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1 /* | 1 /* |
2 * Copyright (C) 2008, 2009, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2008, 2009, 2011 Apple Inc. All rights reserved. |
3 * Copyright (C) 2008 Nuanti Ltd. | 3 * Copyright (C) 2008 Nuanti Ltd. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * | 8 * |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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23 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 23 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
24 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 24 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
25 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 25 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
28 */ | 28 */ |
29 | 29 |
30 #ifndef AXObject_h | 30 #ifndef AXObject_h |
31 #define AXObject_h | 31 #define AXObject_h |
32 | 32 |
33 #include "core/dom/Range.h" | |
Inactive
2014/06/19 15:25:17
I am all for cleaning up _unnecessary_ forward dec
| |
33 #include "core/editing/VisiblePosition.h" | 34 #include "core/editing/VisiblePosition.h" |
34 #include "platform/geometry/FloatQuad.h" | 35 #include "platform/geometry/FloatQuad.h" |
35 #include "platform/geometry/LayoutRect.h" | 36 #include "platform/geometry/LayoutRect.h" |
36 #include "wtf/Forward.h" | 37 #include "wtf/Forward.h" |
37 #include "wtf/RefPtr.h" | 38 #include "wtf/RefPtr.h" |
38 #include "wtf/Vector.h" | 39 #include "wtf/Vector.h" |
39 | 40 |
40 namespace WebCore { | 41 namespace WebCore { |
41 | 42 |
42 class AXObject; | 43 class AXObject; |
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573 | 574 |
574 bool m_detached; | 575 bool m_detached; |
575 }; | 576 }; |
576 | 577 |
577 #define DEFINE_AX_OBJECT_TYPE_CASTS(thisType, predicate) \ | 578 #define DEFINE_AX_OBJECT_TYPE_CASTS(thisType, predicate) \ |
578 DEFINE_TYPE_CASTS(thisType, AXObject, object, object->predicate, object.pred icate) | 579 DEFINE_TYPE_CASTS(thisType, AXObject, object, object->predicate, object.pred icate) |
579 | 580 |
580 } // namespace WebCore | 581 } // namespace WebCore |
581 | 582 |
582 #endif // AXObject_h | 583 #endif // AXObject_h |
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