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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. | 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. |
| 5 * | 5 * |
| 6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
| 7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
| 8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
| 9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
| 10 * | 10 * |
| (...skipping 120 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 131 RenderObject* beforeChild, RenderBoxModelObject* oldCont); | 131 RenderObject* beforeChild, RenderBoxModelObject* oldCont); |
| 132 void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox, | 132 void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox, |
| 133 RenderObject* newChild, RenderBoxModelObject* oldCont); | 133 RenderObject* newChild, RenderBoxModelObject* oldCont); |
| 134 | 134 |
| 135 virtual void layout() OVERRIDE FINAL { ASSERT_NOT_REACHED(); } // Do nothing
for layout() | 135 virtual void layout() OVERRIDE FINAL { ASSERT_NOT_REACHED(); } // Do nothing
for layout() |
| 136 | 136 |
| 137 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL; | 137 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL; |
| 138 | 138 |
| 139 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) OVERRIDE FINAL; | 139 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) OVERRIDE FINAL; |
| 140 | 140 |
| 141 virtual LayerType layerTypeRequired() const OVERRIDE { return isInFlowPositi
oned() || createsGroup() || hasClipPath() || style()->shouldCompositeForCurrentA
nimations() ? NormalLayer : NoLayer; } | 141 virtual LayerType layerTypeRequired() const OVERRIDE { return isRelPositione
d() || createsGroup() || hasClipPath() || style()->shouldCompositeForCurrentAnim
ations() ? NormalLayer : NoLayer; } |
| 142 | 142 |
| 143 virtual LayoutUnit offsetLeft() const OVERRIDE FINAL; | 143 virtual LayoutUnit offsetLeft() const OVERRIDE FINAL; |
| 144 virtual LayoutUnit offsetTop() const OVERRIDE FINAL; | 144 virtual LayoutUnit offsetTop() const OVERRIDE FINAL; |
| 145 virtual LayoutUnit offsetWidth() const OVERRIDE FINAL { return linesBounding
Box().width(); } | 145 virtual LayoutUnit offsetWidth() const OVERRIDE FINAL { return linesBounding
Box().width(); } |
| 146 virtual LayoutUnit offsetHeight() const OVERRIDE FINAL { return linesBoundin
gBox().height(); } | 146 virtual LayoutUnit offsetHeight() const OVERRIDE FINAL { return linesBoundin
gBox().height(); } |
| 147 | 147 |
| 148 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer
ModelObject* paintInvalidationContainer) const OVERRIDE; | 148 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer
ModelObject* paintInvalidationContainer) const OVERRIDE; |
| 149 virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerMode
lObject* paintInvalidationContainer, LayoutUnit outlineWidth) const OVERRIDE FIN
AL; | 149 virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerMode
lObject* paintInvalidationContainer, LayoutUnit outlineWidth) const OVERRIDE FIN
AL; |
| 150 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect&, bool fixed) const OVERRIDE FINAL; | 150 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect&, bool fixed) const OVERRIDE FINAL; |
| 151 | 151 |
| 152 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0) const OVERRIDE; | 152 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0) const OVERRIDE; |
| 153 | 153 |
| 154 virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE F
INAL; | 154 virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE F
INAL; |
| 155 | 155 |
| 156 virtual LayoutRect frameRectForStickyPositioning() const OVERRIDE FINAL { re
turn linesBoundingBox(); } | |
| 157 | |
| 158 virtual IntRect borderBoundingBox() const OVERRIDE FINAL | 156 virtual IntRect borderBoundingBox() const OVERRIDE FINAL |
| 159 { | 157 { |
| 160 IntRect boundingBox = linesBoundingBox(); | 158 IntRect boundingBox = linesBoundingBox(); |
| 161 return IntRect(0, 0, boundingBox.width(), boundingBox.height()); | 159 return IntRect(0, 0, boundingBox.width(), boundingBox.height()); |
| 162 } | 160 } |
| 163 | 161 |
| 164 virtual InlineFlowBox* createInlineFlowBox(); // Subclassed by SVG and Ruby | 162 virtual InlineFlowBox* createInlineFlowBox(); // Subclassed by SVG and Ruby |
| 165 | 163 |
| 166 virtual void dirtyLinesFromChangedChild(RenderObject* child) OVERRIDE FINAL
{ m_lineBoxes.dirtyLinesFromChangedChild(this, child); } | 164 virtual void dirtyLinesFromChangedChild(RenderObject* child) OVERRIDE FINAL
{ m_lineBoxes.dirtyLinesFromChangedChild(this, child); } |
| 167 | 165 |
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| 188 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i
nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. | 186 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i
nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. |
| 189 | 187 |
| 190 bool m_alwaysCreateLineBoxes : 1; | 188 bool m_alwaysCreateLineBoxes : 1; |
| 191 }; | 189 }; |
| 192 | 190 |
| 193 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline()); | 191 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline()); |
| 194 | 192 |
| 195 } // namespace WebCore | 193 } // namespace WebCore |
| 196 | 194 |
| 197 #endif // RenderInline_h | 195 #endif // RenderInline_h |
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