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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBenchmark.h" | 8 #include "Benchmark.h" |
9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
12 #include "SkColorFilter.h" | 12 #include "SkColorFilter.h" |
13 #include "SkLayerDrawLooper.h" | 13 #include "SkLayerDrawLooper.h" |
14 #include "SkPaint.h" | 14 #include "SkPaint.h" |
15 #include "SkPath.h" | 15 #include "SkPath.h" |
16 #include "SkPoint.h" | 16 #include "SkPoint.h" |
| 17 #include "SkRRect.h" |
17 #include "SkRect.h" | 18 #include "SkRect.h" |
18 #include "SkRRect.h" | |
19 #include "SkString.h" | 19 #include "SkString.h" |
20 #include "SkXfermode.h" | 20 #include "SkXfermode.h" |
21 | 21 |
22 // Large blurred RR appear frequently on web pages. This benchmark measures our | 22 // Large blurred RR appear frequently on web pages. This benchmark measures our |
23 // performance in this case. | 23 // performance in this case. |
24 class BlurRoundRectBench : public SkBenchmark { | 24 class BlurRoundRectBench : public Benchmark { |
25 public: | 25 public: |
26 BlurRoundRectBench(int width, int height, int cornerRadius) | 26 BlurRoundRectBench(int width, int height, int cornerRadius) |
27 : fName("blurroundrect") { | 27 : fName("blurroundrect") { |
28 fName.appendf("_WH[%ix%i]_cr[%i]", width, height, cornerRadius); | 28 fName.appendf("_WH[%ix%i]_cr[%i]", width, height, cornerRadius); |
29 SkRect r = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)); | 29 SkRect r = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)); |
30 fRRect.setRectXY(r, SkIntToScalar(cornerRadius), SkIntToScalar(cornerRad
ius)); | 30 fRRect.setRectXY(r, SkIntToScalar(cornerRadius), SkIntToScalar(cornerRad
ius)); |
31 } | 31 } |
32 | 32 |
33 virtual const char* onGetName() SK_OVERRIDE { | 33 virtual const char* onGetName() SK_OVERRIDE { |
34 return fName.c_str(); | 34 return fName.c_str(); |
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74 for (int i = 0; i < loops; i++) { | 74 for (int i = 0; i < loops; i++) { |
75 canvas->drawRect(fRRect.rect(), dullPaint); | 75 canvas->drawRect(fRRect.rect(), dullPaint); |
76 canvas->drawRRect(fRRect, loopedPaint); | 76 canvas->drawRRect(fRRect, loopedPaint); |
77 } | 77 } |
78 } | 78 } |
79 | 79 |
80 private: | 80 private: |
81 SkString fName; | 81 SkString fName; |
82 SkRRect fRRect; | 82 SkRRect fRRect; |
83 | 83 |
84 typedef SkBenchmark INHERITED; | 84 typedef Benchmark INHERITED; |
85 }; | 85 }; |
86 | 86 |
87 // Create one with dimensions/rounded corners based on the skp | 87 // Create one with dimensions/rounded corners based on the skp |
88 DEF_BENCH(return new BlurRoundRectBench(600, 5514, 6);) | 88 DEF_BENCH(return new BlurRoundRectBench(600, 5514, 6);) |
89 // Same radii, much smaller rectangle | 89 // Same radii, much smaller rectangle |
90 DEF_BENCH(return new BlurRoundRectBench(100, 100, 6);) | 90 DEF_BENCH(return new BlurRoundRectBench(100, 100, 6);) |
91 // Other radii options | 91 // Other radii options |
92 DEF_BENCH(return new BlurRoundRectBench(100, 100, 30);) | 92 DEF_BENCH(return new BlurRoundRectBench(100, 100, 30);) |
93 DEF_BENCH(return new BlurRoundRectBench(100, 100, 90);) | 93 DEF_BENCH(return new BlurRoundRectBench(100, 100, 90);) |
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