| Index: Source/core/rendering/RenderObject.h
|
| diff --git a/Source/core/rendering/RenderObject.h b/Source/core/rendering/RenderObject.h
|
| index 3a233dee8a23b7978d49d6d3ab4f53ccba8eaf05..6a667f49046556f1bd3515cef74466cd123ca674 100644
|
| --- a/Source/core/rendering/RenderObject.h
|
| +++ b/Source/core/rendering/RenderObject.h
|
| @@ -499,9 +499,7 @@ public:
|
| bool isFloating() const { return m_bitfields.floating(); }
|
|
|
| bool isOutOfFlowPositioned() const { return m_bitfields.isOutOfFlowPositioned(); } // absolute or fixed positioning
|
| - bool isInFlowPositioned() const { return m_bitfields.isRelPositioned() || m_bitfields.isStickyPositioned(); } // relative or sticky positioning
|
| bool isRelPositioned() const { return m_bitfields.isRelPositioned(); } // relative positioning
|
| - bool isStickyPositioned() const { return m_bitfields.isStickyPositioned(); }
|
| bool isPositioned() const { return m_bitfields.isPositioned(); }
|
|
|
| bool isText() const { return m_bitfields.isText(); }
|
| @@ -1128,7 +1126,6 @@ private:
|
| IsStaticallyPositioned = 0,
|
| IsRelativelyPositioned = 1,
|
| IsOutOfFlowPositioned = 2,
|
| - IsStickyPositioned = 3
|
| };
|
|
|
| public:
|
| @@ -1229,7 +1226,6 @@ private:
|
|
|
| bool isOutOfFlowPositioned() const { return m_positionedState == IsOutOfFlowPositioned; }
|
| bool isRelPositioned() const { return m_positionedState == IsRelativelyPositioned; }
|
| - bool isStickyPositioned() const { return m_positionedState == IsStickyPositioned; }
|
| bool isPositioned() const { return m_positionedState != IsStaticallyPositioned; }
|
|
|
| void setPositionedState(int positionState)
|
|
|