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Side by Side Diff: net/websockets/websocket_event_interface.h

Issue 34753008: Notify WebSocket connection failure, chromium side (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 7 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ 5 #ifndef NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_
6 #define NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ 6 #define NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
44 // Called when the remote server has Started the WebSocket Closing 44 // Called when the remote server has Started the WebSocket Closing
45 // Handshake. The client should not attempt to send any more messages after 45 // Handshake. The client should not attempt to send any more messages after
46 // receiving this message. It will be followed by OnDropChannel() when the 46 // receiving this message. It will be followed by OnDropChannel() when the
47 // closing handshake is complete. It is not safe to delete the 47 // closing handshake is complete. It is not safe to delete the
48 // WebSocketChannel from within this callback. 48 // WebSocketChannel from within this callback.
49 virtual void OnClosingHandshake() = 0; 49 virtual void OnClosingHandshake() = 0;
50 50
51 // Called when the channel has been dropped, either due to a network close, a 51 // Called when the channel has been dropped, either due to a network close, a
52 // network error, or a protocol error. This may or may not be preceeded by a 52 // network error, or a protocol error. This may or may not be preceeded by a
53 // call to OnClosingHandshake(). 53 // call to OnClosingHandshake().
54 // |fail| is true if the user agent is required to fail the connection.
Adam Rice 2013/10/23 03:18:06 I have just realised we may need more information
tyoshino (SeeGerritForStatus) 2013/10/23 05:21:34 I think yes. But basically we should focus on keep
yhirano 2013/10/23 05:42:23 You are right. IIUC "close with prejudice" occurs
54 // 55 //
55 // Warning: Both the |code| and |reason| are passed through to Javascript, so 56 // Warning: Both the |code| and |reason| are passed through to Javascript, so
56 // callers must take care not to provide details that could be useful to 57 // callers must take care not to provide details that could be useful to
57 // attackers attempting to use WebSockets to probe networks. 58 // attackers attempting to use WebSockets to probe networks.
58 // 59 //
59 // The channel should not be used again after OnDropChannel() has been 60 // The channel should not be used again after OnDropChannel() has been
60 // called. 61 // called.
61 // 62 //
62 // It is not safe to delete the WebSocketChannel from within this 63 // It is not safe to delete the WebSocketChannel from within this
63 // callback. It is recommended to delete the channel after returning to the 64 // callback. It is recommended to delete the channel after returning to the
64 // event loop. 65 // event loop.
65 virtual void OnDropChannel(uint16 code, const std::string& reason) = 0; 66 virtual void OnDropChannel(bool fail,
67 uint16 code,
68 const std::string& reason) = 0;
66 69
67 protected: 70 protected:
68 WebSocketEventInterface() {} 71 WebSocketEventInterface() {}
69 72
70 private: 73 private:
71 DISALLOW_COPY_AND_ASSIGN(WebSocketEventInterface); 74 DISALLOW_COPY_AND_ASSIGN(WebSocketEventInterface);
72 }; 75 };
73 76
74 } // namespace net 77 } // namespace net
75 78
76 #endif // NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ 79 #endif // NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_
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