| Index: bench/TileBench.cpp
|
| diff --git a/bench/TileBench.cpp b/bench/TileBench.cpp
|
| index 12c9629ee23d163014eec323b9a6c4640664b48d..7487b1b8ea6aac91a70fe1acf7c1e67fa5ce63ad 100644
|
| --- a/bench/TileBench.cpp
|
| +++ b/bench/TileBench.cpp
|
| @@ -6,7 +6,7 @@
|
| * found in the LICENSE file.
|
| */
|
|
|
| -#include "SkBenchmark.h"
|
| +#include "Benchmark.h"
|
| #include "SkBitmap.h"
|
| #include "SkCanvas.h"
|
| #include "SkShader.h"
|
| @@ -28,7 +28,7 @@ static void create_gradient(SkBitmap* bm) {
|
|
|
| // Test out the special case of a tiled 1xN texture. Test out opacity,
|
| // filtering and the different tiling modes
|
| -class ConstXTileBench : public SkBenchmark {
|
| +class ConstXTileBench : public Benchmark {
|
| SkPaint fPaint;
|
| SkString fName;
|
| bool fDoFilter;
|
| @@ -111,7 +111,7 @@ protected:
|
| }
|
|
|
| private:
|
| - typedef SkBenchmark INHERITED;
|
| + typedef Benchmark INHERITED;
|
| };
|
|
|
| DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, false, true))
|
|
|