| Index: src/gpu/GrDistanceFieldTextContext.cpp
|
| diff --git a/src/gpu/GrDistanceFieldTextContext.cpp b/src/gpu/GrDistanceFieldTextContext.cpp
|
| index c79276777d80bb55e9201e71479c4cc29d66d2e7..fe6e50fbde0b769debd2a194044dae42c278b018 100755
|
| --- a/src/gpu/GrDistanceFieldTextContext.cpp
|
| +++ b/src/gpu/GrDistanceFieldTextContext.cpp
|
| @@ -106,8 +106,6 @@ void GrDistanceFieldTextContext::flushGlyphs() {
|
| drawState->setFromPaint(fPaint, fContext->getMatrix(), fContext->getRenderTarget());
|
|
|
| if (fCurrVertex > 0) {
|
| - fContext->getFontCache()->updateTextures();
|
| -
|
| // setup our sampler state for our text texture/atlas
|
| SkASSERT(SkIsAlign4(fCurrVertex));
|
| SkASSERT(fCurrTexture);
|
|
|