| Index: bench/FSRectBench.cpp
|
| diff --git a/bench/FSRectBench.cpp b/bench/FSRectBench.cpp
|
| index ea65f30eeec5e82b7dc12c77d799f5eab22d8af5..3c5304294d1830f757205a9a64572e933635240c 100644
|
| --- a/bench/FSRectBench.cpp
|
| +++ b/bench/FSRectBench.cpp
|
| @@ -6,7 +6,7 @@
|
| * found in the LICENSE file.
|
| */
|
|
|
| -#include "SkBenchmark.h"
|
| +#include "Benchmark.h"
|
| #include "SkCanvas.h"
|
| #include "SkPaint.h"
|
| #include "SkRandom.h"
|
| @@ -15,7 +15,7 @@
|
| * Draws full screen opaque rectangles. It is designed to test any optimizations in the GPU backend
|
| * to turn such draws into clears.
|
| */
|
| -class FSRectBench : public SkBenchmark {
|
| +class FSRectBench : public Benchmark {
|
| public:
|
| FSRectBench() : fInit(false) { }
|
|
|
| @@ -57,7 +57,7 @@ private:
|
| SkColor fColors[N];
|
| bool fInit;
|
|
|
| - typedef SkBenchmark INHERITED;
|
| + typedef Benchmark INHERITED;
|
| };
|
|
|
| DEF_BENCH( return SkNEW_ARGS(FSRectBench, ()); )
|
|
|