| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBenchmark.h" | 8 #include "Benchmark.h" |
| 9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
| 10 #include "SkPaint.h" | 10 #include "SkPaint.h" |
| 11 #include "SkRandom.h" | 11 #include "SkRandom.h" |
| 12 #include "SkShader.h" | 12 #include "SkShader.h" |
| 13 #include "SkString.h" | 13 #include "SkString.h" |
| 14 | 14 |
| 15 // This bench simulates the calls Skia sees from various HTML5 canvas | 15 // This bench simulates the calls Skia sees from various HTML5 canvas |
| 16 // game bench marks | 16 // game bench marks |
| 17 class GameBench : public SkBenchmark { | 17 class GameBench : public Benchmark { |
| 18 public: | 18 public: |
| 19 enum Type { | 19 enum Type { |
| 20 kScale_Type, | 20 kScale_Type, |
| 21 kTranslate_Type, | 21 kTranslate_Type, |
| 22 kRotate_Type | 22 kRotate_Type |
| 23 }; | 23 }; |
| 24 | 24 |
| 25 enum Clear { | 25 enum Clear { |
| 26 kFull_Clear, | 26 kFull_Clear, |
| 27 kPartial_Clear | 27 kPartial_Clear |
| (...skipping 269 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 297 if (inColorX && inColorY) { | 297 if (inColorX && inColorY) { |
| 298 SkASSERT(colorX < kNumAtlasedX && colorY < kNumAtlasedY); | 298 SkASSERT(colorX < kNumAtlasedX && colorY < kNumAtlasedY); |
| 299 *scanline = colors[colorX][colorY]; | 299 *scanline = colors[colorX][colorY]; |
| 300 } else { | 300 } else { |
| 301 *scanline = 0x00000000; | 301 *scanline = 0x00000000; |
| 302 } | 302 } |
| 303 } | 303 } |
| 304 } | 304 } |
| 305 } | 305 } |
| 306 | 306 |
| 307 typedef SkBenchmark INHERITED; | 307 typedef Benchmark INHERITED; |
| 308 }; | 308 }; |
| 309 | 309 |
| 310 // Partial clear | 310 // Partial clear |
| 311 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kScale_Type, | 311 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kScale_Type, |
| 312 GameBench::kPartial_Clear)); ) | 312 GameBench::kPartial_Clear)); ) |
| 313 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, | 313 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, |
| 314 GameBench::kPartial_Clear)); ) | 314 GameBench::kPartial_Clear)); ) |
| 315 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, | 315 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, |
| 316 GameBench::kPartial_Clear, true)); ) | 316 GameBench::kPartial_Clear, true)); ) |
| 317 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kRotate_Type, | 317 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kRotate_Type, |
| 318 GameBench::kPartial_Clear)); ) | 318 GameBench::kPartial_Clear)); ) |
| 319 | 319 |
| 320 // Full clear | 320 // Full clear |
| 321 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kScale_Type, | 321 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kScale_Type, |
| 322 GameBench::kFull_Clear)); ) | 322 GameBench::kFull_Clear)); ) |
| 323 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, | 323 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, |
| 324 GameBench::kFull_Clear)); ) | 324 GameBench::kFull_Clear)); ) |
| 325 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, | 325 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, |
| 326 GameBench::kFull_Clear, true)); ) | 326 GameBench::kFull_Clear, true)); ) |
| 327 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kRotate_Type, | 327 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kRotate_Type, |
| 328 GameBench::kFull_Clear)); ) | 328 GameBench::kFull_Clear)); ) |
| 329 | 329 |
| 330 // Atlased | 330 // Atlased |
| 331 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, | 331 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, |
| 332 GameBench::kFull_Clear, false, true)
); ) | 332 GameBench::kFull_Clear, false, true)
); ) |
| 333 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, | 333 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, |
| 334 GameBench::kFull_Clear, false, true,
true)); ) | 334 GameBench::kFull_Clear, false, true,
true)); ) |
| OLD | NEW |