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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef BASE_SCOPED_NSOBJECT_H_ | 5 #ifndef BASE_SCOPED_NSOBJECT_H_ |
6 #define BASE_SCOPED_NSOBJECT_H_ | 6 #define BASE_SCOPED_NSOBJECT_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #import <Foundation/Foundation.h> | 9 #import <Foundation/Foundation.h> |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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42 void reset(NST* object = nil) { | 42 void reset(NST* object = nil) { |
43 // We intentionally do not check that object != object_ as the caller must | 43 // We intentionally do not check that object != object_ as the caller must |
44 // already have an ownership claim over whatever it gives to scoped_nsobject | 44 // already have an ownership claim over whatever it gives to scoped_nsobject |
45 // and scoped_cftyperef, whether it's in the constructor or in a call to | 45 // and scoped_cftyperef, whether it's in the constructor or in a call to |
46 // reset(). In either case, it relinquishes that claim and the scoper | 46 // reset(). In either case, it relinquishes that claim and the scoper |
47 // assumes it. | 47 // assumes it. |
48 [object_ release]; | 48 [object_ release]; |
49 object_ = object; | 49 object_ = object; |
50 } | 50 } |
51 | 51 |
52 bool operator==(NST* that) const { | 52 bool operator==(NST* that) const { return object_ == that; } |
53 return object_ == that; | 53 bool operator!=(NST* that) const { return object_ != that; } |
54 } | |
55 | |
56 bool operator!=(NST* that) const { | |
57 return object_ != that; | |
58 } | |
59 | 54 |
60 operator NST*() const { | 55 operator NST*() const { |
61 return object_; | 56 return object_; |
62 } | 57 } |
63 | 58 |
64 NST* get() const { | 59 NST* get() const { |
65 return object_; | 60 return object_; |
66 } | 61 } |
67 | 62 |
68 void swap(scoped_nsobject& that) { | 63 void swap(scoped_nsobject& that) { |
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79 object_ = nil; | 74 object_ = nil; |
80 return temp; | 75 return temp; |
81 } | 76 } |
82 | 77 |
83 private: | 78 private: |
84 NST* object_; | 79 NST* object_; |
85 | 80 |
86 DISALLOW_COPY_AND_ASSIGN(scoped_nsobject); | 81 DISALLOW_COPY_AND_ASSIGN(scoped_nsobject); |
87 }; | 82 }; |
88 | 83 |
84 // Free functions | |
85 template <class C> | |
86 void swap(scoped_nsobject<C>& p1, scoped_nsobject<C>& p2) { | |
Mark Mentovai
2010/09/21 18:40:01
What uses swap as a free guy?
| |
87 p1.swap(p2); | |
88 } | |
89 | |
90 template <class C> | |
91 bool operator==(C* p1, const scoped_nsobject<C>& p2) { | |
92 return p1 == p2.get(); | |
93 } | |
94 | |
95 template <class C> | |
96 bool operator!=(C* p1, const scoped_nsobject<C>& p2) { | |
97 return p1 != p2.get(); | |
98 } | |
99 | |
100 | |
89 // Specialization to make scoped_nsobject<id> work. | 101 // Specialization to make scoped_nsobject<id> work. |
90 template<> | 102 template<> |
91 class scoped_nsobject<id> { | 103 class scoped_nsobject<id> { |
92 public: | 104 public: |
93 typedef id element_type; | 105 typedef id element_type; |
94 | 106 |
95 explicit scoped_nsobject(id object = nil) | 107 explicit scoped_nsobject(id object = nil) |
96 : object_(object) { | 108 : object_(object) { |
97 } | 109 } |
98 | 110 |
99 ~scoped_nsobject() { | 111 ~scoped_nsobject() { |
100 [object_ release]; | 112 [object_ release]; |
101 } | 113 } |
102 | 114 |
103 void reset(id object = nil) { | 115 void reset(id object = nil) { |
104 // We intentionally do not check that object != object_ as the caller must | 116 // We intentionally do not check that object != object_ as the caller must |
105 // already have an ownership claim over whatever it gives to scoped_nsobject | 117 // already have an ownership claim over whatever it gives to scoped_nsobject |
106 // and scoped_cftyperef, whether it's in the constructor or in a call to | 118 // and scoped_cftyperef, whether it's in the constructor or in a call to |
107 // reset(). In either case, it relinquishes that claim and the scoper | 119 // reset(). In either case, it relinquishes that claim and the scoper |
108 // assumes it. | 120 // assumes it. |
109 [object_ release]; | 121 [object_ release]; |
110 object_ = object; | 122 object_ = object; |
111 } | 123 } |
112 | 124 |
113 bool operator==(id that) const { | 125 bool operator==(id that) const { return object_ == that; } |
114 return object_ == that; | 126 bool operator!=(id that) const { return object_ != that; } |
115 } | |
116 | |
117 bool operator!=(id that) const { | |
118 return object_ != that; | |
119 } | |
120 | 127 |
121 operator id() const { | 128 operator id() const { |
122 return object_; | 129 return object_; |
123 } | 130 } |
124 | 131 |
125 id get() const { | 132 id get() const { |
126 return object_; | 133 return object_; |
127 } | 134 } |
128 | 135 |
129 void swap(scoped_nsobject& that) { | 136 void swap(scoped_nsobject& that) { |
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151 // ScopedNSAutoreleasePool instead. This is a compile time check. See details | 158 // ScopedNSAutoreleasePool instead. This is a compile time check. See details |
152 // at top of header. | 159 // at top of header. |
153 template<> | 160 template<> |
154 class scoped_nsobject<NSAutoreleasePool> { | 161 class scoped_nsobject<NSAutoreleasePool> { |
155 private: | 162 private: |
156 explicit scoped_nsobject(NSAutoreleasePool* object = nil); | 163 explicit scoped_nsobject(NSAutoreleasePool* object = nil); |
157 DISALLOW_COPY_AND_ASSIGN(scoped_nsobject); | 164 DISALLOW_COPY_AND_ASSIGN(scoped_nsobject); |
158 }; | 165 }; |
159 | 166 |
160 #endif // BASE_SCOPED_NSOBJECT_H_ | 167 #endif // BASE_SCOPED_NSOBJECT_H_ |
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