| Index: components/invalidation/sync_system_resources_unittest.cc
|
| diff --git a/components/invalidation/sync_system_resources_unittest.cc b/components/invalidation/sync_system_resources_unittest.cc
|
| index 705ba0b8ea6f18881c130416f9cd219b6c542f39..d264b606a4a670790ca24c82f4b38349fc10af5d 100644
|
| --- a/components/invalidation/sync_system_resources_unittest.cc
|
| +++ b/components/invalidation/sync_system_resources_unittest.cc
|
| @@ -181,7 +181,8 @@ class TestSyncNetworkChannel : public SyncNetworkChannel {
|
| TestSyncNetworkChannel() {}
|
| virtual ~TestSyncNetworkChannel() {}
|
|
|
| - using SyncNetworkChannel::NotifyStateChange;
|
| + using SyncNetworkChannel::NotifyNetworkStatusChange;
|
| + using SyncNetworkChannel::NotifyChannelStateChange;
|
| using SyncNetworkChannel::DeliverIncomingMessage;
|
|
|
| virtual void SendMessage(const std::string& message) OVERRIDE {
|
| @@ -233,15 +234,21 @@ class SyncNetworkChannelTest
|
| bool connected_;
|
| };
|
|
|
| -// Simulate network channel state change. It should propagate to observer.
|
| -TEST_F(SyncNetworkChannelTest, OnNetworkChannelStateChanged) {
|
| +// Simulate channel state change. It should propagate to observer.
|
| +TEST_F(SyncNetworkChannelTest, ChannelStateChange) {
|
| EXPECT_EQ(DEFAULT_INVALIDATION_ERROR, last_invalidator_state_);
|
| - EXPECT_FALSE(connected_);
|
| - network_channel_.NotifyStateChange(INVALIDATIONS_ENABLED);
|
| + network_channel_.NotifyChannelStateChange(INVALIDATIONS_ENABLED);
|
| EXPECT_EQ(INVALIDATIONS_ENABLED, last_invalidator_state_);
|
| - EXPECT_TRUE(connected_);
|
| - network_channel_.NotifyStateChange(INVALIDATION_CREDENTIALS_REJECTED);
|
| + network_channel_.NotifyChannelStateChange(INVALIDATION_CREDENTIALS_REJECTED);
|
| EXPECT_EQ(INVALIDATION_CREDENTIALS_REJECTED, last_invalidator_state_);
|
| +}
|
| +
|
| +// Simulate network state change. It should propagate to cacheinvalidations.
|
| +TEST_F(SyncNetworkChannelTest, NetworkStateChange) {
|
| + EXPECT_FALSE(connected_);
|
| + network_channel_.NotifyNetworkStatusChange(true);
|
| + EXPECT_TRUE(connected_);
|
| + network_channel_.NotifyNetworkStatusChange(false);
|
| EXPECT_FALSE(connected_);
|
| }
|
|
|
|
|