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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "remoting/host/gnubby_auth_handler_posix.h" | 5 #include "remoting/host/gnubby_auth_handler_posix.h" |
| 6 | 6 |
| 7 #include <unistd.h> | 7 #include <unistd.h> |
| 8 #include <utility> | 8 #include <utility> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
| 11 #include "base/file_util.h" | 11 #include "base/file_util.h" |
| 12 #include "base/json/json_reader.h" | 12 #include "base/json/json_reader.h" |
| 13 #include "base/json/json_writer.h" | 13 #include "base/json/json_writer.h" |
| 14 #include "base/lazy_instance.h" | 14 #include "base/lazy_instance.h" |
| 15 #include "base/stl_util.h" | 15 #include "base/stl_util.h" |
| 16 #include "base/values.h" | 16 #include "base/values.h" |
| 17 #include "net/socket/unix_domain_socket_posix.h" | 17 #include "net/socket/unix_domain_listen_socket_posix.h" |
| 18 #include "remoting/base/logging.h" | 18 #include "remoting/base/logging.h" |
| 19 #include "remoting/host/gnubby_socket.h" | 19 #include "remoting/host/gnubby_socket.h" |
| 20 #include "remoting/proto/control.pb.h" | 20 #include "remoting/proto/control.pb.h" |
| 21 #include "remoting/protocol/client_stub.h" | 21 #include "remoting/protocol/client_stub.h" |
| 22 | 22 |
| 23 namespace remoting { | 23 namespace remoting { |
| 24 | 24 |
| 25 namespace { | 25 namespace { |
| 26 | 26 |
| 27 const char kConnectionId[] = "connectionId"; | 27 const char kConnectionId[] = "connectionId"; |
| (...skipping 228 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 256 void GnubbyAuthHandlerPosix::CreateAuthorizationSocket() { | 256 void GnubbyAuthHandlerPosix::CreateAuthorizationSocket() { |
| 257 DCHECK(CalledOnValidThread()); | 257 DCHECK(CalledOnValidThread()); |
| 258 | 258 |
| 259 if (!g_gnubby_socket_name.Get().empty()) { | 259 if (!g_gnubby_socket_name.Get().empty()) { |
| 260 // If the file already exists, a socket in use error is returned. | 260 // If the file already exists, a socket in use error is returned. |
| 261 base::DeleteFile(g_gnubby_socket_name.Get(), false); | 261 base::DeleteFile(g_gnubby_socket_name.Get(), false); |
| 262 | 262 |
| 263 HOST_LOG << "Listening for gnubby requests on " | 263 HOST_LOG << "Listening for gnubby requests on " |
| 264 << g_gnubby_socket_name.Get().value(); | 264 << g_gnubby_socket_name.Get().value(); |
| 265 | 265 |
| 266 auth_socket_ = net::UnixDomainSocket::CreateAndListen( | 266 auth_socket_ = net::UnixDomainListenSocket::CreateAndListen( |
| 267 g_gnubby_socket_name.Get().value(), this, base::Bind(MatchUid)); | 267 g_gnubby_socket_name.Get().value(), this, base::Bind(MatchUid)); |
| 268 if (!auth_socket_.get()) { | 268 if (!auth_socket_.get()) { |
| 269 LOG(ERROR) << "Failed to open socket for gnubby requests"; | 269 LOG(ERROR) << "Failed to open socket for gnubby requests"; |
| 270 } | 270 } |
| 271 } else { | 271 } else { |
| 272 HOST_LOG << "No gnubby socket name specified"; | 272 HOST_LOG << "No gnubby socket name specified"; |
| 273 } | 273 } |
| 274 } | 274 } |
| 275 | 275 |
| 276 void GnubbyAuthHandlerPosix::ProcessGnubbyRequest( | 276 void GnubbyAuthHandlerPosix::ProcessGnubbyRequest( |
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| 298 } | 298 } |
| 299 | 299 |
| 300 void GnubbyAuthHandlerPosix::RequestTimedOut(int connection_id) { | 300 void GnubbyAuthHandlerPosix::RequestTimedOut(int connection_id) { |
| 301 HOST_LOG << "Gnubby request timed out"; | 301 HOST_LOG << "Gnubby request timed out"; |
| 302 ActiveSockets::iterator iter = active_sockets_.find(connection_id); | 302 ActiveSockets::iterator iter = active_sockets_.find(connection_id); |
| 303 if (iter != active_sockets_.end()) | 303 if (iter != active_sockets_.end()) |
| 304 SendErrorAndCloseActiveSocket(iter); | 304 SendErrorAndCloseActiveSocket(iter); |
| 305 } | 305 } |
| 306 | 306 |
| 307 } // namespace remoting | 307 } // namespace remoting |
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