| Index: LayoutTests/gamepad/page-visibility-expected.txt
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| diff --git a/LayoutTests/gamepad/page-visibility-expected.txt b/LayoutTests/gamepad/page-visibility-expected.txt
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..6eb4e2a69ff4cacadf6396262ba88b9386f67ffa
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| --- /dev/null
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| +++ b/LayoutTests/gamepad/page-visibility-expected.txt
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| @@ -0,0 +1,30 @@
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| +Tests that gamepad events are not fired when page is hidden but kept as pending and fired when the page becomes visible again.
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| +
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| +On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
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| +
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| +
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| +PASS Received a gamepadconnected event
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| +PASS event.gamepad.index is 0
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| +PASS document.visibilityState is "hidden"
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| +PASS eventCounter < expectations.length is true
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| +PASS event.gamepad.index is 0
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| +PASS expected.connected is false
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| +PASS event.gamepad.connected is false
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| +PASS eventCounter < expectations.length is true
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| +PASS event.gamepad.index is 1
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| +PASS expected.connected is false
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| +PASS event.gamepad.connected is false
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| +PASS event.gamepad.id is "old"
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| +PASS eventCounter < expectations.length is true
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| +PASS event.gamepad.index is 1
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| +PASS expected.connected is true
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| +PASS event.gamepad.connected is true
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| +PASS event.gamepad.id is "new"
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| +PASS eventCounter < expectations.length is true
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| +PASS event.gamepad.index is 2
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| +PASS expected.connected is true
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| +PASS event.gamepad.connected is true
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| +PASS successfullyParsed is true
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| +
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| +TEST COMPLETE
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| +
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| 
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