Index: src/gpu/GrDistanceFieldTextContext.cpp |
diff --git a/src/gpu/GrDistanceFieldTextContext.cpp b/src/gpu/GrDistanceFieldTextContext.cpp |
index c79276777d80bb55e9201e71479c4cc29d66d2e7..fe6e50fbde0b769debd2a194044dae42c278b018 100755 |
--- a/src/gpu/GrDistanceFieldTextContext.cpp |
+++ b/src/gpu/GrDistanceFieldTextContext.cpp |
@@ -106,8 +106,6 @@ void GrDistanceFieldTextContext::flushGlyphs() { |
drawState->setFromPaint(fPaint, fContext->getMatrix(), fContext->getRenderTarget()); |
if (fCurrVertex > 0) { |
- fContext->getFontCache()->updateTextures(); |
- |
// setup our sampler state for our text texture/atlas |
SkASSERT(SkIsAlign4(fCurrVertex)); |
SkASSERT(fCurrTexture); |