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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/invalidation/sync_system_resources.h" | 5 #include "components/invalidation/sync_system_resources.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
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174 message_loop_.RunUntilIdle(); | 174 message_loop_.RunUntilIdle(); |
175 EXPECT_EQ(invalidation::Status(invalidation::Status::SUCCESS, std::string()), | 175 EXPECT_EQ(invalidation::Status(invalidation::Status::SUCCESS, std::string()), |
176 results); | 176 results); |
177 } | 177 } |
178 | 178 |
179 class TestSyncNetworkChannel : public SyncNetworkChannel { | 179 class TestSyncNetworkChannel : public SyncNetworkChannel { |
180 public: | 180 public: |
181 TestSyncNetworkChannel() {} | 181 TestSyncNetworkChannel() {} |
182 virtual ~TestSyncNetworkChannel() {} | 182 virtual ~TestSyncNetworkChannel() {} |
183 | 183 |
184 using SyncNetworkChannel::NotifyStateChange; | 184 using SyncNetworkChannel::NotifyChannelStateChange; |
185 using SyncNetworkChannel::DeliverIncomingMessage; | 185 using SyncNetworkChannel::DeliverIncomingMessage; |
186 | 186 |
187 virtual void SendMessage(const std::string& message) OVERRIDE { | 187 virtual void SendMessage(const std::string& message) OVERRIDE { |
188 } | 188 } |
189 | 189 |
190 virtual void UpdateCredentials(const std::string& email, | 190 virtual void UpdateCredentials(const std::string& email, |
191 const std::string& token) OVERRIDE { | 191 const std::string& token) OVERRIDE { |
192 } | 192 } |
193 | 193 |
194 virtual int GetInvalidationClientType() OVERRIDE { | 194 virtual int GetInvalidationClientType() OVERRIDE { |
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230 | 230 |
231 TestSyncNetworkChannel network_channel_; | 231 TestSyncNetworkChannel network_channel_; |
232 InvalidatorState last_invalidator_state_; | 232 InvalidatorState last_invalidator_state_; |
233 bool connected_; | 233 bool connected_; |
234 }; | 234 }; |
235 | 235 |
236 // Simulate network channel state change. It should propagate to observer. | 236 // Simulate network channel state change. It should propagate to observer. |
237 TEST_F(SyncNetworkChannelTest, OnNetworkChannelStateChanged) { | 237 TEST_F(SyncNetworkChannelTest, OnNetworkChannelStateChanged) { |
238 EXPECT_EQ(DEFAULT_INVALIDATION_ERROR, last_invalidator_state_); | 238 EXPECT_EQ(DEFAULT_INVALIDATION_ERROR, last_invalidator_state_); |
239 EXPECT_FALSE(connected_); | 239 EXPECT_FALSE(connected_); |
240 network_channel_.NotifyStateChange(INVALIDATIONS_ENABLED); | 240 network_channel_.NotifyChannelStateChange(INVALIDATIONS_ENABLED); |
241 EXPECT_EQ(INVALIDATIONS_ENABLED, last_invalidator_state_); | 241 EXPECT_EQ(INVALIDATIONS_ENABLED, last_invalidator_state_); |
242 EXPECT_TRUE(connected_); | 242 EXPECT_TRUE(connected_); |
243 network_channel_.NotifyStateChange(INVALIDATION_CREDENTIALS_REJECTED); | 243 network_channel_.NotifyChannelStateChange(INVALIDATION_CREDENTIALS_REJECTED); |
244 EXPECT_EQ(INVALIDATION_CREDENTIALS_REJECTED, last_invalidator_state_); | 244 EXPECT_EQ(INVALIDATION_CREDENTIALS_REJECTED, last_invalidator_state_); |
245 EXPECT_FALSE(connected_); | 245 EXPECT_FALSE(connected_); |
246 } | 246 } |
247 | 247 |
248 } // namespace | 248 } // namespace |
249 } // namespace syncer | 249 } // namespace syncer |
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