| Index: net/socket/unix_domain_client_socket_posix.h
|
| diff --git a/net/socket/unix_domain_client_socket_posix.h b/net/socket/unix_domain_client_socket_posix.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..a4e491db6ab9457c7c86a1411877a1a0b93c4c34
|
| --- /dev/null
|
| +++ b/net/socket/unix_domain_client_socket_posix.h
|
| @@ -0,0 +1,75 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
|
| +#define NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
|
| +
|
| +#include <string>
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/callback.h"
|
| +#include "base/macros.h"
|
| +#include "net/base/net_export.h"
|
| +#include "net/socket/stream_socket.h"
|
| +
|
| +namespace net {
|
| +
|
| +class SocketLibevent;
|
| +struct SockaddrStorage;
|
| +
|
| +// A client socket that uses unix domain socket as the transport layer.
|
| +class NET_EXPORT UnixDomainClientSocket : public StreamSocket {
|
| + public:
|
| + // Builds a client socket with socket_path. The caller should call Connect()
|
| + // to connect to a server socket.
|
| + UnixDomainClientSocket(const std::string& socket_path,
|
| + bool use_abstract_namespace);
|
| + // Builds a client socket with socket libevent which is already connected.
|
| + // UnixDomainServerSocket uses this after it accepts a connection.
|
| + explicit UnixDomainClientSocket(scoped_ptr<SocketLibevent> socket);
|
| +
|
| + virtual ~UnixDomainClientSocket();
|
| +
|
| + // Fills |address| with |socket_path| and its length. For Android or Linux
|
| + // platform, it supports abstract namespace.
|
| + static bool FillAddress(const std::string& socket_path,
|
| + bool use_abstract_namespace,
|
| + SockaddrStorage* address);
|
| +
|
| + // StreamSocket implementation.
|
| + virtual int Connect(const CompletionCallback& callback) OVERRIDE;
|
| + virtual void Disconnect() OVERRIDE;
|
| + virtual bool IsConnected() const OVERRIDE;
|
| + virtual bool IsConnectedAndIdle() const OVERRIDE;
|
| + virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE;
|
| + virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE;
|
| + virtual const BoundNetLog& NetLog() const OVERRIDE;
|
| + virtual void SetSubresourceSpeculation() OVERRIDE;
|
| + virtual void SetOmniboxSpeculation() OVERRIDE;
|
| + virtual bool WasEverUsed() const OVERRIDE;
|
| + virtual bool UsingTCPFastOpen() const OVERRIDE;
|
| + virtual bool WasNpnNegotiated() const OVERRIDE;
|
| + virtual NextProto GetNegotiatedProtocol() const OVERRIDE;
|
| + virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE;
|
| +
|
| + // Socket implementation.
|
| + virtual int Read(IOBuffer* buf, int buf_len,
|
| + const CompletionCallback& callback) OVERRIDE;
|
| + virtual int Write(IOBuffer* buf, int buf_len,
|
| + const CompletionCallback& callback) OVERRIDE;
|
| + virtual int SetReceiveBufferSize(int32 size) OVERRIDE;
|
| + virtual int SetSendBufferSize(int32 size) OVERRIDE;
|
| +
|
| + private:
|
| + const std::string socket_path_;
|
| + const bool use_abstract_namespace_;
|
| + scoped_ptr<SocketLibevent> socket_;
|
| + BoundNetLog netlog_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(UnixDomainClientSocket);
|
| +};
|
| +
|
| +} // namespace net
|
| +
|
| +#endif // NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
|
|
|