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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TREES_LAYER_TREE_HOST_CLIENT_H_ | 5 #ifndef CC_TREES_LAYER_TREE_HOST_CLIENT_H_ |
| 6 #define CC_TREES_LAYER_TREE_HOST_CLIENT_H_ | 6 #define CC_TREES_LAYER_TREE_HOST_CLIENT_H_ |
| 7 | 7 |
| 8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/time/time.h" | 10 #include "base/time/time.h" |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 class LayerTreeHostClient { | 21 class LayerTreeHostClient { |
| 22 public: | 22 public: |
| 23 virtual void WillBeginMainFrame(int frame_id) = 0; | 23 virtual void WillBeginMainFrame(int frame_id) = 0; |
| 24 // Marks finishing compositing-related tasks on the main thread. In threaded | 24 // Marks finishing compositing-related tasks on the main thread. In threaded |
| 25 // mode, this corresponds to DidCommit(). | 25 // mode, this corresponds to DidCommit(). |
| 26 virtual void DidBeginMainFrame() = 0; | 26 virtual void DidBeginMainFrame() = 0; |
| 27 virtual void Animate(base::TimeTicks frame_begin_time) = 0; | 27 virtual void Animate(base::TimeTicks frame_begin_time) = 0; |
| 28 virtual void Layout() = 0; | 28 virtual void Layout() = 0; |
| 29 virtual void ApplyScrollAndScale(const gfx::Vector2d& scroll_delta, | 29 virtual void ApplyScrollAndScale(const gfx::Vector2d& scroll_delta, |
| 30 float page_scale) = 0; | 30 float page_scale) = 0; |
| 31 // Creates an OutputSurface. If fallback is true, it should attempt to | 31 // Request an OutputSurface from the client. When the client has one it should |
| 32 // create an OutputSurface that is guaranteed to initialize correctly. | 32 // call LayerTreeHost::SetOutputSurface. If fallback is true, it should |
| 33 virtual scoped_ptr<OutputSurface> CreateOutputSurface(bool fallback) = 0; | 33 // attempt to create an OutputSurface that is guaranteed to initialize |
| 34 // correctly. |
| 35 virtual void RequestNewOutputSurface(bool fallback) = 0; |
| 34 virtual void DidInitializeOutputSurface() = 0; | 36 virtual void DidInitializeOutputSurface() = 0; |
| 35 virtual void WillCommit() = 0; | 37 virtual void WillCommit() = 0; |
| 36 virtual void DidCommit() = 0; | 38 virtual void DidCommit() = 0; |
| 37 virtual void DidCommitAndDrawFrame() = 0; | 39 virtual void DidCommitAndDrawFrame() = 0; |
| 38 virtual void DidCompleteSwapBuffers() = 0; | 40 virtual void DidCompleteSwapBuffers() = 0; |
| 39 | 41 |
| 40 // Requests that the client insert a rate limiting token in the shared main | 42 // Requests that the client insert a rate limiting token in the shared main |
| 41 // thread context's command stream that will block if the context gets too far | 43 // thread context's command stream that will block if the context gets too far |
| 42 // ahead of the compositor's command stream. Only needed if the tree contains | 44 // ahead of the compositor's command stream. Only needed if the tree contains |
| 43 // a TextureLayer that calls SetRateLimitContext(true). | 45 // a TextureLayer that calls SetRateLimitContext(true). |
| 44 virtual void RateLimitSharedMainThreadContext() {} | 46 virtual void RateLimitSharedMainThreadContext() {} |
| 45 | 47 |
| 46 // This hook is for testing. | 48 // This hook is for testing. |
| 47 virtual void DidFailToInitializeOutputSurface() {} | 49 virtual void DidFailToInitializeOutputSurface() {} |
| 48 | 50 |
| 49 protected: | 51 protected: |
| 50 virtual ~LayerTreeHostClient() {} | 52 virtual ~LayerTreeHostClient() {} |
| 51 }; | 53 }; |
| 52 | 54 |
| 53 } // namespace cc | 55 } // namespace cc |
| 54 | 56 |
| 55 #endif // CC_TREES_LAYER_TREE_HOST_CLIENT_H_ | 57 #endif // CC_TREES_LAYER_TREE_HOST_CLIENT_H_ |
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