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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/common/gpu/image_transport_surface_calayer_mac.h" | |
| 6 | |
| 7 #include "base/mac/sdk_forward_declarations.h" | |
| 8 #include "content/common/gpu/surface_handle_types_mac.h" | |
| 9 #include "ui/base/cocoa/animation_utils.h" | |
| 10 #include "ui/gfx/geometry/size_conversions.h" | |
| 11 | |
| 12 @interface ImageTransportLayer (Private) { | |
| 13 } | |
| 14 @end | |
| 15 | |
| 16 @implementation ImageTransportLayer | |
| 17 | |
| 18 - (id)initWithContext:(CGLContextObj)context | |
| 19 withTexture:(GLuint)texture | |
| 20 withPixelSize:(gfx::Size)pixelSize | |
| 21 withScaleFactor:(float)scaleFactor { | |
| 22 if (self = [super init]) { | |
| 23 shareContext_.reset(CGLRetainContext(context)); | |
| 24 texture_ = texture; | |
| 25 pixelSize_ = pixelSize; | |
| 26 | |
| 27 gfx::Size dipSize(gfx::ToFlooredSize(gfx::ScaleSize( | |
| 28 pixelSize_, 1.0f / scaleFactor))); | |
| 29 [self setContentsScale:scaleFactor]; | |
| 30 [self setFrame:CGRectMake(0, 0, dipSize.width(), dipSize.height())]; | |
| 31 } | |
| 32 return self; | |
| 33 } | |
| 34 | |
| 35 - (CGLPixelFormatObj)copyCGLPixelFormatForDisplayMask:(uint32_t)mask { | |
| 36 return CGLRetainPixelFormat(CGLGetPixelFormat(shareContext_)); | |
| 37 } | |
| 38 | |
| 39 - (CGLContextObj)copyCGLContextForPixelFormat:(CGLPixelFormatObj)pixelFormat { | |
| 40 CGLContextObj context = NULL; | |
| 41 CGLError error = CGLCreateContext(pixelFormat, shareContext_, &context); | |
| 42 if (error != kCGLNoError) | |
| 43 DLOG(ERROR) << "CGLCreateContext failed with CGL error: " << error; | |
| 44 return context; | |
| 45 } | |
| 46 | |
| 47 - (BOOL)canDrawInCGLContext:(CGLContextObj)glContext | |
| 48 pixelFormat:(CGLPixelFormatObj)pixelFormat | |
| 49 forLayerTime:(CFTimeInterval)timeInterval | |
| 50 displayTime:(const CVTimeStamp*)timeStamp { | |
| 51 return YES; | |
| 52 } | |
| 53 | |
| 54 - (void)drawInCGLContext:(CGLContextObj)glContext | |
| 55 pixelFormat:(CGLPixelFormatObj)pixelFormat | |
| 56 forLayerTime:(CFTimeInterval)timeInterval | |
| 57 displayTime:(const CVTimeStamp*)timeStamp { | |
| 58 glClearColor(1, 0, 1, 1); | |
| 59 glClear(GL_COLOR_BUFFER_BIT); | |
| 60 | |
| 61 GLint viewport[4] = {0, 0, 0, 0}; | |
| 62 glGetIntegerv(GL_VIEWPORT, viewport); | |
| 63 gfx::Size viewportSize(viewport[2], viewport[3]); | |
| 64 | |
| 65 // Set the coordinate system to be one-to-one with pixels. | |
| 66 glMatrixMode(GL_PROJECTION); | |
| 67 glLoadIdentity(); | |
| 68 glOrtho(0, viewportSize.width(), 0, viewportSize.height(), -1, 1); | |
| 69 glMatrixMode(GL_MODELVIEW); | |
| 70 glLoadIdentity(); | |
| 71 | |
| 72 // Draw a fullscreen quad. | |
| 73 glColor4f(1, 1, 1, 1); | |
| 74 glEnable(GL_TEXTURE_RECTANGLE_ARB); | |
| 75 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, texture_); | |
| 76 glBegin(GL_QUADS); | |
| 77 { | |
| 78 glTexCoord2f(0, 0); | |
| 79 glVertex2f(0, 0); | |
| 80 | |
| 81 glTexCoord2f(0, pixelSize_.height()); | |
| 82 glVertex2f(0, pixelSize_.height()); | |
| 83 | |
| 84 glTexCoord2f(pixelSize_.width(), pixelSize_.height()); | |
| 85 glVertex2f(pixelSize_.width(), pixelSize_.height()); | |
| 86 | |
| 87 glTexCoord2f(pixelSize_.width(), 0); | |
| 88 glVertex2f(pixelSize_.width(), 0); | |
| 89 } | |
| 90 glEnd(); | |
| 91 glBindTexture(0, texture_); | |
| 92 glDisable(GL_TEXTURE_RECTANGLE_ARB); | |
| 93 | |
