len, |
| + const CompletionCallback& callback) OVERRIDE; |
| + virtual int SetReceiveBufferSize(int32 size) OVERRIDE; |
| + virtual int SetSendBufferSize(int32 size) OVERRIDE; |
| + |
| + private: |
| + const std::string socket_path_; |
| + const bool use_abstract_namespace_; |
| + scoped_ptr<SocketLibevent> socket_; |
| + BoundNetLog netlog_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(UnixDomainClientSocket); |
| +}; |
| + |
| +} // namespace net |
| + |
| +#endif // NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_ |