| 94 [super drawInCGLContext:glContext | |
| 95 pixelFormat:pixelFormat | |
| 96 forLayerTime:timeInterval | |
| 97 displayTime:timeStamp]; | |
| 98 } | |
| 99 | |
| 100 @end | |
| 101 | |
| 102 namespace content { | |
| 103 | |
| 104 CALayerStorageProvider::CALayerStorageProvider() { | |
| 105 base::scoped_nsobject<NSDictionary> dict([[NSDictionary alloc] init]); | |
| 106 CGSConnectionID connection_id = CGSMainConnectionID(); | |
| 107 context_.reset([CAContext contextWithCGSConnection:connection_id | |
| 108 options:dict]); | |
| 109 [context_ retain]; | |
| 110 } | |
| 111 | |
| 112 CALayerStorageProvider::~CALayerStorageProvider() { | |
| 113 } | |
| 114 | |
| 115 gfx::Size CALayerStorageProvider::GetRoundedSize(gfx::Size size) { | |
| 116 return size; | |
| 117 } | |
| 118 | |
| 119 bool CALayerStorageProvider::AllocateColorBufferStorage( | |
| 120 CGLContextObj context, gfx::Size pixel_size, float scale_factor) { | |
| 121 // Allocate an ordinary OpenGL texture to back the FBO. | |
| 122 GLenum error = glGetError(); | |
|
piman
2014/06/19 21:51:02
note: there can be a stack of GL errors. If you wa
ccameron
2014/06/19 23:56:41
Done.
| |
| 123 if (error != GL_NO_ERROR) { | |
| 124 DLOG(ERROR) << "Error found (and ignored) before allocating buffer " | |
| 125 << "storage: " << error; | |
| 126 } | |
| 127 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, | |
| 128 0, | |
| 129 GL_RGBA, | |
| 130 pixel_size.width(), | |
| 131 pixel_size.height(), | |
| 132 0, | |
| 133 GL_RGBA, | |
| 134 GL_UNSIGNED_BYTE, | |
| 135 NULL); | |
| 136 error = glGetError(); | |
| 137 if (error != GL_NO_ERROR) { | |
| 138 DLOG(ERROR) << "glTexImage failed with GL error: " << error; | |
| 139 return false; | |
| 140 } | |
| 141 glFlush(); | |
| 142 | |
| 143 GLuint texture = 0; | |
| 144 glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE_ARB, | |
| 145 reinterpret_cast<GLint*>(&texture)); | |
|
piman
2014/06/19 21:51:02
How about passing the texture id to the function?
ccameron
2014/06/19 23:56:41
Umm, that's a good point. Somehow that eluded me.
| |
| 146 | |
| 147 // Disable the fade-in animation as the layer is changed. | |
| 148 ScopedCAActionDisabler disabler; | |
| 149 | |
| 150 // Resize the CAOpenGLLayer to match the size needed, and change it to be the | |
| 151 // hosted layer. | |
| 152 layer_.reset([[ImageTransportLayer alloc] initWithContext:context | |
| 153 withTexture:texture | |
| 154 withPixelSize:pixel_size | |
| 155 withScaleFactor:scale_factor]); | |
| 156 return true; | |
| 157 } | |
| 158 | |
| 159 void CALayerStorageProvider::FreeColorBufferStorage() { | |
| 160 [context_ setLayer:nil]; | |
| 161 layer_.reset(); | |
| 162 } | |
| 163 | |
| 164 uint64 CALayerStorageProvider::GetSurfaceHandle() const { | |
| 165 return SurfaceHandleFromCAContextID([context_ contextId]); | |
| 166 } | |
| 167 | |
| 168 void CALayerStorageProvider::WillSwapBuffers() { | |
| 169 // Don't add the layer to the CAContext until a SwapBuffers is going to be | |
| 170 // called, because the texture does not have any content until the | |
| 171 // SwapBuffers call is about to be made. | |
| 172 if ([context_ layer] != layer_.get()) | |
| 173 [context_ setLayer:layer_]; | |
| 174 | |
| 175 // TODO(ccameron): Use the isAsynchronous property to ensure smooth | |
| 176 // animation. | |
| 177 [layer_ setNeedsDisplay]; | |
| 178 } | |
| 179 | |
| 180 } // namespace content | |
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